Player Matchup

Ullr
Ullr
OhNo Not A Fart
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,428 Elo+
Solo
Terra
Terra
PhresHxKillAx86
Terra
Level 119
God Stats
6W - 3L
1,650 SR
Queue Stats
519W - 535L
1,454 Elo+
Party 2
Ne Zha
Ne Zha
RagingSeaBear
Ne Zha
Level 128
God Stats
8W - 11L
1,399 SR
Queue Stats
295W - 312L
1,416 Elo+
Party 2
Lancelot
Lancelot
ShadowSoccer08
Lancelot
Level 136
God Stats
0W - 3L
1,223 SR
Queue Stats
209W - 201L
1,455 Elo+
Solo
Charybdis
Charybdis
x Kid x Luu x
Charybdis
Level 127
God Stats
3W - 3L
1,316 SR
Queue Stats
140W - 134L
1,449 Elo+
Party 2
Team Averages
Level 134
1,417 SR
1,440 Elo+

VS

Team Averages
Level 73
1,650 SR
1,467 Elo+
Ra
Ra
DevorAhkur
Ra
Level 89
God Stats
2W - 1L
1,577 SR
Queue Stats
71W - 90L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
IVANNETO01
Cernunnos
Level 108
God Stats
5W - 2L
1,721 SR
Queue Stats
249W - 276L
1,476 Elo+
Party 1
Rama
Rama
Jackfroosth
Rama
Level 113
God Stats
6W - 1L
1,951 SR
Queue Stats
476W - 467L
1,478 Elo+
Solo
Nox
Nox
Lobotomized3845
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 296L
1,514 Elo+
Solo
Hercules
Hercules
Myblood13
Hercules
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 30L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
10,397
800
7,865
11,456
5,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 6
9,407
724
12,330
14,413
15,383
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 8 / 9
8,481
652
18,472
14,682
8,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
14
1 / 6 / 8
8,216
632
4,955
14,444
12,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
x Kid x Luu x
Charybdis
14
2 / 5 / 9
8,517
655
13,556
13,244
5,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 13
10,890
838
14,385
14,394
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cernunnos
IVANNETO01
Cernunnos
19
6 / 1 / 14
11,207
862
14,021
13,191
7,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 13
10,093
776
19,134
14,219
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 9
9,663
743
6,510
12,102
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Myblood13
Hercules
18
4 / 0 / 18
11,046
850
9,551
13,848
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
14
Kills
24
24
Deaths
14
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
4
13
3.38
W
Cernunnos
IVANNETO01
Cernunnos
6
1
14
13
W
5
3
13
3.83
W
2
6
9
1.08
W
Hercules
Myblood13
Hercules
4
0
18
13
L
5
2
4
3.5
L
4
3
6
2.33
L
2
8
9
0.81
L
Lancelot
1
6
8
0.83
L
Charybdis
x Kid x Luu x
Charybdis
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,178
Damage
63,601
68,239
Taken
67,754
47,428
Mitigated
43,907
16,728
Healing
25,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,385
722
4,485
2,767
14,394
7,832
724
2,349
12,045
30,725
0
W
Cernunnos
IVANNETO01
Cernunnos
14,021
7,305
1,936
5,857
13,191
7,612
2,886
1,751
11,440
0
28,198
W
19,134
13,395
662
2,115
14,219
7,497
1,973
2,425
11,794
0
29,540
W
6,510
349
1,442
566
12,102
6,040
901
2,267
9,835
23,131
0
W
Hercules
Myblood13
Hercules
9,551
2,618
1,350
4,648
13,848
14,926
597
2,733
11,115
0
17,055
L
7,865
2,366
1,111
2,323
11,456
5,790
0
3,987
7,319
0
33,331
L
12,330
131
5,042
2,360
14,413
15,383
0
4,367
9,505
17,388
805
L
18,472
1,863
1,021
1,215
14,682
8,330
0
4,316
10,134
0
29,221
L
Lancelot
4,955
726
823
338
14,444
12,430
0
4,852
9,404
0
8,678
L
Charybdis
x Kid x Luu x
Charybdis
13,556
4,129
815
1,680
13,244
5,495
0
2,979
9,993
0
22,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,018
Gold Earned
52,899
114
Minions Killed
162
0
Camps Cleared
0
1,139,538
Distance Traveled
1,200,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,890
838
44
3
0
235,976
0
W
Cernunnos
11,207
862
32
2
0
247,389
0
W
Rama
10,093
776
27
2
0
224,770
0
W
Nox
9,663
743
30
2
0
238,830
0
W
Hercules
11,046
850
29
2
0
253,120
0
L
Ullr
10,397
800
53
4
0
249,437
0
L
Terra
9,407
724
10
1
0
272,155
0
L
Ne Zha
8,481
652
16
1
0
212,550
0
L
Lancelot
8,216
632
14
1
0
189,615
0
L
Charybdis
8,517
655
21
2
0
215,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role