Player Matchup

Baba Yaga
Baba Yaga
ElviraMadigan
Baba Yaga
Level 157
God Stats
19W - 16L
1,542 SR
Queue Stats
488W - 502L
1,432 Elo+
Party 2
Discordia
Discordia
Sergeevna4
Discordia
Level 41
God Stats
2W - 3L
1,321 SR
Queue Stats
160W - 172L
1,487 Elo+
Solo
Scylla
Scylla
TokkyCze
Scylla
Level 107
God Stats
2W - 2L
1,291 SR
Queue Stats
92W - 116L
1,357 Elo+
Party 2
Yu Huang
Yu Huang
manoridder
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,380 Elo+
Party 2
Erlang Shen
Erlang Shen
sammetjemc
Erlang Shen
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,362 Elo+
Party 2
Team Averages
Level 83
1,431 SR
1,404 Elo+

VS

Team Averages
Level 89
1,467 SR
1,546 Elo+
Discordia
Discordia
 
Discordia
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
F--GODZILLA--F
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,455 Elo+
Solo
Zeus
Zeus
Novakyys
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,819 Elo+
Solo
Hachiman
Hachiman
PommeDutroux
Hachiman
Level 73
God Stats
1W - 2L
1,542 SR
Queue Stats
129W - 133L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
l_ArGMoN_l
Jormungandr
Level 135
God Stats
1W - 4L
1,293 SR
Queue Stats
292W - 281L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ElviraMadigan
Baba Yaga
19
5 / 4 / 17
11,071
852
16,030
14,653
7,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Sergeevna4
Discordia
18
4 / 2 / 7
10,795
830
7,231
7,530
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
TokkyCze
Scylla
17
7 / 3 / 3
10,356
797
8,892
7,666
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
manoridder
Yu Huang
16
3 / 3 / 9
9,664
743
6,161
9,221
4,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
sammetjemc
Erlang Shen
17
4 / 1 / 11
10,351
796
11,787
11,384
11,456
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 6 / 5
8,831
679
6,007
11,295
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
1
0 / 0 / 0
3,196
246
0
0
0
Zeus
15
1 / 6 / 1
8,768
674
8,976
12,292
5,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PommeDutroux
Hachiman
16
1 / 6 / 3
8,943
688
9,385
12,298
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
l_ArGMoN_l
Jormungandr
20
9 / 5 / 3
11,633
895
16,598
18,549
26,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
23
Kills
13
13
Deaths
23
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
5
0.75
W
Baba Yaga
ElviraMadigan
Baba Yaga
5
4
17
3.38
L
Hun Batz
0
0
0
0
L
Zeus
1
6
1
0.25
L
Hachiman
PommeDutroux
Hachiman
1
6
3
0.42
W
Discordia
Sergeevna4
Discordia
4
2
7
3.75
W
Scylla
TokkyCze
Scylla
7
3
3
2.83
L
Jormungandr
l_ArGMoN_l
Jormungandr
9
5
3
2.1
W
Yu Huang
manoridder
Yu Huang
3
3
9
2.5
W
Erlang Shen
sammetjemc
Erlang Shen
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
40,966
50,454
Taken
54,434
30,235
Mitigated
44,830
20,192
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,007
669
287
142
11,295
7,373
132
8,173
2,762
8,043
0
W
Baba Yaga
ElviraMadigan
Baba Yaga
16,030
1,297
1,795
5,883
14,653
7,867
1,142
8,955
5,370
41,432
0
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
8,976
631
1,216
2,317
12,292
5,861
0
10,707
1,199
25,177
0
L
Hachiman
PommeDutroux
Hachiman
9,385
4,969
416
668
12,298
5,437
0
8,354
3,279
0
24,654
W
Discordia
Sergeevna4
Discordia
7,231
122
72
496
7,530
3,151
741
4,826
2,600
23,214
0
W
Scylla
TokkyCze
Scylla
8,892
676
590
638
7,666
3,549
1,340
4,495
2,972
15,040
0
L
Jormungandr
l_ArGMoN_l
Jormungandr
16,598
1,321
906
3,849
18,549
26,159
0
10,506
7,331
37,124
0
W
Yu Huang
manoridder
Yu Huang
6,161
850
1,667
1,424
9,221
4,212
652
6,355
2,569
15,840
0
W
Erlang Shen
sammetjemc
Erlang Shen
11,787
3,991
1,877
5,750
11,384
11,456
455
5,548
5,362
0
13,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,237
Gold Earned
41,371
148
Minions Killed
129
0
Camps Cleared
0
1,188,331
Distance Traveled
855,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,831
679
5
0
0
216,475
0
W
Baba Yaga
11,071
852
63
5
0
227,312
0
L
Hun Batz
3,196
246
0
0
0
0
0
L
Zeus
8,768
674
48
4
0
191,941
0
L
Hachiman
8,943
688
35
3
0
213,818
0
W
Discordia
10,795
830
32
2
0
250,079
0
W
Scylla
10,356
797
20
2
0
206,240
0
L
Jormungandr
11,633
895
41
3
0
233,457
0
W
Yu Huang
9,664
743
26
2
0
227,260
0
W
Erlang Shen
10,351
796
7
1
0
277,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role