Player Matchup

Ravana
Ravana
K-karapitchou
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,433 Elo+
Solo
Da Ji
Da Ji
MommaBigBobba
Da Ji
Level 89
God Stats
1W - 1L
1,486 SR
Queue Stats
5W - 4L
1,403 Elo+
Solo
Set
Set
N3rdMonkey
Set
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 148L
1,400 Elo+
Solo
Scylla
Scylla
darkclown05
Scylla
Level 151
God Stats
2W - 2L
1,458 SR
Queue Stats
95W - 98L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
jderusalbatic
Zhong Kui
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,412 Elo+
Party 1
Team Averages
Level 109
1,489 SR
1,432 Elo+

VS

Team Averages
Level 93
1,484 SR
1,473 Elo+
Artemis
Artemis
Aksen4ik
Artemis
Level 43
God Stats
6W - 0L
1,711 SR
Queue Stats
167W - 189L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
Khaneis
Ao Kuang
Level 122
God Stats
1W - 0L
1,456 SR
Queue Stats
74W - 59L
1,507 Elo+
Party 2
He Bo
He Bo
fra_marchis
He Bo
Level 106
God Stats
2W - 0L
1,821 SR
Queue Stats
54W - 50L
1,469 Elo+
Party 2
Tiamat
Tiamat
rustygb2509
Tiamat
Level 148
God Stats
3W - 5L
1,186 SR
Queue Stats
458W - 481L
1,417 Elo+
Solo
Da Ji
Da Ji
thialaba
Da Ji
Level 45
God Stats
1W - 1L
1,249 SR
Queue Stats
97W - 97L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,311
731
5,816
11,473
7,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 4
7,291
729
3,817
8,542
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 3
7,583
758
6,356
7,403
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
15
3 / 4 / 3
9,025
903
7,913
7,687
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
jderusalbatic
Zhong Kui
12
1 / 6 / 4
7,280
728
5,043
10,569
10,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aksen4ik
Artemis
16
7 / 3 / 10
9,319
932
11,793
8,972
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ao Kuang
Khaneis
Ao Kuang
16
7 / 1 / 14
9,263
926
10,390
11,519
8,888
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 14
8,459
846
7,337
6,881
2,077
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
0 / 0 / 15
8,571
857
7,537
3,927
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Da Ji
thialaba
Da Ji
14
5 / 3 / 14
8,560
856
6,048
7,572
3,933
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
22
22
Deaths
8
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aksen4ik
Artemis
7
3
10
4
L
1
4
4
0.75
W
Ao Kuang
Khaneis
Ao Kuang
7
1
14
14
L
1
5
4
0.6
L
2
3
3
1.17
L
Scylla
3
4
3
1.13
W
3
1
14
10
L
Zhong Kui
jderusalbatic
Zhong Kui
1
6
4
0.5
W
Tiamat
0
0
15
7.5
W
Da Ji
thialaba
Da Ji
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
43,105
45,674
Taken
38,871
29,315
Mitigated
20,534
4,452
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aksen4ik
Artemis
11,793
5,405
0
933
8,972
3,346
916
4,551
4,421
0
24,926
L
5,816
870
377
624
11,473
7,845
0
6,474
4,584
0
8,145
W
Ao Kuang
Khaneis
Ao Kuang
10,390
2,686
2,758
6,655
11,519
8,888
73
2,649
8,870
12,812
0
L
3,817
763
589
1,108
8,542
4,442
0
4,545
3,955
0
5,670
L
6,356
1,446
631
231
7,403
3,773
0
4,024
3,284
0
13,040
L
Scylla
7,913
316
49
441
7,687
3,001
324
3,797
3,704
30,888
0
W
7,337
48
509
1,715
6,881
2,077
296
1,998
4,883
12,949
0
L
Zhong Kui
jderusalbatic
Zhong Kui
5,043
734
0
402
10,569
10,254
62
5,552
4,883
10,937
0
W
Tiamat
7,537
285
447
828
3,927
2,290
217
1,422
2,505
28,088
0
W
Da Ji
thialaba
Da Ji
6,048
1,010
1,072
614
7,572
3,933
0
2,336
5,236
0
7,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
44,172
101
Minions Killed
98
0
Camps Cleared
0
901,111
Distance Traveled
1,002,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,319
932
37
4
0
194,694
0
L
Ravana
7,311
731
5
1
0
202,786
0
W
Ao Kuang
9,263
926
8
1
0
206,324
0
L
Da Ji
7,291
729
7
1
0
167,581
0
L
Set
7,583
758
11
1
0
203,810
0
L
Scylla
9,025
903
63
6
0
179,275
0
W
He Bo
8,459
846
10
1
0
221,454
0
L
Zhong Kui
7,280
728
15
2
0
147,659
0
W
Tiamat
8,571
857
37
4
0
195,756
0
W
Da Ji
8,560
856
6
1
0
184,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role