Player Matchup

Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HAV0C_FL120
Xbalanque
Level 123
God Stats
3W - 0L
1,836 SR
Queue Stats
229W - 210L
1,513 Elo+
Solo
Freya
Freya
KingBenji330
Freya
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
OldChevyPride
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
SSJ3Taco
Shiva
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,440 Elo+
Solo
Team Averages
Level 79
1,567 SR
1,491 Elo+

VS

Team Averages
Level 61
1,500 SR
1,421 Elo+
Anhur
Anhur
Bender_Wieds11
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,333 Elo+
Solo
Agni
Agni
Bobbyblade564
Agni
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,201 Elo+
Solo
Nemesis
Nemesis
darkmonkey2
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,683 Elo+
Solo
Yu Huang
Yu Huang
lostcityshade
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 161L
1,453 Elo+
Solo
Bacchus
Bacchus
zacharias1974
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 1 / 3
6,258
1,252
4,598
3,337
3,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
HAV0C_FL120
Xbalanque
11
2 / 2 / 4
5,937
1,187
5,309
3,775
1,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 4
5,131
1,026
1,249
2,833
1,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
9
1 / 1 / 5
5,281
1,056
2,163
4,035
1,939
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shiva
SSJ3Taco
Shiva
10
2 / 3 / 5
5,936
1,187
4,767
5,474
4,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
5,764
1,153
3,269
4,276
1,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
4,316
863
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
darkmonkey2
Nemesis
11
2 / 2 / 6
5,706
1,141
3,969
5,100
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
lostcityshade
Yu Huang
10
1 / 2 / 6
5,818
1,164
4,380
3,709
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
3 / 2 / 5
5,780
1,156
4,090
6,687
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
8
Kills
8
8
Deaths
8
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
3
4.5
L
2
2
4
2
L
0
0
0
0
W
Xbalanque
HAV0C_FL120
Xbalanque
2
2
4
2
W
0
1
4
2
W
Arachne
1
1
5
3.5
W
Shiva
SSJ3Taco
Shiva
2
3
5
1.5
L
Nemesis
darkmonkey2
Nemesis
2
2
6
2.5
L
Yu Huang
lostcityshade
Yu Huang
1
2
6
2
L
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
15,708
19,454
Taken
19,772
12,570
Mitigated
11,711
3,975
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,598
613
631
1,080
3,337
3,328
0
1,201
2,057
1,642
9,219
L
3,269
1,412
0
710
4,276
1,533
0
207
4,025
0
8,402
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
HAV0C_FL120
Xbalanque
5,309
590
236
201
3,775
1,488
135
1,970
1,764
0
14,896
W
1,249
313
178
400
2,833
1,094
0
1,920
829
3,493
0
W
Arachne
2,163
1,182
0
323
4,035
1,939
0
1,855
2,098
0
2,666
W
Shiva
SSJ3Taco
Shiva
4,767
322
0
926
5,474
4,721
0
1,360
3,983
0
8,377
L
Nemesis
darkmonkey2
Nemesis
3,969
1,265
823
1,455
5,100
2,750
0
368
4,655
0
5,394
L
Yu Huang
lostcityshade
Yu Huang
4,380
371
223
17
3,709
1,459
0
509
3,077
15,461
0
L
Bacchus
4,090
417
812
1,129
6,687
5,969
0
941
5,636
5,698
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,543
Gold Earned
27,384
53
Minions Killed
52
0
Camps Cleared
0
541,655
Distance Traveled
392,359
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,258
1,252
14
3
0
115,540
0
L
Anhur
5,764
1,153
16
3
0
82,663
0
L
Agni
4,316
863
0
0
0
0
0
W
Xbalanque
5,937
1,187
23
5
0
100,030
0
W
Freya
5,131
1,026
4
1
0
111,498
0
W
Arachne
5,281
1,056
3
1
0
114,683
2
W
Shiva
5,936
1,187
9
2
0
99,904
0
L
Nemesis
5,706
1,141
5
1
0
120,919
0
L
Yu Huang
5,818
1,164
26
5
0
86,746
0
L
Bacchus
5,780
1,156
5
1
0
102,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role