Player Matchup

Ravana
Ravana
BriseDimantskive
Ravana
Level 166
God Stats
10W - 9L
1,593 SR
Queue Stats
184W - 153L
1,561 Elo+
Party 1
Mulan
Mulan
GoldExpRequiem
Mulan
Level 109
God Stats
13W - 5L
1,681 SR
Queue Stats
50W - 54L
1,482 Elo+
Solo
Nox
Nox
Insana665150
Nox
Level 67
God Stats
13W - 14L
1,426 SR
Queue Stats
430W - 484L
1,436 Elo+
Solo
Izanami
Izanami
Marcosfang98
Izanami
Level 154
God Stats
1W - 0L
1,296 SR
Queue Stats
64W - 56L
1,580 Elo+
Party 1
Ra
Ra
Nosdeyn
Ra
Level 153
God Stats
2W - 1L
1,274 SR
Queue Stats
340W - 250L
1,484 Elo+
Solo
Team Averages
Level 130
1,454 SR
1,509 Elo+

VS

Team Averages
Level 126
1,522 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lanyluvs
Skadi
Level 123
God Stats
1W - 2L
1,589 SR
Queue Stats
33W - 45L
1,433 Elo+
Solo
Sol
Sol
Syxkat
Sol
Level 101
God Stats
21W - 12L
1,521 SR
Queue Stats
104W - 87L
1,495 Elo+
Solo
Ymir
Ymir
vitnhoratão
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
7,107
1,421
6,737
5,158
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 5
6,849
1,370
2,358
3,710
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 4
5,721
1,144
2,724
3,073
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Marcosfang98
Izanami
11
0 / 0 / 4
5,990
1,198
1,772
901
346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 2
6,333
1,267
4,698
5,452
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

380

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 1
6,491
1,298
4,313
2,558
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
10
0 / 3 / 3
5,928
1,186
2,458
5,376
4,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
Lanyluvs
Skadi
10
0 / 2 / 3
6,006
1,201
3,582
6,245
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Syxkat
Sol
11
1 / 2 / 1
6,048
1,210
5,220
4,077
1,173
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
5,131
1,026
474
1,216
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
7
Kills
3
3
Deaths
7
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
1
2.5
L
Loki
 
Loki
0
3
3
0.5
W
5
2
1
2.75
W
0
0
5
2.5
W
0
0
4
2
L
Skadi
Lanyluvs
Skadi
0
2
3
0.75
W
Izanami
Marcosfang98
Izanami
0
0
4
2
W
2
1
2
3
L
Sol
Syxkat
Sol
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
16,047
18,294
Taken
19,472
9,823
Mitigated
9,719
4,263
Healing
1,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,313
176
386
72
2,558
984
0
1,515
1,043
14,766
0
L
Loki
 
Loki
2,458
206
0
102
5,376
4,677
0
1,633
3,743
0
5,388
W
6,737
2,153
0
87
5,158
2,593
0
3,239
1,872
0
12,273
W
2,358
201
0
1,032
3,710
3,077
0
1,848
1,862
0
11,599
W
2,724
123
0
205
3,073
1,304
0
1,815
1,193
8,168
0
L
Skadi
Lanyluvs
Skadi
3,582
930
0
250
6,245
2,334
0
2,722
3,413
0
23,735
W
Izanami
Marcosfang98
Izanami
1,772
837
0
85
901
346
0
104
797
0
17,883
W
4,698
65
1,260
1,594
5,452
2,503
0
2,889
2,563
16,842
0
L
Sol
Syxkat
Sol
5,220
1,690
0
243
4,077
1,173
0
948
3,129
13,431
0
L
474
292
0
40
1,216
551
0
494
722
762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
29,604
120
Minions Killed
98
7
Camps Cleared
4
584,655
Distance Traveled
471,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,491
1,298
29
6
0
121,742
0
L
Loki
5,928
1,186
4
1
2
112,443
0
W
Ravana
7,107
1,421
21
4
2
121,570
0
W
Mulan
6,849
1,370
14
3
2
112,694
0
W
Nox
5,721
1,144
13
3
0
120,846
0
L
Skadi
6,006
1,201
51
10
1
107,182
0
W
Izanami
5,990
1,198
44
9
3
106,630
0
W
Ra
6,333
1,267
28
6
0
122,915
0
L
Sol
6,048
1,210
14
3
1
96,537
0
L
Ymir
5,131
1,026
0
0
0
33,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role