Player Matchup

Ganesha
Ganesha
MrButtermen82
Ganesha
Level 120
God Stats
40W - 34L
1,423 SR
Queue Stats
620W - 597L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
MäfuyuSato
Tsukuyomi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,358 Elo+
Solo
Janus
Janus
angelitus
Janus
Level 214
God Stats
7W - 10L
1,446 SR
Queue Stats
107W - 87L
1,412 Elo+
Solo
Ishtar
Ishtar
jarrinsonsmite
Ishtar
Level 85
God Stats
2W - 2L
1,440 SR
Queue Stats
193W - 240L
1,408 Elo+
Solo
Fenrir
Fenrir
zapa22
Fenrir
Level 147
God Stats
7W - 7L
1,472 SR
Queue Stats
70W - 80L
1,400 Elo+
Solo
Team Averages
Level 124
1,456 SR
1,396 Elo+

VS

Team Averages
Level 87
1,468 SR
1,397 Elo+
Cthulhu
Cthulhu
BLK-MESSIAH92
Cthulhu
Level 69
God Stats
17W - 7L
1,476 SR
Queue Stats
194W - 201L
1,460 Elo+
Solo
Jing Wei
Jing Wei
Cmstark02
Jing Wei
Level 49
God Stats
0W - 1L
1,215 SR
Queue Stats
8W - 13L
1,292 Elo+
Solo
Ah Puch
Ah Puch
Juanca5126l
Ah Puch
Level 125
God Stats
1W - 5L
1,730 SR
Queue Stats
366W - 348L
1,420 Elo+
Solo
Fenrir
Fenrir
QxeenBey
Fenrir
Level 65
God Stats
1W - 3L
1,418 SR
Queue Stats
57W - 72L
1,358 Elo+
Solo
Bake Kujira
Bake Kujira
grimmieleon
Bake Kujira
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
1 / 4 / 15
10,668
533
6,601
17,664
18,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MäfuyuSato
Tsukuyomi
15
2 / 6 / 8
9,625
481
8,491
20,632
8,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
angelitus
Janus
19
14 / 3 / 3
12,885
644
16,145
14,889
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 1 / 2
9,934
497
7,098
9,221
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
zapa22
Fenrir
18
10 / 4 / 8
11,507
575
18,980
22,604
12,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
5 / 6 / 6
10,308
515
21,044
22,310
19,876
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Jing Wei
Cmstark02
Jing Wei
15
3 / 3 / 2
9,244
462
5,824
8,982
3,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Juanca5126l
Ah Puch
18
7 / 10 / 2
11,553
578
16,861
19,058
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
QxeenBey
Fenrir
14
1 / 6 / 5
8,713
436
4,117
16,159
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
grimmieleon
Bake Kujira
14
1 / 3 / 2
9,223
461
6,335
18,257
14,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
27
Kills
17
18
Deaths
28
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
6
6
1.33
L
Jing Wei
Cmstark02
Jing Wei
3
3
2
1.33
L
Ah Puch
Juanca5126l
Ah Puch
7
10
2
0.8
W
Ganesha
1
4
15
2.13
W
Tsukuyomi
MäfuyuSato
Tsukuyomi
2
6
8
1
L
Fenrir
QxeenBey
Fenrir
1
6
5
0.58
W
Janus
angelitus
Janus
14
3
3
5.17
L
Bake Kujira
grimmieleon
Bake Kujira
1
3
2
0.67
W
0
1
2
1
W
Fenrir
zapa22
Fenrir
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
54,181
85,010
Taken
84,766
51,054
Mitigated
50,295
24,498
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
21,044
834
112
2,708
22,310
19,876
270
8,106
13,992
74,847
0
L
Jing Wei
Cmstark02
Jing Wei
5,824
2,269
181
660
8,982
3,041
74
1,521
7,393
0
51,871
L
Ah Puch
Juanca5126l
Ah Puch
16,861
426
0
3,357
19,058
6,899
116
5,183
13,677
66,939
0
W
Ganesha
6,601
771
0
3,087
17,664
18,927
123
8,114
9,550
35,050
71
W
Tsukuyomi
MäfuyuSato
Tsukuyomi
8,491
1,133
0
6,395
20,632
8,846
0
13,795
6,837
0
52,823
L
Fenrir
QxeenBey
Fenrir
4,117
1,908
117
2,969
16,159
5,639
0
3,425
12,650
0
53,792
W
Janus
angelitus
Janus
16,145
951
0
5,084
14,889
6,681
0
9,655
5,234
101,331
0
L
Bake Kujira
grimmieleon
Bake Kujira
6,335
3,359
57
3,651
18,257
14,840
0
3,838
14,379
50,923
0
W
7,098
4,100
0
3,251
9,221
4,116
934
2,577
6,644
0
87,759
W
Fenrir
zapa22
Fenrir
18,980
4,083
0
6,681
22,604
12,484
777
10,099
12,505
0
90,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
49,041
538
Minions Killed
413
0
Camps Cleared
0
1,872,308
Distance Traveled
1,741,144
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,308
515
94
5
0
372,623
2
L
Jing Wei
9,244
462
80
4
0
379,212
0
L
Ah Puch
11,553
578
91
5
0
332,221
0
W
Ganesha
10,668
533
12
1
0
399,850
1
W
Tsukuyomi
9,625
481
72
4
0
300,332
6
L
Fenrir
8,713
436
76
4
0
307,369
0
W
Janus
12,885
644
179
9
0
413,550
4
L
Bake Kujira
9,223
461
72
4
0
349,719
4
W
Ishtar
9,934
497
152
8
0
347,334
0
W
Fenrir
11,507
575
123
6
0
411,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role