Player Matchup

Nox
Nox
Platinum V
 
Nox
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum V
 
Maman Brigitte
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
Elcachasduras
Gilgamesh
Platinum III
Level 127
God Stats
3W - 1L
1,680 SR
Queue Stats
71W - 65L
1,688 MMR
Party 2
Medusa
Medusa
Silver I
Rejanur
Medusa
Silver I
Level 38
God Stats
14W - 4L
1,784 SR
Queue Stats
28W - 19L
1,649 MMR
Party 3
Sylvanus
Sylvanus
Silver I
farhajmiah
Sylvanus
Silver I
Level 87
God Stats
6W - 1L
1,731 SR
Queue Stats
28W - 19L
1,588 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,639 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,561 SR
1,650 MMR
Ullr
Ullr
Gold II
GodlyGodSyx
Ullr
Gold II
Level 126
God Stats
17W - 15L
1,631 SR
Queue Stats
232W - 230L
1,651 MMR
Solo
Chaac
Chaac
Platinum IV
MiTsuMoro
Chaac
Platinum IV
Level 109
God Stats
39W - 35L
1,600 SR
Queue Stats
210W - 216L
1,696 MMR
Solo
Geb
Geb
Gold V
OverbossSven
Geb
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,554 MMR
Party 1
Ix Chel
Ix Chel
Gold III
SeckLib
Ix Chel
Gold III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,673 MMR
Party 1
Thor
Thor
Platinum V
ZzumK
Thor
Platinum V
Level 128
God Stats
8W - 10L
1,573 SR
Queue Stats
122W - 130L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
8 / 0 / 4
11,190
622
11,107
11,609
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
 
Maman Brigitte
16
5 / 1 / 8
9,929
552
12,351
14,777
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Elcachasduras
Gilgamesh
16
1 / 3 / 3
10,702
595
16,616
24,200
22,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Medusa
Rejanur
Medusa
17
4 / 1 / 0
9,919
551
10,279
11,761
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
farhajmiah
Sylvanus
14
1 / 0 / 7
8,941
497
6,848
15,137
12,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PoseidonThanatosSusanoAthena

VS

Bans
AnubisAtlasAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,541
419
7,244
10,012
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
MiTsuMoro
Chaac
15
2 / 2 / 1
9,921
551
18,596
23,898
33,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
7,555
420
5,707
15,171
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
SeckLib
Ix Chel
14
0 / 7 / 0
8,298
461
5,709
12,906
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
ZzumK
Thor
13
3 / 6 / 0
8,159
453
10,376
18,503
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
19
Kills
5
5
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
4
10
W
Maman Brigitte
 
Maman Brigitte
5
1
8
9
W
Gilgamesh
Elcachasduras
Gilgamesh
1
3
3
0.83
L
0
2
1
0.25
L
Chaac
MiTsuMoro
Chaac
2
2
1
1.25
L
0
2
1
0.25
W
Medusa
Rejanur
Medusa
4
1
0
4
L
Ix Chel
SeckLib
Ix Chel
0
7
0
0
L
Thor
ZzumK
Thor
3
6
0
0.5
W
Sylvanus
farhajmiah
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,201
Damage
47,632
77,484
Taken
80,490
53,511
Mitigated
63,455
31,873
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,107
629
0
3,573
11,609
5,932
270
4,289
7,320
100,353
0
W
Maman Brigitte
 
Maman Brigitte
12,351
1,170
0
5,153
14,777
6,535
418
2,455
12,322
77,599
0
W
Gilgamesh
Elcachasduras
Gilgamesh
16,616
5,632
0
6,728
24,200
22,444
438
499
23,701
0
94,337
L
7,244
2,472
0
1,692
10,012
3,557
0
2,333
7,679
0
49,659
L
Chaac
MiTsuMoro
Chaac
18,596
4,699
0
12,834
23,898
33,280
0
3,313
19,202
0
88,828
L
5,707
695
0
2,422
15,171
13,658
0
9,439
5,680
26,104
0
W
Medusa
Rejanur
Medusa
10,279
4,515
0
4,241
11,761
5,844
2,019
770
10,991
0
86,218
L
Ix Chel
SeckLib
Ix Chel
5,709
931
399
1,232
12,906
5,308
0
8,677
4,229
69,556
0
L
Thor
ZzumK
Thor
10,376
2,856
0
750
18,503
7,652
0
6,544
11,908
0
70,301
W
Sylvanus
farhajmiah
Sylvanus
6,848
2,086
5,000
7,178
15,137
12,756
248
4,452
10,685
27,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
41,474
578
Minions Killed
492
0
Camps Cleared
0
1,861,358
Distance Traveled
1,617,105
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,190
622
161
9
0
375,746
4
W
Maman Brigitte
9,929
552
106
6
0
437,549
5
W
Gilgamesh
10,702
595
151
8
0
359,925
3
L
Ullr
7,541
419
92
5
0
256,111
0
L
Chaac
9,921
551
141
8
0
320,509
4
L
Geb
7,555
420
34
2
0
381,905
2
W
Medusa
9,919
551
123
7
0
345,588
6
L
Ix Chel
8,298
461
138
8
0
308,834
0
L
Thor
8,159
453
87
5
0
349,746
1
W
Sylvanus
8,941
497
37
2
0
342,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role