Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dan143865
Anhur
Level 126
God Stats
1W - 3L
1,318 SR
Queue Stats
161W - 163L
1,434 Elo+
Solo
Sol
Sol
Luke12456
Sol
Level 48
God Stats
6W - 11L
1,427 SR
Queue Stats
103W - 142L
1,367 Elo+
Solo
Amaterasu
Amaterasu
MäfuyuSato
Amaterasu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,399 Elo+
Solo
Team Averages
Level 90
1,449 SR
1,440 Elo+

VS

Team Averages
Level 113
1,488 SR
1,410 Elo+
Poseidon
Poseidon
Andrio_Duco_85
Poseidon
Level 108
God Stats
210W - 204L
1,488 SR
Queue Stats
277W - 280L
1,413 Elo+
Solo
Izanami
Izanami
EternaI Fox
Izanami
Level 137
God Stats
3W - 2L
1,377 SR
Queue Stats
155W - 158L
1,398 Elo+
Solo
Ah Puch
Ah Puch
PurpleBullet799
Ah Puch
Level 84
God Stats
45W - 46L
1,470 SR
Queue Stats
199W - 224L
1,411 Elo+
Solo
Nike
Nike
Zyrianbunton0911
Nike
Level 113
God Stats
5W - 2L
1,648 SR
Queue Stats
384W - 376L
1,389 Elo+
Solo
Sylvanus
Sylvanus
alyviable
Sylvanus
Level 125
God Stats
13W - 13L
1,459 SR
Queue Stats
192W - 188L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 0 / 0
4,014
669
3,032
5,076
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
 
Shiva
6
0 / 2 / 1
3,661
610
2,822
6,376
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Dan143865
Anhur
2
0 / 1 / 0
2,920
487
863
1,387
320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,723
621
1,034
4,735
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
MäfuyuSato
Amaterasu
7
0 / 1 / 0
3,547
591
1,095
6,817
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
7
0 / 0 / 2
3,816
636
2,307
1,593
298
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Izanami
EternaI Fox
Izanami
7
1 / 0 / 2
4,685
781
4,408
3,507
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 1 / 0
4,590
765
3,223
3,223
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 0
4,605
768
2,590
4,294
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
alyviable
Sylvanus
6
2 / 1 / 0
4,632
772
1,296
5,727
2,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
0
0
2
L
Shiva
 
Shiva
0
2
1
0.25
W
Poseidon
0
0
2
1
L
Anhur
Dan143865
Anhur
0
1
0
0
W
Izanami
EternaI Fox
Izanami
1
0
2
2
L
0
2
0
0
L
Amaterasu
MäfuyuSato
Amaterasu
0
1
0
0
W
2
1
0
2
W
1
0
0
1
W
Sylvanus
alyviable
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,846
Damage
13,824
24,391
Taken
18,344
10,812
Mitigated
6,836
7,435
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,032
1,235
0
1,121
5,076
1,585
0
1,486
3,590
18,916
0
L
Shiva
 
Shiva
2,822
915
0
1,855
6,376
3,607
0
557
5,819
0
14,471
W
Poseidon
2,307
252
0
27
1,593
298
133
0
1,593
18,601
0
L
Anhur
Dan143865
Anhur
863
696
0
182
1,387
320
0
345
1,042
0
5,234
W
Izanami
EternaI Fox
Izanami
4,408
3,554
0
754
3,507
997
114
314
3,193
0
32,338
L
1,034
214
0
1,207
4,735
1,695
0
3,623
1,112
15,114
2,772
L
Amaterasu
MäfuyuSato
Amaterasu
1,095
450
0
3,070
6,817
3,605
0
815
6,002
0
15,059
W
3,223
144
0
764
3,223
1,028
0
2,085
1,138
22,701
0
W
2,590
261
0
500
4,294
2,217
0
123
4,171
0
27,394
W
Sylvanus
alyviable
Sylvanus
1,296
768
1,559
2,010
5,727
2,296
400
1,520
4,207
10,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
22,328
118
Minions Killed
195
0
Camps Cleared
0
523,622
Distance Traveled
598,256
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,014
669
33
6
0
144,996
0
L
Shiva
3,661
610
17
3
0
133,062
0
W
Poseidon
3,816
636
34
6
0
141,830
4
L
Anhur
2,920
487
11
2
0
34,813
0
W
Izanami
4,685
781
50
8
0
100,215
0
L
Sol
3,723
621
39
7
0
104,299
0
L
Amaterasu
3,547
591
18
3
0
106,452
2
W
Ah Puch
4,590
765
43
7
0
124,413
0
W
Nike
4,605
768
49
8
0
114,772
3
W
Sylvanus
4,632
772
19
3
0
117,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role