Player Matchup

Izanami
Izanami
AngelicDemon90
Izanami
Level 126
God Stats
5W - 0L
1,698 SR
Queue Stats
321W - 332L
1,465 Elo+
Solo
Sobek
Sobek
KingNakari
Sobek
Level 145
God Stats
3W - 5L
1,246 SR
Queue Stats
331W - 335L
1,475 Elo+
Solo
Bastet
Bastet
Nïghtmarez
Bastet
Level 198
God Stats
1W - 0L
1,447 SR
Queue Stats
6W - 4L
1,495 Elo+
Party 1
Nox
Nox
TheSoulMasta
Nox
Level 34
God Stats
1W - 1L
1,231 SR
Queue Stats
5W - 4L
1,429 Elo+
Party 1
Zeus
Zeus
batteryacid23
Zeus
Level 120
God Stats
2W - 1L
1,426 SR
Queue Stats
110W - 77L
1,565 Elo+
Solo
Team Averages
Level 125
1,409 SR
1,486 Elo+

VS

Team Averages
Level 78
1,464 SR
1,509 Elo+
Charybdis
Charybdis
Cleobis
Charybdis
Level 106
God Stats
0W - 4L
1,200 SR
Queue Stats
110W - 106L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
FoXTdR
Tsukuyomi
Level 76
God Stats
1W - 2L
1,501 SR
Queue Stats
301W - 285L
1,507 Elo+
Solo
Thoth
Thoth
KidStrives
Thoth
Level 36
God Stats
9W - 10L
1,444 SR
Queue Stats
248W - 267L
1,445 Elo+
Solo
Hercules
Hercules
SladeRyker
Hercules
Level 127
God Stats
1W - 2L
1,379 SR
Queue Stats
178W - 166L
1,544 Elo+
Solo
Ravana
Ravana
Tormidian
Ravana
Level 43
God Stats
5W - 1L
1,794 SR
Queue Stats
116W - 128L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
10,693
972
13,664
8,477
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
12
1 / 6 / 12
8,263
751
4,039
16,128
15,697
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
17
8 / 3 / 11
10,288
935
13,380
10,625
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 12
8,382
762
6,087
7,674
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 1 / 8
10,292
936
21,320
7,079
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cleobis
Charybdis
13
1 / 5 / 5
7,338
667
8,145
10,982
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FoXTdR
Tsukuyomi
15
8 / 7 / 3
9,473
861
13,518
15,391
6,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
15
2 / 4 / 5
7,668
697
6,393
8,016
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SladeRyker
Hercules
17
2 / 3 / 8
8,502
773
6,108
22,051
18,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Tormidian
Ravana
10
2 / 4 / 3
6,855
623
2,430
6,604
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
23
Kills
15
15
Deaths
23
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Charybdis
Cleobis
Charybdis
1
5
5
0.7
L
Tsukuyomi
FoXTdR
Tsukuyomi
8
7
3
1.36
L
Thoth
2
4
5
1.13
W
Sobek
1
6
12
1.17
W
Bastet
8
3
11
4.5
L
Hercules
SladeRyker
Hercules
2
3
8
2
W
2
4
12
2
L
Ravana
Tormidian
Ravana
2
4
3
0.88
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,490
Damage
36,594
49,983
Taken
63,044
29,927
Mitigated
34,311
12,650
Healing
21,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,664
8,808
342
2,396
8,477
3,915
3,919
1,763
6,714
0
42,984
L
Charybdis
Cleobis
Charybdis
8,145
4,125
502
1,753
10,982
3,953
0
5,591
5,391
0
15,004
L
Tsukuyomi
FoXTdR
Tsukuyomi
13,518
2,340
712
2,485
15,391
6,167
0
8,484
6,907
0
23,730
L
Thoth
6,393
153
1,135
1,316
8,016
2,797
0
4,412
3,604
21,788
0
W
Sobek
4,039
76
601
2,353
16,128
15,697
173
2,419
13,709
5,764
0
W
Bastet
13,380
3,648
801
2,632
10,625
4,866
225
523
10,102
0
18,763
L
Hercules
SladeRyker
Hercules
6,108
1,668
497
12,167
22,051
18,256
0
9,560
12,491
0
8,990
W
6,087
342
176
936
7,674
2,960
420
340
7,334
9,970
0
L
Ravana
Tormidian
Ravana
2,430
272
223
377
6,604
3,138
0
3,399
3,205
0
4,885
W
21,320
1,874
637
1,776
7,079
2,489
1,358
1,348
5,731
32,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
39,836
129
Minions Killed
85
0
Camps Cleared
0
1,005,491
Distance Traveled
930,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,693
972
68
6
0
192,774
0
L
Charybdis
7,338
667
24
2
0
193,705
0
L
Tsukuyomi
9,473
861
20
2
0
189,483
1
L
Thoth
7,668
697
31
3
0
204,719
0
W
Sobek
8,263
751
3
0
0
181,560
0
W
Bastet
10,288
935
10
1
0
245,548
0
L
Hercules
8,502
773
7
1
0
222,390
0
W
Nox
8,382
762
10
1
0
196,635
0
L
Ravana
6,855
623
3
0
0
119,755
0
W
Zeus
10,292
936
38
3
0
188,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role