Player Matchup

Chaac
Chaac
Jasonash
Chaac
Level 104
God Stats
67W - 29L
1,614 SR
Queue Stats
160W - 85L
1,528 Elo+
Solo
Heimdallr
Heimdallr
MCjigglebutt
Heimdallr
Level 28
God Stats
8W - 5L
1,595 SR
Queue Stats
30W - 19L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
playzzrf
Nu Wa
Level 69
God Stats
4W - 0L
1,689 SR
Queue Stats
55W - 33L
1,493 Elo+
Party 2
Team Averages
Level 67
1,633 SR
1,490 Elo+

VS

Team Averages
Level 48
1,370 SR
1,193 Elo+
Bacchus
Bacchus
GomerAmerica
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,121 Elo+
Party 1
Ares
Ares
SolarEclipse188
Ares
Level 4
God Stats
2W - 2L
1,106 SR
Queue Stats
2W - 2L
1,121 Elo+
Party 1
Izanami
Izanami
esperboy-isa
Izanami
Level 38
God Stats
13W - 14L
1,505 SR
Queue Stats
166W - 200L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jasonash
Chaac
14
7 / 2 / 12
11,879
914
15,560
14,196
11,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
MCjigglebutt
Heimdallr
14
9 / 2 / 13
12,026
925
16,923
11,650
5,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
playzzrf
Nu Wa
14
8 / 3 / 15
11,892
915
13,567
9,514
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GomerAmerica
Bacchus
12
4 / 8 / 3
10,962
843
11,624
20,064
21,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 11 / 4
9,125
702
3,030
18,723
16,473
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
esperboy-isa
Izanami
14
3 / 5 / 3
10,730
825
10,986
13,924
6,050
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
24
Kills
7
7
Deaths
24
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GomerAmerica
Bacchus
4
8
3
0.69
W
Chaac
Jasonash
Chaac
7
2
12
6.5
W
Heimdallr
MCjigglebutt
Heimdallr
9
2
13
7.75
L
0
11
4
0.18
L
Izanami
esperboy-isa
Izanami
3
5
3
0.9
W
Nu Wa
playzzrf
Nu Wa
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
25,640
35,360
Taken
52,711
21,323
Mitigated
43,782
6,257
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GomerAmerica
Bacchus
11,624
1,193
0
2,161
20,064
21,259
0
5,264
14,800
22,672
518
W
Chaac
Jasonash
Chaac
15,560
3,045
168
2,718
14,196
11,895
223
4,866
9,330
0
41,194
W
Heimdallr
MCjigglebutt
Heimdallr
16,923
10,189
0
3,005
11,650
5,506
2,159
5,345
6,305
0
49,367
L
3,030
474
0
1,512
18,723
16,473
0
4,983
13,740
10,233
0
L
Izanami
esperboy-isa
Izanami
10,986
7,894
0
28
13,924
6,050
0
3,320
10,604
0
61,054
W
Nu Wa
playzzrf
Nu Wa
13,567
2,696
0
366
9,514
3,922
111
4,591
4,923
41,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
30,817
147
Minions Killed
99
0
Camps Cleared
0
717,863
Distance Traveled
705,354
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,962
843
19
1
0
288,896
0
W
Chaac
11,879
914
33
3
0
265,564
0
W
Heimdallr
12,026
925
54
4
0
221,219
1
L
Ares
9,125
702
8
1
0
189,923
0
L
Izanami
10,730
825
72
6
0
226,535
0
W
Nu Wa
11,892
915
60
5
0
231,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role