Player Matchup

Fafnir
Fafnir
Illumika
Fafnir
Level 107
God Stats
2W - 2L
1,482 SR
Queue Stats
21W - 21L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
KaiUweAusmOsten
Sylvanus
Level 117
God Stats
16W - 14L
1,389 SR
Queue Stats
93W - 87L
1,446 Elo+
Party 1
Martichoras
Martichoras
junik09
Martichoras
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,401 Elo+
Party 1
Team Averages
Level 114
1,457 SR
1,409 Elo+

VS

Team Averages
Level 49
1,657 SR
1,444 Elo+
Arachne
Arachne
Tekera01
Arachne
Level 59
God Stats
17W - 8L
1,750 SR
Queue Stats
122W - 123L
1,370 Elo+
Solo
Ra
Ra
bymarco7
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,371 Elo+
Party 2
Gilgamesh
Gilgamesh
javico04
Gilgamesh
Level 44
God Stats
10W - 3L
1,720 SR
Queue Stats
47W - 30L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Illumika
Fafnir
9
0 / 3 / 1
6,964
696
3,963
9,248
9,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
9
1 / 2 / 0
6,895
690
3,573
6,973
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
junik09
Martichoras
10
1 / 4 / 1
7,177
718
5,697
8,725
3,808
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Tekera01
Arachne
11
2 / 1 / 7
7,791
779
4,520
5,586
3,389
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
3 / 0 / 6
8,358
836
7,718
3,992
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
javico04
Gilgamesh
11
4 / 1 / 4
8,207
821
9,554
10,288
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Illumika
Fafnir
0
3
1
0.17
L
Sylvanus
1
2
0
0.5
W
Arachne
Tekera01
Arachne
2
1
7
5.5
W
3
0
6
6
W
Gilgamesh
javico04
Gilgamesh
4
1
4
6
L
Martichoras
junik09
Martichoras
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
21,792
24,946
Taken
19,866
17,018
Mitigated
12,983
5,012
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Illumika
Fafnir
3,963
830
0
1,155
9,248
9,396
0
3,201
5,154
13,776
0
L
Sylvanus
3,573
1,185
857
2,208
6,973
3,814
0
1,832
4,770
15,898
4,837
W
Arachne
Tekera01
Arachne
4,520
3,759
0
878
5,586
3,389
499
2,242
3,222
0
12,059
W
7,718
897
1,087
1,781
3,992
2,206
496
1,792
2,158
41,629
0
W
Gilgamesh
javico04
Gilgamesh
9,554
2,810
0
2,875
10,288
7,388
560
3,241
6,840
0
29,572
L
Martichoras
junik09
Martichoras
5,697
2,141
0
792
8,725
3,808
0
1,923
6,268
0
31,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,036
Gold Earned
24,356
111
Minions Killed
112
0
Camps Cleared
0
488,698
Distance Traveled
568,853
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,964
696
20
2
0
166,742
8
L
Sylvanus
6,895
690
43
4
0
154,245
2
W
Arachne
7,791
779
22
2
0
184,920
0
W
Ra
8,358
836
64
6
0
189,541
0
W
Gilgamesh
8,207
821
26
3
0
194,392
0
L
Martichoras
7,177
718
48
5
0
167,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role