Player Matchup

Gilgamesh
Gilgamesh
BOOB_HAIR
Gilgamesh
Level 156
God Stats
3W - 3L
1,433 SR
Queue Stats
282W - 271L
1,438 Elo+
Party 1
Arachne
Arachne
Gisssa
Arachne
Level 66
God Stats
22W - 10L
1,640 SR
Queue Stats
154W - 142L
1,529 Elo+
Party 4
Scylla
Scylla
Miggaaa
Scylla
Level 106
God Stats
7W - 1L
1,581 SR
Queue Stats
195W - 168L
1,550 Elo+
Party 4
Bacchus
Bacchus
Patata_Krokatta
Bacchus
Level 125
God Stats
38W - 27L
1,550 SR
Queue Stats
312W - 321L
1,430 Elo+
Party 1
Cupid
Cupid
THE_Soyboy420
Cupid
Level 69
God Stats
3W - 2L
1,663 SR
Queue Stats
174W - 153L
1,439 Elo+
Party 1
Team Averages
Level 104
1,574 SR
1,477 Elo+

VS

Team Averages
Level 91
1,504 SR
1,488 Elo+
Achilles
Achilles
DOOOOOOOOOOONSAH
Achilles
Level 89
God Stats
11W - 20L
1,444 SR
Queue Stats
398W - 387L
1,509 Elo+
Party 3
Kukulkan
Kukulkan
Goiks
Kukulkan
Level 101
God Stats
23W - 19L
1,677 SR
Queue Stats
323W - 301L
1,515 Elo+
Party 3
Cerberus
Cerberus
Niels975
Cerberus
Level 66
God Stats
10W - 15L
1,542 SR
Queue Stats
282W - 268L
1,520 Elo+
Party 3
Hachiman
Hachiman
SoulGilford
Hachiman
Level 45
God Stats
0W - 2L
1,319 SR
Queue Stats
75W - 81L
1,453 Elo+
Party 2
Arachne
Arachne
o0-mAgicLoBu-0o
Arachne
Level 155
God Stats
5W - 6L
1,540 SR
Queue Stats
106W - 114L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOOB_HAIR
Gilgamesh
10
1 / 1 / 0
5,754
719
5,034
10,078
7,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Gisssa
Arachne
9
3 / 1 / 1
5,192
649
1,306
6,176
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Miggaaa
Scylla
11
1 / 0 / 1
5,999
750
3,087
3,726
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 5
5,414
677
2,394
7,483
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 2
5,589
699
4,137
3,824
1,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,454
682
6,187
8,160
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Goiks
Kukulkan
10
0 / 2 / 1
5,598
700
2,395
5,691
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Niels975
Cerberus
8
3 / 1 / 2
5,373
672
3,370
7,513
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SoulGilford
Hachiman
4
0 / 2 / 0
3,600
450
579
2,906
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 4
4,966
621
3,771
7,018
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
5
6
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BOOB_HAIR
Gilgamesh
1
1
0
1
L
1
0
0
1
W
Arachne
Gisssa
Arachne
3
1
1
3.5
L
Kukulkan
Goiks
Kukulkan
0
2
1
0.25
W
Scylla
Miggaaa
Scylla
1
0
1
1.5
L
Cerberus
Niels975
Cerberus
3
1
2
4
W
1
3
5
1.17
L
Hachiman
SoulGilford
Hachiman
0
2
0
0
W
2
1
2
3
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,958
Damage
16,302
31,287
Taken
31,288
17,898
Mitigated
16,125
8,003
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BOOB_HAIR
Gilgamesh
5,034
1,426
0
2,004
10,078
7,693
0
0
9,431
0
38,149
L
6,187
1,647
0
3,333
8,160
5,394
0
0
8,160
0
37,282
W
Arachne
Gisssa
Arachne
1,306
951
0
918
6,176
2,105
0
1,012
5,120
0
25,248
L
Kukulkan
Goiks
Kukulkan
2,395
61
0
750
5,691
2,478
0
2,851
2,840
49,535
0
W
Scylla
Miggaaa
Scylla
3,087
930
0
1,244
3,726
1,169
0
1,505
2,221
51,454
0
L
Cerberus
Niels975
Cerberus
3,370
436
0
3,346
7,513
5,007
0
1,138
6,375
21,098
0
W
2,394
347
56
1,666
7,483
5,701
0
2,177
5,306
13,443
0
L
Hachiman
SoulGilford
Hachiman
579
426
0
829
2,906
772
0
748
2,158
0
8,917
W
4,137
2,351
0
2,115
3,824
1,230
368
1,071
2,753
0
36,137
L
3,771
3,186
0
1,296
7,018
2,474
83
744
6,274
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
24,991
296
Minions Killed
276
0
Camps Cleared
0
874,459
Distance Traveled
796,671
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,754
719
72
9
0
180,616
1
L
Achilles
5,454
682
70
9
0
185,787
1
W
Arachne
5,192
649
52
7
0
191,407
3
L
Kukulkan
5,598
700
110
14
0
166,421
1
W
Scylla
5,999
750
98
12
0
165,531
1
L
Cerberus
5,373
672
32
4
0
174,519
0
W
Bacchus
5,414
677
12
2
0
181,759
3
L
Hachiman
3,600
450
25
3
0
72,434
0
W
Cupid
5,589
699
62
8
0
155,146
0
L
Arachne
4,966
621
39
5
0
197,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role