Player Matchup

Ishtar
Ishtar
Sebandd
Ishtar
Level 40
God Stats
2W - 2L
1,211 SR
Queue Stats
33W - 13L
1,502 Elo+
Party 1
Ymir
Ymir
VandraKiler
Ymir
Level 7
God Stats
4W - 1L
1,475 SR
Queue Stats
6W - 2L
1,340 Elo+
Party 1
Scylla
Scylla
YoungPinkSloth18
Scylla
Level 7
God Stats
1W - 1L
1,211 SR
Queue Stats
17W - 11L
1,487 Elo+
Party 1
Team Averages
Level 18
1,299 SR
1,443 Elo+

VS

Team Averages
Level 41
1,423 SR
1,150 Elo+
Cerberus
Cerberus
LordSaints14
Cerberus
Level 17
God Stats
1W - 2L
1,268 SR
Queue Stats
6W - 10L
947 Elo+
Party 2
Tyr
Tyr
Sorin8
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,122 Elo+
Party 2
He Bo
He Bo
TIGRE19985774
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Sebandd
Ishtar
12
4 / 1 / 4
9,131
761
10,779
9,314
4,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 6
8,058
672
4,453
9,042
8,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 0 / 4
9,334
778
6,442
3,894
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LordSaints14
Cerberus
10
1 / 4 / 2
8,293
691
3,683
10,988
8,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
Sorin8
Tyr
11
0 / 1 / 3
8,004
667
6,239
10,273
10,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 0
8,231
686
7,080
6,232
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
LordSaints14
Cerberus
1
4
2
0.5
W
Ishtar
Sebandd
Ishtar
4
1
4
6
L
Tyr
Sorin8
Tyr
0
1
3
1.5
L
2
3
0
0.67
W
0
2
6
1.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,674
Damage
17,002
22,250
Taken
27,493
13,808
Mitigated
21,022
4,373
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
LordSaints14
Cerberus
3,683
399
0
1,362
10,988
8,395
0
5,194
5,794
19,697
0
W
Ishtar
Sebandd
Ishtar
10,779
7,658
0
4,215
9,314
4,067
921
4,529
4,785
0
46,836
L
Tyr
Sorin8
Tyr
6,239
1,777
0
1,450
10,273
10,285
0
3,785
6,488
0
23,376
L
7,080
805
142
1,140
6,232
2,342
0
2,505
3,727
29,190
0
W
4,453
546
0
158
9,042
8,173
23
5,319
3,723
14,210
0
W
6,442
1,188
0
0
3,894
1,568
270
1,512
2,382
27,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
24,528
111
Minions Killed
118
0
Camps Cleared
0
623,826
Distance Traveled
640,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,293
691
42
4
0
195,405
0
W
Ishtar
9,131
761
52
4
0
195,505
0
L
Tyr
8,004
667
46
4
0
228,943
0
L
He Bo
8,231
686
30
3
0
215,955
0
W
Ymir
8,058
672
11
1
0
203,871
0
W
Scylla
9,334
778
48
4
0
224,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role