Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
BTKAdC-
Morgan Le Fay
Gold II
Level 82
God Stats
2W - 2L
1,553 SR
Queue Stats
7W - 9L
1,569 MMR
Party 1
Atlas
Atlas
Gold II
Kio717
Atlas
Gold II
Level 149
God Stats
4W - 3L
1,490 SR
Queue Stats
338W - 333L
1,508 MMR
Solo
Chaac
Chaac
Platinum III
MiTsuMoro
Chaac
Platinum III
Level 109
God Stats
39W - 35L
1,607 SR
Queue Stats
210W - 216L
1,696 MMR
Party 1
Xbalanque
Xbalanque
Gold I
angelokev8
Xbalanque
Gold I
Level 122
God Stats
26W - 18L
1,602 SR
Queue Stats
358W - 348L
1,647 MMR
Solo
Serqet
Serqet
Gold III
itamarhamazrim
Serqet
Gold III
Level 148
God Stats
57W - 42L
1,617 SR
Queue Stats
519W - 531L
1,542 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,574 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,451 SR
1,594 MMR
Anubis
Anubis
Gold III
AKA东帝
Anubis
Gold III
Level 182
God Stats
3W - 8L
1,315 SR
Queue Stats
143W - 147L
1,508 MMR
Solo
Freya
Freya
Gold III
Dawid-Martinez
Freya
Gold III
Level 148
God Stats
0W - 1L
1,179 SR
Queue Stats
313W - 330L
1,675 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Edgarianom1212
Kukulkan
Platinum I
Level 111
God Stats
3W - 1L
1,650 SR
Queue Stats
227W - 218L
1,666 MMR
Solo
Xing Tian
Xing Tian
Silver I
GaB1LaN
Xing Tian
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,486 MMR
Solo
Fenrir
Fenrir
Gold I
gbavr123
Fenrir
Gold I
Level 128
God Stats
32W - 31L
1,611 SR
Queue Stats
316W - 311L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BTKAdC-
Morgan Le Fay
18
11 / 3 / 5
11,827
657
17,609
12,250
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Kio717
Atlas
13
0 / 3 / 5
8,766
487
4,293
13,031
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
MiTsuMoro
Chaac
17
5 / 2 / 6
11,213
623
11,341
21,815
22,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
angelokev8
Xbalanque
17
2 / 1 / 2
10,982
610
11,053
11,046
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 1 / 7
12,051
670
13,230
15,127
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ThanatosAthenaAresThor

VS

Bans
Maman BrigitteAo KuangAnhurPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AKA东帝
Anubis
13
0 / 10 / 4
8,482
471
11,655
17,402
9,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 1
9,565
531
7,208
15,692
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
16
3 / 7 / 1
9,567
532
10,309
11,637
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
GaB1LaN
Xing Tian
11
0 / 3 / 3
7,817
434
3,630
15,194
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
gbavr123
Fenrir
12
6 / 4 / 1
8,498
472
5,898
13,122
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
28
Kills
10
10
Deaths
28
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
AKA东帝
Anubis
0
10
4
0.2
W
Morgan Le Fay
BTKAdC-
Morgan Le Fay
11
3
5
4.5
L
1
4
1
0.38
L
Kukulkan
3
7
1
0.5
L
Xing Tian
GaB1LaN
Xing Tian
0
3
3
0.5
W
Atlas
Kio717
Atlas
0
3
5
0.83
W
Chaac
MiTsuMoro
Chaac
5
2
6
4
W
Xbalanque
angelokev8
Xbalanque
2
1
2
3
L
Fenrir
gbavr123
Fenrir
6
4
1
1.63
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,526
Damage
38,700
73,269
Taken
73,047
51,305
Mitigated
40,796
23,968
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AKA东帝
Anubis
11,655
600
0
4,375
17,402
9,053
0
2,844
14,508
60,409
0
W
Morgan Le Fay
BTKAdC-
Morgan Le Fay
17,609
1,112
0
1,696
12,250
4,840
581
7,312
4,938
86,576
0
L
7,208
2,146
0
6,962
15,692
6,634
0
2,656
12,864
84,295
4,378
L
Kukulkan
10,309
814
0
460
11,637
5,451
0
5,961
5,590
83,987
0
L
Xing Tian
GaB1LaN
Xing Tian
3,630
404
0
3,684
15,194
13,945
0
7,042
8,152
17,827
0
W
Atlas
Kio717
Atlas
4,293
1,702
0
4,035
13,031
12,186
376
6,474
6,557
25,021
0
W
Chaac
MiTsuMoro
Chaac
11,341
2,589
0
10,357
21,815
22,395
1,075
10,906
10,909
0
78,967
W
Xbalanque
angelokev8
Xbalanque
11,053
5,185
0
6,777
11,046
5,196
1,142
5,333
5,713
0
107,855
L
Fenrir
gbavr123
Fenrir
5,898
1,561
0
1,517
13,122
5,713
0
3,399
9,099
0
44,237
W
13,230
3,808
0
1,103
15,127
6,688
0
4,498
10,629
0
125,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
43,929
588
Minions Killed
477
0
Camps Cleared
0
1,847,564
Distance Traveled
1,619,531
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,482
471
86
5
0
322,867
6
W
Morgan Le Fay
11,827
657
131
7
0
376,780
4
L
Freya
9,565
531
164
9
0
317,566
0
L
Kukulkan
9,567
532
148
8
0
351,016
2
L
Xing Tian
7,817
434
23
1
0
327,974
0
W
Atlas
8,766
487
23
1
0
314,752
1
W
Chaac
11,213
623
117
7
0
380,074
3
W
Xbalanque
10,982
610
176
10
0
339,504
10
L
Fenrir
8,498
472
56
3
0
300,108
0
W
Serqet
12,051
670
141
8
0
436,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role