Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AngryTooth15787
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,338 Elo+
Solo
Agni
Agni
KY Food Stamps
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,697 Elo+
Solo
Ah Puch
Ah Puch
Meter Dunkz
Ah Puch
Level 148
God Stats
3W - 1L
1,575 SR
Queue Stats
43W - 38L
1,532 Elo+
Party 2
Hera
Hera
Nike Prophet
Hera
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 83L
1,476 Elo+
Party 2
Team Averages
Level 104
1,515 SR
1,509 Elo+

VS

Team Averages
Level 135
1,424 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cytrix666
Gilgamesh
Level 67
God Stats
8W - 4L
1,640 SR
Queue Stats
222W - 230L
1,489 Elo+
Party 1
Chang'e
Chang'e
FilouLuis_
Chang'e
Level 146
God Stats
2W - 2L
1,190 SR
Queue Stats
270W - 323L
1,487 Elo+
Party 1
Khepri
Khepri
WiccedBuniTTV
Khepri
Level 67
God Stats
6W - 4L
1,587 SR
Queue Stats
392W - 406L
1,484 Elo+
Solo
Pele
Pele
raebandz101
Pele
Level 129
God Stats
4W - 5L
1,204 SR
Queue Stats
284W - 318L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
6 / 4 / 7
9,467
861
11,252
14,782
14,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 7 / 9
8,237
749
6,157
12,698
7,337
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 7 / 6
8,931
812
7,939
10,165
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Meter Dunkz
Ah Puch
13
3 / 6 / 8
8,326
757
14,218
12,641
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 8 / 8
8,286
753
9,565
12,891
4,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
8 / 2 / 23
10,138
922
13,215
15,920
18,836
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Cytrix666
Gilgamesh
15
7 / 5 / 12
9,853
896
12,990
16,682
12,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
FilouLuis_
Chang'e
15
2 / 3 / 22
9,247
841
9,459
14,146
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
1 / 3 / 24
9,199
836
4,057
13,184
14,208
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
14 / 5 / 17
11,219
1,020
19,450
14,100
8,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
16
Kills
32
32
Deaths
18
38
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
6
4
7
2.38
W
Hades
 
Hades
8
2
23
9.75
L
2
7
9
0.93
W
Gilgamesh
Cytrix666
Gilgamesh
7
5
12
2.6
W
Chang'e
FilouLuis_
Chang'e
2
3
22
4.33
L
4
7
6
1
L
Ah Puch
Meter Dunkz
Ah Puch
3
6
8
1.17
L
1
8
8
0.63
W
1
3
24
4.33
W
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
59,171
63,177
Taken
74,032
34,851
Mitigated
61,335
13,280
Healing
33,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,252
6,547
436
3,121
14,782
14,156
0
5,289
9,240
0
18,998
W
Hades
 
Hades
13,215
508
1,356
5,131
15,920
18,836
1,570
7,943
7,891
25,134
0
L
6,157
1,291
2,859
1,457
12,698
7,337
0
6,817
5,727
15,034
0
W
Gilgamesh
Cytrix666
Gilgamesh
12,990
1,803
949
2,681
16,682
12,776
502
7,404
9,278
0
26,585
W
Chang'e
FilouLuis_
Chang'e
9,459
425
10,445
7,190
14,146
7,376
1,312
8,303
5,751
18,399
0
L
7,939
279
240
354
10,165
3,779
0
3,415
6,684
13,044
0
L
Ah Puch
Meter Dunkz
Ah Puch
14,218
792
114
2,737
12,641
5,072
0
4,385
8,158
23,295
0
L
9,565
3,561
478
1,484
12,891
4,507
0
6,108
6,637
15,191
0
W
4,057
760
732
1,935
13,184
14,208
1,025
6,956
6,228
8,690
0
W
19,450
3,610
237
2,345
14,100
8,139
750
7,095
7,005
0
38,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
49,656
81
Minions Killed
142
0
Camps Cleared
0
750,316
Distance Traveled
973,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,467
861
5
0
0
153,599
0
W
Hades
10,138
922
24
2
0
183,106
0
L
Ra
8,237
749
27
2
0
134,823
0
W
Gilgamesh
9,853
896
32
3
0
216,119
1
W
Chang'e
9,247
841
40
4
0
195,826
0
L
Agni
8,931
812
12
1
0
163,978
0
L
Ah Puch
8,326
757
22
2
0
156,351
0
L
Hera
8,286
753
15
1
0
141,565
0
W
Khepri
9,199
836
18
2
0
181,007
0
W
Pele
11,219
1,020
28
3
0
197,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role