Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
 
Morgan Le Fay
Platinum III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold III
 
Geb
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum IV
Invohr
Anhur
Platinum IV
Level 148
God Stats
1W - 1L
1,765 SR
Queue Stats
55W - 46L
1,839 MMR
Party 3
Mulan
Mulan
Platinum V
Negasubzero
Mulan
Platinum V
Level 161
God Stats
1W - 1L
1,724 SR
Queue Stats
200W - 222L
1,537 MMR
Solo
Scylla
Scylla
Gold IV
SangucheDeMiga
Scylla
Gold IV
Level 146
God Stats
1W - 5L
1,285 SR
Queue Stats
389W - 415L
1,522 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,555 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,575 SR
1,577 MMR
Odin
Odin
Gold II
 
Odin
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Medusa
Medusa
Platinum V
Kuronarakú
Medusa
Platinum V
Level 158
God Stats
20W - 18L
1,567 SR
Queue Stats
158W - 157L
1,709 MMR
Party 2
Bacchus
Bacchus
Silver II
Maximusxk
Bacchus
Silver II
Level 84
God Stats
1W - 0L
1,532 SR
Queue Stats
8W - 5L
1,560 MMR
Solo
Agni
Agni
Gold I
SúperNova
Agni
Gold I
Level 149
God Stats
11W - 8L
1,732 SR
Queue Stats
68W - 69L
1,713 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
TitianCartoon93
Ao Kuang
Gold V
Level 171
God Stats
10W - 9L
1,541 SR
Queue Stats
57W - 70L
1,406 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 1 / 1
5,070
634
5,056
5,438
1,905
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
 
Geb
7
1 / 0 / 0
4,929
616
1,315
5,030
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Invohr
Anhur
9
0 / 1 / 0
4,805
601
2,153
5,404
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
4,042
505
2,436
7,053
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 1
4,882
610
2,140
3,150
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaKaliMaman BrigitteThanatos

VS

Bans
ChaacSusanoThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 2 / 2
5,017
627
2,805
5,817
4,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
1 / 0 / 0
5,391
674
4,158
3,742
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Maximusxk
Bacchus
8
1 / 0 / 1
4,865
608
3,085
5,662
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
5,691
711
3,110
3,755
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
8
2 / 0 / 2
5,018
627
3,488
6,089
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
Geb
 
Geb
1
0
0
1
W
Odin
 
Odin
1
2
2
1
L
Anhur
Invohr
Anhur
0
1
0
0
W
Medusa
1
0
0
1
W
Bacchus
Maximusxk
Bacchus
1
0
1
1.5
L
0
3
0
0
L
0
1
1
0.5
W
1
1
2
2
W
Ao Kuang
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,100
Damage
16,646
26,075
Taken
25,065
11,070
Mitigated
12,928
9,527
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,056
1,034
0
2,756
5,438
1,905
0
1,085
4,353
27,961
0
L
Geb
 
Geb
1,315
82
0
1,838
5,030
3,352
0
1,528
3,502
11,518
0
W
Odin
 
Odin
2,805
1,061
0
1,579
5,817
4,507
0
3,322
2,495
0
27,308
L
Anhur
Invohr
Anhur
2,153
1,339
0
1,691
5,404
1,772
0
1,048
4,356
0
36,605
W
Medusa
4,158
1,775
0
1,514
3,742
1,236
0
427
3,315
0
42,420
W
Bacchus
Maximusxk
Bacchus
3,085
429
0
2,049
5,662
3,909
0
1,750
3,912
12,817
0
L
2,436
393
0
2,992
7,053
2,843
0
3,774
3,279
0
19,424
L
2,140
279
0
250
3,150
1,198
0
2,248
902
32,310
0
W
3,110
224
0
500
3,755
1,273
0
1,295
2,460
43,248
0
W
Ao Kuang
3,488
702
0
1,615
6,089
2,003
0
1,717
4,372
30,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,728
Gold Earned
25,982
238
Minions Killed
258
0
Camps Cleared
0
868,363
Distance Traveled
921,965
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,070
634
50
6
0
188,166
2
L
Geb
4,929
616
13
2
0
188,542
4
W
Odin
5,017
627
47
6
0
178,984
0
L
Anhur
4,805
601
73
9
0
165,547
1
W
Medusa
5,391
674
74
9
0
165,656
1
W
Bacchus
4,865
608
12
2
0
196,989
2
L
Mulan
4,042
505
38
5
0
151,170
3
L
Scylla
4,882
610
64
8
0
174,938
0
W
Agni
5,691
711
87
11
0
181,106
1
W
Ao Kuang
5,018
627
38
5
0
199,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role