Player Matchup

Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond IV
Cheetο
Bacchus
Diamond IV
Level 146
God Stats
5W - 2L
1,789 SR
Queue Stats
240W - 215L
2,193 MMR
Party 1
Hachiman
Hachiman
Diamond IV
Keeno92
Hachiman
Diamond IV
Level 126
God Stats
10W - 7L
1,668 SR
Queue Stats
171W - 136L
2,199 MMR
Party 1
King Arthur
King Arthur
Masters
Mälekith
King Arthur
Masters
Level 204
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 42L
2,547 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,591 SR
1,988 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,610 SR
2,312 MMR
Xbalanque
Xbalanque
Diamond III
Deftoner
Xbalanque
Diamond III
Level 150
God Stats
2W - 0L
1,704 SR
Queue Stats
50W - 36L
2,364 MMR
Solo
Thanatos
Thanatos
Diamond V
MazеRunner
Thanatos
Diamond V
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 83L
2,367 MMR
Solo
Horus
Horus
Masters
NxahNxah
Horus
Masters
Level 149
God Stats
24W - 11L
1,741 SR
Queue Stats
332W - 321L
2,147 MMR
Solo
Chaac
Chaac
Masters
RankedGoblin
Chaac
Masters
Level 68
God Stats
4W - 3L
1,454 SR
Queue Stats
216W - 208L
2,264 MMR
Solo
Janus
Janus
Diamond II
Snackeh
Janus
Diamond II
Level 158
God Stats
3W - 2L
1,649 SR
Queue Stats
141W - 112L
2,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 5 / 1
6,732
481
7,714
9,842
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
 
Ratatoskr
11
3 / 7 / 0
6,657
476
3,567
13,166
4,125
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Cheetο
Bacchus
9
0 / 0 / 2
6,315
451
5,525
8,072
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Keeno92
Hachiman
12
0 / 1 / 2
7,352
525
3,452
8,452
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mälekith
King Arthur
11
0 / 7 / 2
6,652
475
6,644
18,659
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ah PuchAo KuangThothMorgan Le Fay

VS

Bans
Maman BrigitteThorAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deftoner
Xbalanque
15
0 / 0 / 2
8,487
606
5,485
6,851
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
MazеRunner
Thanatos
15
15 / 1 / 1
9,840
703
12,926
13,145
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
NxahNxah
Horus
11
0 / 2 / 10
7,356
525
4,175
13,609
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 9
8,400
600
12,128
15,159
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Snackeh
Janus
15
3 / 1 / 8
8,846
632
10,222
6,976
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
1
0.5
L
Ratatoskr
 
Ratatoskr
3
7
0
0.43
L
Bacchus
Cheetο
Bacchus
0
0
2
1
W
Xbalanque
Deftoner
Xbalanque
0
0
2
1
L
Hachiman
Keeno92
Hachiman
0
1
2
1
W
Thanatos
MazеRunner
Thanatos
15
1
1
15.5
L
King Arthur
Mälekith
King Arthur
0
7
2
0.14
W
Horus
NxahNxah
Horus
0
2
10
2.5
W
2
1
9
6.5
W
Janus
Snackeh
Janus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
44,936
58,191
Taken
55,740
29,672
Mitigated
36,476
8,875
Healing
31,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,714
1,455
0
856
9,842
3,527
0
3,501
6,060
43,715
0
L
Ratatoskr
 
Ratatoskr
3,567
1,156
0
307
13,166
4,125
0
1,742
11,218
0
54,009
L
Bacchus
Cheetο
Bacchus
5,525
1,060
0
1,996
8,072
8,343
0
2,216
5,693
19,198
0
W
Xbalanque
Deftoner
Xbalanque
5,485
2,575
0
5,049
6,851
2,751
994
838
6,013
0
75,511
L
Hachiman
Keeno92
Hachiman
3,452
1,401
0
3,191
8,452
2,414
0
472
7,919
0
58,031
W
Thanatos
MazеRunner
Thanatos
12,926
3,870
0
12,909
13,145
6,159
0
2,586
10,416
0
71,680
L
King Arthur
Mälekith
King Arthur
6,644
762
0
2,525
18,659
11,263
0
1,690
16,046
0
43,226
W
Horus
NxahNxah
Horus
4,175
2,275
1,333
4,625
13,609
11,601
0
5,172
8,033
0
13,533
W
12,128
2,328
0
6,379
15,159
13,323
18
2,171
12,861
0
63,299
W
Janus
Snackeh
Janus
10,222
788
0
1,401
6,976
2,642
0
2,302
4,436
94,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
42,929
362
Minions Killed
495
0
Camps Cleared
0
1,380,228
Distance Traveled
1,498,118
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,732
481
84
6
0
252,977
0
L
Ratatoskr
6,657
476
82
6
0
322,670
0
L
Bacchus
6,315
451
15
1
0
292,544
5
W
Xbalanque
8,487
606
132
9
0
287,688
0
L
Hachiman
7,352
525
115
8
0
248,109
2
W
Thanatos
9,840
703
99
7
0
327,921
1
L
King Arthur
6,652
475
66
5
0
263,928
0
W
Horus
7,356
525
14
1
0
295,113
2
W
Chaac
8,400
600
89
6
0
281,643
6
W
Janus
8,846
632
161
12
0
305,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role