Player Matchup

Scylla
Scylla
 
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Awsum Powerz
Zeus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 266L
1,421 Elo+
Solo
Chernobog
Chernobog
Ducky93switch
Chernobog
Level 117
God Stats
4W - 1L
1,848 SR
Queue Stats
258W - 273L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
FeffyBoi
Gilgamesh
Level 66
God Stats
1W - 1L
1,694 SR
Queue Stats
44W - 55L
1,406 Elo+
Solo
Poseidon
Poseidon
ShadowBoy127
Poseidon
Level 158
God Stats
2W - 2L
1,508 SR
Queue Stats
142W - 142L
1,450 Elo+
Solo
Team Averages
Level 116
1,610 SR
1,450 Elo+

VS

Team Averages
Level 83
1,413 SR
1,448 Elo+
Izanami
Izanami
CallMeMajor_616
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,422 Elo+
Solo
Charon
Charon
IMightBHIMfr
Charon
Level 44
God Stats
3W - 2L
1,319 SR
Queue Stats
305W - 318L
1,421 Elo+
Solo
Nu Wa
Nu Wa
WhereYaAtJak
Nu Wa
Level 157
God Stats
17W - 8L
1,536 SR
Queue Stats
685W - 654L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
XPrinceZagreusX
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,419 Elo+
Solo
Lancelot
Lancelot
bkfish94
Lancelot
Level 106
God Stats
2W - 2L
1,211 SR
Queue Stats
311W - 292L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 4 / 9
9,379
721
9,773
11,815
5,157
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 8
10,484
806
10,127
12,891
4,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Ducky93switch
Chernobog
17
8 / 7 / 4
10,399
800
11,851
14,268
7,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FeffyBoi
Gilgamesh
18
5 / 5 / 9
10,286
791
12,191
18,801
15,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ShadowBoy127
Poseidon
2
0 / 2 / 1
3,500
269
0
2,216
744

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,740
826
10,453
12,262
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
16
3 / 6 / 14
10,498
808
13,461
14,539
12,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 3 / 11
11,650
896
18,889
9,747
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
XPrinceZagreusX
Sun Wukong
16
5 / 4 / 12
10,635
818
8,866
13,123
10,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
bkfish94
Lancelot
17
5 / 4 / 10
10,483
806
3,217
12,731
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
19
Kills
23
23
Deaths
21
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
9
1.38
L
5
5
8
1.8
W
2
4
5
1.13
L
Chernobog
Ducky93switch
Chernobog
8
7
4
1.43
L
Gilgamesh
FeffyBoi
Gilgamesh
5
5
9
1.9
W
Charon
3
6
14
1.67
L
Poseidon
ShadowBoy127
Poseidon
0
2
1
0.25
W
8
3
11
4.5
W
Sun Wukong
XPrinceZagreusX
Sun Wukong
5
4
12
2.75
W
Lancelot
bkfish94
Lancelot
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
54,886
59,991
Taken
62,402
32,142
Mitigated
42,597
8,886
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,773
1,237
1,091
1,322
11,815
5,157
0
5,054
6,575
29,993
0
L
10,127
1,566
0
1,559
12,891
4,096
0
8,158
4,656
30,474
0
W
10,453
6,315
432
2,653
12,262
4,878
3,068
5,319
6,943
0
24,972
L
Chernobog
Ducky93switch
Chernobog
11,851
7,925
695
904
14,268
7,006
0
7,264
6,966
0
27,281
L
Gilgamesh
FeffyBoi
Gilgamesh
12,191
2,234
709
2,606
18,801
15,139
0
9,658
9,005
94
30,141
W
Charon
13,461
2,426
1,259
1,418
14,539
12,365
1,011
3,930
10,609
26,345
0
L
Poseidon
ShadowBoy127
Poseidon
0
0
0
0
2,216
744
0
2,216
0
0
0
W
18,889
4,730
2,712
3,181
9,747
3,936
2,943
3,061
6,686
42,998
0
W
Sun Wukong
XPrinceZagreusX
Sun Wukong
8,866
2,250
606
2,966
13,123
10,905
613
4,204
8,919
0
14,754
W
Lancelot
bkfish94
Lancelot
3,217
332
594
1,755
12,731
10,513
178
3,480
9,251
0
11,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,048
Gold Earned
54,006
142
Minions Killed
147
0
Camps Cleared
0
873,676
Distance Traveled
1,128,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,379
721
46
4
0
228,384
0
L
Zeus
10,484
806
41
3
0
202,833
0
W
Izanami
10,740
826
43
3
0
235,457
0
L
Chernobog
10,399
800
25
2
0
194,055
0
L
Gilgamesh
10,286
791
30
2
0
248,187
0
W
Charon
10,498
808
18
1
0
216,705
0
L
Poseidon
3,500
269
0
0
0
217
0
W
Nu Wa
11,650
896
58
4
0
211,592
2
W
Sun Wukong
10,635
818
17
1
0
205,538
0
W
Lancelot
10,483
806
11
1
0
259,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role