Player Matchup

Izanami
Izanami
ChaoticLuck
Izanami
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,502 Elo+
Solo
Mercury
Mercury
Italiantarheel89
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 223L
1,448 Elo+
Solo
Janus
Janus
JYNXy90
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,450 Elo+
Solo
Charon
Charon
RustyData3274
Charon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,298 Elo+
Solo
Nike
Nike
SunnyTraveler
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,393 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,418 Elo+

VS

Team Averages
Level 116
1,521 SR
1,454 Elo+
Chaac
Chaac
Healer Main9131
Chaac
Level 155
God Stats
1W - 3L
1,279 SR
Queue Stats
376W - 370L
1,460 Elo+
Solo
Awilix
Awilix
Kezwrld-
Awilix
Level 64
God Stats
1W - 0L
1,768 SR
Queue Stats
29W - 36L
1,423 Elo+
Solo
Janus
Janus
NesKlip
Janus
Level 107
God Stats
18W - 25L
1,430 SR
Queue Stats
250W - 230L
1,466 Elo+
Solo
Skadi
Skadi
Seymore009
Skadi
Level 127
God Stats
11W - 4L
1,640 SR
Queue Stats
186W - 164L
1,536 Elo+
Solo
Xing Tian
Xing Tian
WASABI84u
Xing Tian
Level 126
God Stats
16W - 12L
1,485 SR
Queue Stats
69W - 77L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaoticLuck
Izanami
11
0 / 5 / 3
6,680
477
5,105
9,506
3,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 2
6,702
479
2,587
11,480
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
JYNXy90
Janus
13
2 / 5 / 1
7,471
534
4,810
8,557
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 3
6,420
459
4,798
12,269
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 5 / 1
8,347
596
14,366
17,984
19,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,743
625
8,896
19,570
17,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
Kezwrld-
Awilix
15
7 / 1 / 7
8,660
619
8,960
9,927
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
NesKlip
Janus
14
3 / 1 / 4
8,445
603
6,248
6,119
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
14
4 / 2 / 2
8,393
600
7,230
9,569
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
WASABI84u
Xing Tian
12
4 / 0 / 6
6,960
497
4,308
8,231
4,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
21
21
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChaoticLuck
Izanami
0
5
3
0.3
W
3
5
5
1.1
L
1
3
2
0.67
L
Janus
JYNXy90
Janus
2
5
1
0.5
W
Awilix
Kezwrld-
Awilix
7
1
7
10.5
W
Janus
NesKlip
Janus
3
1
4
5
L
1
3
3
0.83
W
Skadi
4
2
2
2.5
L
5
5
1
1.1
W
Xing Tian
WASABI84u
Xing Tian
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
35,642
59,796
Taken
53,416
39,578
Mitigated
32,542
8,106
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChaoticLuck
Izanami
5,105
3,772
0
1,684
9,506
3,566
0
717
8,789
0
57,507
W
8,896
1,864
0
6,129
19,570
17,711
0
1,094
18,408
0
62,420
L
2,587
1,085
0
875
11,480
3,941
0
2,780
8,542
0
44,172
L
Janus
JYNXy90
Janus
4,810
186
0
1,250
8,557
2,914
0
1,929
6,532
57,583
0
W
Awilix
Kezwrld-
Awilix
8,960
3,333
0
2,020
9,927
4,688
0
2,541
7,290
0
59,880
W
Janus
NesKlip
Janus
6,248
192
0
1,124
6,119
2,364
0
2,420
3,595
63,536
0
L
4,798
997
0
2,002
12,269
9,361
0
3,795
8,402
25,087
0
W
Skadi
7,230
2,502
0
2,956
9,569
3,692
522
1,971
7,598
0
68,199
L
14,366
2,365
0
2,295
17,984
19,796
0
975
16,975
700
61,052
W
Xing Tian
WASABI84u
Xing Tian
4,308
369
0
1,727
8,231
4,087
391
1,656
6,559
22,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
41,201
409
Minions Killed
444
0
Camps Cleared
0
1,291,984
Distance Traveled
1,448,914
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,680
477
103
7
0
220,691
0
W
Chaac
8,743
625
106
8
0
248,350
2
L
Mercury
6,702
479
72
5
0
321,325
3
L
Janus
7,471
534
111
8
0
257,290
0
W
Awilix
8,660
619
71
5
0
338,298
0
W
Janus
8,445
603
121
9
0
285,957
8
L
Charon
6,420
459
32
2
0
264,770
0
W
Skadi
8,393
600
108
8
0
254,331
2
L
Nike
8,347
596
91
7
0
227,908
0
W
Xing Tian
6,960
497
38
3
0
321,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role