Player Matchup

Artemis
Artemis
ElQc31
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Mulan
Mulan
KingMambax
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 113L
1,528 Elo+
Solo
Loki
Loki
NiceBakedBeans
Loki
Level 152
God Stats
2W - 1L
1,625 SR
Queue Stats
354W - 335L
1,584 Elo+
Party 1
Merlin
Merlin
ZearthZero2602
Merlin
Level 83
God Stats
3W - 9L
1,309 SR
Queue Stats
486W - 485L
1,552 Elo+
Solo
Hachiman
Hachiman
mortimizer232
Hachiman
Level 87
God Stats
0W - 1L
1,338 SR
Queue Stats
9W - 6L
1,598 Elo+
Party 1
Team Averages
Level 83
1,454 SR
1,552 Elo+

VS

Team Averages
Level 110
1,596 SR
1,539 Elo+
Khepri
Khepri
 
Khepri
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AreKansas
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,596 Elo+
Party 2
Agni
Agni
Likingcube7
Agni
Level 84
God Stats
3W - 0L
1,677 SR
Queue Stats
122W - 117L
1,522 Elo+
Solo
Cthulhu
Cthulhu
b337tank
Cthulhu
Level 127
God Stats
6W - 1L
1,730 SR
Queue Stats
378W - 366L
1,567 Elo+
Solo
Sol
Sol
rJewy
Sol
Level 138
God Stats
4W - 2L
1,575 SR
Queue Stats
103W - 74L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElQc31
Artemis
10
1 / 2 / 3
5,039
1,008
2,654
4,547
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
5
0 / 0 / 0
4,292
858
0
0
0
11
3 / 1 / 1
5,597
1,119
2,584
3,894
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
5,171
1,034
3,130
2,107
864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
mortimizer232
Hachiman
11
0 / 1 / 3
5,259
1,052
1,659
3,112
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 0
5,480
1,096
631
889
932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
9
0 / 0 / 1
5,442
1,088
1,294
4,507
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 0
5,100
1,020
3,444
4,501
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
b337tank
Cthulhu
11
3 / 0 / 1
5,817
1,163
3,641
4,536
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
rJewy
Sol
10
0 / 0 / 3
5,274
1,055
4,104
3,273
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
4
Kills
5
5
Deaths
4
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
0
1
W
Ymir
0
0
1
0.5
L
Artemis
ElQc31
Artemis
1
2
3
1.25
L
Mulan
0
0
0
0
W
1
4
0
0.25
L
3
1
1
3.5
L
0
1
4
2
W
Cthulhu
b337tank
Cthulhu
3
0
1
3.5
L
Hachiman
mortimizer232
Hachiman
0
1
3
1.5
W
Sol
rJewy
Sol
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,027
Damage
13,114
13,660
Taken
17,706
7,491
Mitigated
11,156
2,813
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
631
0
174
120
889
932
18
178
711
3,442
0
W
Ymir
1,294
140
768
1,541
4,507
2,888
0
1,366
3,141
4,653
0
L
Artemis
ElQc31
Artemis
2,654
1,094
24
754
4,547
1,826
0
4,253
173
0
6,418
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
3,444
0
0
0
4,501
1,642
63
713
3,788
6,484
0
L
2,584
0
329
203
3,894
3,557
0
3,293
440
0
7,398
L
3,130
0
806
95
2,107
864
0
1,817
207
8,836
0
W
Cthulhu
b337tank
Cthulhu
3,641
72
387
649
4,536
4,485
0
224
4,312
8,436
547
L
Hachiman
mortimizer232
Hachiman
1,659
745
343
259
3,112
1,244
0
2,675
273
0
7,357
W
Sol
rJewy
Sol
4,104
385
720
1,168
3,273
1,209
1,055
649
2,624
12,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
27,113
42
Minions Killed
52
0
Camps Cleared
0
464,074
Distance Traveled
532,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,480
1,096
15
3
0
94,030
0
W
Ymir
5,442
1,088
7
1
0
116,967
0
L
Artemis
5,039
1,008
5
1
0
105,682
0
L
Mulan
4,292
858
0
0
0
0
0
W
Agni
5,100
1,020
6
1
0
96,302
0
L
Loki
5,597
1,119
5
1
0
124,828
0
L
Merlin
5,171
1,034
15
3
0
121,104
0
W
Cthulhu
5,817
1,163
10
2
0
112,902
0
L
Hachiman
5,259
1,052
17
3
0
112,460
0
W
Sol
5,274
1,055
14
3
0
111,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role