Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Egoy_Raul
Mulan
Level 158
God Stats
20W - 15L
1,513 SR
Queue Stats
568W - 588L
1,409 Elo+
Party 2
Charon
Charon
Sebas-Tian-MLU
Charon
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,416 Elo+
Solo
Ix Chel
Ix Chel
Zretrer
Ix Chel
Level 86
God Stats
2W - 2L
1,702 SR
Queue Stats
273W - 279L
1,416 Elo+
Party 2
Team Averages
Level 129
1,543 SR
1,448 Elo+

VS

Team Averages
Level 67
1,572 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
NerdolPL
Terra
Level 52
God Stats
6W - 2L
1,586 SR
Queue Stats
25W - 32L
1,407 Elo+
Party 1
Chaac
Chaac
Piook
Chaac
Level 51
God Stats
6W - 5L
1,439 SR
Queue Stats
148W - 155L
1,495 Elo+
Party 1
Rama
Rama
groling
Rama
Level 84
God Stats
5W - 3L
1,617 SR
Queue Stats
262W - 233L
1,499 Elo+
Party 1
Bastet
Bastet
somerkill
Bastet
Level 28
God Stats
3W - 1L
1,716 SR
Queue Stats
6W - 7L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 2 / 0
4,449
494
2,968
4,840
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
 
Pele
5
0 / 1 / 0
4,077
453
942
4,102
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Egoy_Raul
Mulan
10
3 / 1 / 0
6,305
701
6,614
6,848
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,743
527
2,416
5,670
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Zretrer
Ix Chel
10
2 / 3 / 0
5,591
621
3,657
7,094
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 2
5,328
592
3,602
5,182
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
NerdolPL
Terra
8
0 / 0 / 3
5,354
595
2,379
4,776
2,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Piook
Chaac
8
0 / 3 / 0
4,680
520
2,623
8,502
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
groling
Rama
9
3 / 0 / 0
5,431
603
4,339
4,640
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
somerkill
Bastet
11
5 / 0 / 0
6,044
672
3,124
5,146
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
5
Kills
8
8
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Pele
 
Pele
0
1
0
0
W
Kukulkan
 
Kukulkan
0
2
2
0.5
L
Mulan
Egoy_Raul
Mulan
3
1
0
3
W
Terra
NerdolPL
Terra
0
0
3
1.5
W
Chaac
Piook
Chaac
0
3
0
0
L
0
1
0
0
L
Ix Chel
Zretrer
Ix Chel
2
3
0
0.67
W
Rama
groling
Rama
3
0
0
3
W
Bastet
somerkill
Bastet
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
16,067
28,554
Taken
28,246
12,833
Mitigated
11,906
8,706
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,968
2,445
0
750
4,840
1,548
0
928
3,912
0
29,315
L
Pele
 
Pele
942
165
0
1,212
4,102
1,144
0
456
3,646
0
17,699
W
Kukulkan
 
Kukulkan
3,602
426
0
870
5,182
1,959
0
2,661
2,521
34,656
0
L
Mulan
Egoy_Raul
Mulan
6,614
992
0
3,386
6,848
4,107
0
0
6,406
0
39,674
W
Terra
NerdolPL
Terra
2,379
363
1,392
1,567
4,776
2,486
54
1,146
3,630
13,318
0
W
Chaac
Piook
Chaac
2,623
382
0
2,314
8,502
4,089
0
0
7,923
0
24,106
L
2,416
627
164
1,494
5,670
3,336
0
1,451
4,219
19,270
0
L
Ix Chel
Zretrer
Ix Chel
3,657
200
286
1,414
7,094
2,698
0
3,146
3,948
37,610
0
W
Rama
groling
Rama
4,339
3,667
0
2,076
4,640
1,651
1,271
1,270
3,370
0
40,551
W
Bastet
somerkill
Bastet
3,124
691
0
1,875
5,146
1,721
0
996
4,105
0
23,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
26,837
230
Minions Killed
229
0
Camps Cleared
0
779,285
Distance Traveled
961,731
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,449
494
52
6
0
177,890
0
L
Pele
4,077
453
32
4
0
84,540
0
W
Kukulkan
5,328
592
70
8
0
193,389
0
L
Mulan
6,305
701
58
6
0
171,409
0
W
Terra
5,354
595
19
2
0
197,554
2
W
Chaac
4,680
520
38
4
0
183,245
0
L
Charon
4,743
527
19
2
0
169,307
3
L
Ix Chel
5,591
621
69
8
0
176,139
1
W
Rama
5,431
603
65
7
0
165,002
0
W
Bastet
6,044
672
37
4
0
222,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role