Player Matchup

Hel
Hel
EvilMickeyxX
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,407 Elo+
Solo
Camazotz
Camazotz
Haggard
Camazotz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Richdesnutribooy
Kuzenbo
Level 17
God Stats
3W - 3L
1,698 SR
Queue Stats
110W - 102L
1,485 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Richraquitiboy
Tsukuyomi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
elymas
Danzaburou
Level 112
God Stats
0W - 3L
1,276 SR
Queue Stats
48W - 43L
1,502 Elo+
Party 1
Team Averages
Level 77
1,495 SR
1,466 Elo+

VS

Team Averages
Level 130
1,446 SR
1,507 Elo+
Shiva
Shiva
GiraffeLad
Shiva
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,449 Elo+
Party 2
Anubis
Anubis
RJ FDU
Anubis
Level 169
God Stats
4W - 8L
1,372 SR
Queue Stats
444W - 448L
1,472 Elo+
Solo
Atlas
Atlas
RaGeR408
Atlas
Level 146
God Stats
2W - 1L
1,507 SR
Queue Stats
73W - 69L
1,504 Elo+
Solo
Hel
Hel
SrHatredJr
Hel
Level 142
God Stats
1W - 0L
1,438 SR
Queue Stats
14W - 5L
1,597 Elo+
Solo
Thanatos
Thanatos
sooupie
Thanatos
Level 107
God Stats
4W - 4L
1,411 SR
Queue Stats
145W - 155L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,767
584
7,354
18,203
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Haggard
Camazotz
15
0 / 6 / 4
8,350
557
12,835
22,233
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 8 / 3
9,933
662
14,085
35,435
38,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Richraquitiboy
Tsukuyomi
18
1 / 5 / 6
9,583
639
13,703
16,557
6,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
elymas
Danzaburou
18
5 / 5 / 4
10,339
689
21,726
17,727
8,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
1 / 1 / 24
10,709
714
17,942
20,211
24,126
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
RJ FDU
Anubis
20
10 / 2 / 17
12,508
834
22,909
16,439
10,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
RaGeR408
Atlas
20
10 / 1 / 18
12,729
849
25,460
22,087
31,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 1 / 23
11,155
744
21,419
16,248
10,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
sooupie
Thanatos
18
6 / 4 / 14
11,231
749
13,734
17,975
9,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
128
9
Kills
32
32
Deaths
9
20
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Shiva
1
1
24
13
L
Camazotz
Haggard
Camazotz
0
6
4
0.33
W
Anubis
RJ FDU
Anubis
10
2
17
9.25
W
Atlas
RaGeR408
Atlas
10
1
18
19
L
2
8
3
0.44
L
Tsukuyomi
Richraquitiboy
Tsukuyomi
1
5
6
0.8
W
5
1
23
16.5
L
Danzaburou
elymas
Danzaburou
5
5
4
1.4
W
Thanatos
sooupie
Thanatos
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,703
Damage
101,464
110,155
Taken
92,960
71,251
Mitigated
84,766
39,003
Healing
63,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,354
1,369
8,339
5,160
18,203
7,819
176
13,514
4,539
13,404
0
W
Shiva
17,942
1,504
1,886
3,272
20,211
24,126
1,464
5,938
14,273
0
33,274
L
Camazotz
Haggard
Camazotz
12,835
1,623
873
4,610
22,233
9,614
270
13,971
7,941
0
15,752
W
Anubis
RJ FDU
Anubis
22,909
842
920
2,390
16,439
10,143
2,250
2,472
13,967
44,864
0
W
Atlas
RaGeR408
Atlas
25,460
8,594
844
3,302
22,087
31,148
1,098
4,697
17,390
49,323
0
L
14,085
3,233
944
9,137
35,435
38,808
241
18,496
16,334
25,746
0
L
Tsukuyomi
Richraquitiboy
Tsukuyomi
13,703
1,633
1,115
2,768
16,557
6,447
72
11,809
4,611
0
33,003
W
21,419
883
29,179
12,543
16,248
10,058
1,544
4,642
11,606
34,818
0
L
Danzaburou
elymas
Danzaburou
21,726
7,074
1,242
4,815
17,727
8,563
566
11,998
5,486
0
43,755
W
Thanatos
sooupie
Thanatos
13,734
1,536
578
9,084
17,975
9,291
450
3,690
14,285
0
33,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
58,332
118
Minions Killed
203
0
Camps Cleared
0
1,290,118
Distance Traveled
1,457,890
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,767
584
18
1
0
218,565
0
W
Shiva
10,709
714
36
2
0
322,358
0
L
Camazotz
8,350
557
7
0
0
266,172
0
W
Anubis
12,508
834
42
3
0
249,151
0
W
Atlas
12,729
849
52
3
0
256,157
0
L
Kuzenbo
9,933
662
12
1
0
246,260
0
L
Tsukuyomi
9,583
639
34
2
0
293,615
0
W
Hel
11,155
744
35
2
0
317,140
2
L
Danzaburou
10,339
689
47
3
0
265,506
0
W
Thanatos
11,231
749
38
3
0
313,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role