Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DougItUp
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,512 Elo+
Solo
Nike
Nike
Procamper24X7
Nike
Level 125
God Stats
1W - 2L
1,470 SR
Queue Stats
120W - 111L
1,496 Elo+
Solo
Maui
Maui
ghostlymma
Maui
Level 72
God Stats
9W - 10L
1,450 SR
Queue Stats
414W - 427L
1,436 Elo+
Solo
Team Averages
Level 141
1,484 SR
1,489 Elo+

VS

Team Averages
Level 111
1,501 SR
1,504 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BiGGpoppaD
Hercules
Level 131
God Stats
4W - 1L
1,725 SR
Queue Stats
112W - 55L
1,625 Elo+
Party 1
Chaac
Chaac
KOSTK9
Chaac
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 73L
1,487 Elo+
Solo
Ah Puch
Ah Puch
emonty53
Ah Puch
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,497 Elo+
Solo
Ymir
Ymir
tootoonhoo
Ymir
Level 63
God Stats
1W - 1L
1,279 SR
Queue Stats
62W - 79L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 2 / 3
7,960
995
21,123
6,629
3,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
15
2 / 2 / 6
6,716
840
7,424
8,339
4,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
DougItUp
Izanami
11
1 / 5 / 1
5,908
739
2,274
7,285
2,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
5,032
629
0
0
0
13
0 / 3 / 5
6,189
774
2,495
7,580
8,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 2 / 7
7,313
914
6,937
7,072
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
BiGGpoppaD
Hercules
14
3 / 2 / 4
7,544
943
4,340
12,970
9,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
KOSTK9
Chaac
13
4 / 3 / 2
7,544
943
3,484
9,861
8,755
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
emonty53
Ah Puch
14
2 / 1 / 5
7,868
984
10,394
5,684
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 1 / 4
7,817
977
1,783
8,936
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
12
12
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
2
3
3.75
L
Artemis
 
Artemis
2
2
6
2.5
W
Charybdis
 
Charybdis
0
2
7
1.75
W
Hercules
BiGGpoppaD
Hercules
3
2
4
2.5
L
Izanami
DougItUp
Izanami
1
5
1
0.3
W
Chaac
KOSTK9
Chaac
4
3
2
1.67
L
0
0
0
0
W
Ah Puch
emonty53
Ah Puch
2
1
5
4.5
L
0
3
5
0.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
26,938
29,833
Taken
44,523
18,443
Mitigated
33,032
7,801
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,123
1,009
220
2,070
6,629
3,398
0
2,460
4,169
37,332
0
L
Artemis
 
Artemis
7,424
2,190
248
2,637
8,339
4,120
0
3,617
4,722
0
13,811
W
Charybdis
 
Charybdis
6,937
3,705
53
1,775
7,072
3,214
923
4,801
2,271
0
18,994
W
Hercules
BiGGpoppaD
Hercules
4,340
575
488
4,322
12,970
9,973
0
6,146
6,824
0
6,083
L
Izanami
DougItUp
Izanami
2,274
2,028
128
425
7,285
2,780
0
3,454
3,831
0
6,963
W
Chaac
KOSTK9
Chaac
3,484
449
1,133
2,159
9,861
8,755
297
5,349
4,512
0
7,778
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
emonty53
Ah Puch
10,394
151
0
1,173
5,684
2,397
147
3,912
1,772
28,856
0
L
2,495
68
537
1,536
7,580
8,145
0
2,646
4,934
5,444
0
W
1,783
97
2,717
3,003
8,936
8,693
78
3,410
5,526
2,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
38,086
84
Minions Killed
112
0
Camps Cleared
0
571,362
Distance Traveled
801,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,960
995
44
6
0
149,958
0
L
Artemis
6,716
840
18
2
0
134,887
0
W
Charybdis
7,313
914
46
6
0
147,584
0
W
Hercules
7,544
943
7
1
0
174,055
0
L
Izanami
5,908
739
17
2
0
130,616
0
W
Chaac
7,544
943
15
2
0
173,330
0
L
Nike
5,032
629
0
0
0
0
0
W
Ah Puch
7,868
984
41
5
0
159,014
0
L
Maui
6,189
774
5
1
0
155,901
0
W
Ymir
7,817
977
3
0
0
147,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role