Player Matchup

Medusa
Medusa
I3Iackburn
Medusa
Level 49
God Stats
10W - 3L
1,581 SR
Queue Stats
35W - 29L
1,494 Elo+
Party 1
Hel
Hel
MeerskiPro
Hel
Level 129
God Stats
1W - 0L
1,777 SR
Queue Stats
60W - 62L
1,490 Elo+
Party 1
Geb
Geb
stino89
Geb
Level 140
God Stats
9W - 6L
1,743 SR
Queue Stats
59W - 59L
1,490 Elo+
Party 1
Team Averages
Level 106
1,700 SR
1,491 Elo+

VS

Team Averages
Level 105
1,556 SR
1,496 Elo+
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
paranoid-man-93
Surtr
Level 155
God Stats
1W - 5L
1,341 SR
Queue Stats
129W - 126L
1,521 Elo+
Solo
Aphrodite
Aphrodite
zICranky
Aphrodite
Level 62
God Stats
1W - 1L
1,826 SR
Queue Stats
20W - 19L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I3Iackburn
Medusa
12
5 / 1 / 3
8,779
878
10,379
7,697
2,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 6
8,176
818
5,964
7,220
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
11
1 / 1 / 7
8,044
804
6,674
9,621
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 2 / 4
7,375
738
6,786
7,795
3,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 2
7,704
770
8,349
11,744
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
zICranky
Aphrodite
10
1 / 4 / 1
7,165
717
3,531
7,537
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
8
Kills
5
5
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
4
1.5
W
Medusa
I3Iackburn
Medusa
5
1
3
6.5
W
2
3
6
1.67
L
3
2
2
2
W
Geb
1
1
7
4.5
L
Aphrodite
zICranky
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
18,666
24,538
Taken
27,076
9,834
Mitigated
18,907
9,895
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,786
3,336
0
1,254
7,795
3,235
0
4,809
2,986
0
33,855
W
Medusa
I3Iackburn
Medusa
10,379
4,936
0
1,343
7,697
2,939
1,808
1,582
5,850
0
36,413
W
5,964
84
4,250
3,439
7,220
2,647
456
955
6,044
31,350
0
L
8,349
3,070
0
1,864
11,744
11,490
0
5,003
6,741
899
20,976
W
Geb
6,674
732
0
863
9,621
4,248
574
1,599
7,859
30,530
0
L
Aphrodite
zICranky
Aphrodite
3,531
927
2,285
2,921
7,537
4,182
0
3,181
4,356
15,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
22,244
135
Minions Killed
92
0
Camps Cleared
0
585,512
Distance Traveled
461,698
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,375
738
47
5
0
155,578
0
W
Medusa
8,779
878
46
5
0
194,390
2
W
Hel
8,176
818
52
5
0
187,206
2
L
Surtr
7,704
770
25
3
0
166,406
0
W
Geb
8,044
804
37
4
0
203,916
3
L
Aphrodite
7,165
717
20
2
0
139,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role