Player Matchup

Shiva
Shiva
Diamond IV
 
Shiva
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
MazеRunner
Thoth
Diamond V
Level 104
God Stats
20W - 12L
1,819 SR
Queue Stats
94W - 83L
2,369 MMR
Party 1
Medusa
Medusa
Diamond V
MeatEater04
Medusa
Diamond V
Level 102
God Stats
10W - 7L
1,622 SR
Queue Stats
105W - 94L
2,139 MMR
Solo
Cerberus
Cerberus
Platinum III
ruvaagarr
Cerberus
Platinum III
Level 87
God Stats
2W - 3L
1,916 SR
Queue Stats
54W - 43L
1,968 MMR
Party 2
Pele
Pele
Diamond IV
xReav3r
Pele
Diamond IV
Level 140
God Stats
3W - 1L
1,957 SR
Queue Stats
78W - 57L
2,218 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,763 SR
2,039 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,601 SR
1,946 MMR
Tyr
Tyr
Masters
 
Tyr
Masters
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond IV
 
Ishtar
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
Easttt
Ares
Diamond III
Level 159
God Stats
12W - 6L
1,704 SR
Queue Stats
471W - 445L
2,192 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
Greed n Throw
Kukulkan
Diamond IV
Level 158
God Stats
7W - 3L
1,678 SR
Queue Stats
67W - 41L
2,306 MMR
Solo
Da Ji
Da Ji
Masters
Synegon69
Da Ji
Masters
Level 146
God Stats
7W - 3L
1,625 SR
Queue Stats
299W - 282L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 0 / 2
4,673
584
1,787
6,442
3,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
4,067
508
1,851
3,661
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
7
0 / 3 / 0
4,083
510
4,659
5,987
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
ruvaagarr
Cerberus
9
0 / 0 / 1
5,114
639
4,028
8,081
3,578
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pele
xReav3r
Pele
10
3 / 0 / 0
5,383
673
4,324
7,455
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SusanoHe BoThanatosThor

VS

Bans
SurtrAphroditeRatatoskrMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 0
5,957
745
3,970
8,440
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
 
Ishtar
10
1 / 0 / 1
5,861
733
4,663
5,769
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Easttt
Ares
7
1 / 1 / 2
4,630
579
3,995
6,303
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Greed n Throw
Kukulkan
10
1 / 1 / 0
5,420
678
3,082
2,752
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Synegon69
Da Ji
10
2 / 0 / 0
5,354
669
2,934
6,606
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
2
1
W
Tyr
 
Tyr
0
1
0
0
W
Ishtar
 
Ishtar
1
0
1
1.5
W
Ares
Easttt
Ares
1
1
2
2
W
Kukulkan
Greed n Throw
Kukulkan
1
1
0
1
L
0
2
1
0.25
L
Medusa
0
3
0
0
W
Da Ji
Synegon69
Da Ji
2
0
0
2
L
Cerberus
ruvaagarr
Cerberus
0
0
1
0.5
L
Pele
xReav3r
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
18,644
31,626
Taken
29,870
13,071
Mitigated
12,696
13,114
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,787
217
220
1,810
6,442
3,914
0
1,971
4,471
0
11,407
W
Tyr
 
Tyr
3,970
871
0
4,704
8,440
3,853
0
4,028
4,412
0
44,510
W
Ishtar
 
Ishtar
4,663
3,401
0
1,729
5,769
2,121
838
0
5,769
0
41,778
W
Ares
Easttt
Ares
3,995
775
0
783
6,303
3,231
0
258
6,045
21,549
0
W
Kukulkan
Greed n Throw
Kukulkan
3,082
238
0
460
2,752
996
0
976
1,776
40,183
0
L
1,851
127
0
996
3,661
1,179
0
2,153
1,508
21,946
0
L
Medusa
4,659
2,156
0
779
5,987
1,859
0
1,214
4,773
0
27,779
W
Da Ji
Synegon69
Da Ji
2,934
432
0
1,430
6,606
2,495
0
617
5,989
0
40,103
L
Cerberus
ruvaagarr
Cerberus
4,028
223
0
5,921
8,081
3,578
0
0
8,081
38,650
0
L
Pele
xReav3r
Pele
4,324
1,339
0
3,388
7,455
2,541
0
1,739
5,716
0
35,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
27,222
253
Minions Killed
330
0
Camps Cleared
0
889,707
Distance Traveled
909,188
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,673
584
20
3
0
217,906
0
W
Tyr
5,957
745
86
11
0
194,776
1
W
Ishtar
5,861
733
79
10
0
164,811
0
W
Ares
4,630
579
31
4
0
175,002
1
W
Kukulkan
5,420
678
80
10
0
175,478
0
L
Thoth
4,067
508
40
5
0
118,881
1
L
Medusa
4,083
510
44
6
0
173,252
0
W
Da Ji
5,354
669
54
7
0
199,121
2
L
Cerberus
5,114
639
85
11
0
177,065
0
L
Pele
5,383
673
64
8
0
202,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role