Player Matchup

Hercules
Hercules
Gold IV
GrandTarsier571
Hercules
Gold IV
Level 122
God Stats
2W - 5L
1,513 SR
Queue Stats
135W - 137L
1,396 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
LiI Uzi Murk
Xbalanque
Gold IV
Level 127
God Stats
10W - 2L
1,781 SR
Queue Stats
49W - 47L
1,475 MMR
Party 1
Hera
Hera
Gold II
Young Boy coco
Hera
Gold II
Level 140
God Stats
38W - 25L
1,642 SR
Queue Stats
238W - 238L
1,415 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,645 SR
1,428 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,582 SR
1,348 MMR
Fenrir
Fenrir
Bronze III
TimelyPurse77
Fenrir
Bronze III
Level 51
God Stats
2W - 8L
1,477 SR
Queue Stats
4W - 24L
1,400 MMR
Party 2
Terra
Terra
Bronze III
jokalari1Smurf
Terra
Bronze III
Level 107
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 22L
1,400 MMR
Party 2
Ishtar
Ishtar
Gold V
xxKASNAYxx
Ishtar
Gold V
Level 151
God Stats
24W - 30L
1,569 SR
Queue Stats
499W - 562L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 0 / 4
9,895
761
8,049
11,137
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
LiI Uzi Murk
Xbalanque
13
0 / 1 / 6
10,133
779
10,124
9,971
3,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 1 / 2
10,734
826
14,582
6,414
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanAnubisAtlasMerlinCharon

VS

Bans
BacchusPersephoneTyrSolXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
9,104
700
7,482
15,326
7,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
8,866
682
6,180
17,604
20,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
xxKASNAYxx
Ishtar
9
0 / 2 / 1
8,079
621
4,213
8,075
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
4
4
W
Xbalanque
LiI Uzi Murk
Xbalanque
0
1
6
3
L
2
2
0
1
W
4
1
2
5
L
0
2
2
0.5
L
Ishtar
xxKASNAYxx
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
17,875
27,522
Taken
41,005
17,434
Mitigated
31,882
7,439
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,049
1,936
0
3,613
11,137
11,874
408
2,799
8,338
0
17,407
W
Xbalanque
LiI Uzi Murk
Xbalanque
10,124
4,768
0
2,892
9,971
3,576
2,050
1,838
8,133
0
58,431
L
7,482
1,070
0
2,881
15,326
7,763
0
6,467
8,372
0
28,838
W
14,582
2,466
0
934
6,414
1,984
390
1,231
5,183
50,010
0
L
6,180
173
1,315
3,966
17,604
20,605
0
4,728
11,909
30,261
680
L
Ishtar
xxKASNAYxx
Ishtar
4,213
2,295
0
2,143
8,075
3,514
0
2,814
4,740
0
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
26,049
143
Minions Killed
93
0
Camps Cleared
0
750,517
Distance Traveled
674,241
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,895
761
12
1
0
262,687
2
W
Xbalanque
10,133
779
66
5
0
224,424
5
L
Fenrir
9,104
700
29
2
0
268,850
0
W
Hera
10,734
826
65
5
0
263,406
0
L
Terra
8,866
682
31
2
0
270,405
2
L
Ishtar
8,079
621
33
3
0
134,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role