Player Matchup

Janus
Janus
 
Janus
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
L4dyMaria
Hun Batz
Level 27
God Stats
2W - 3L
1,732 SR
Queue Stats
26W - 37L
1,513 Elo+
Party 4
Xbalanque
Xbalanque
Sonyrider
Xbalanque
Level 216
God Stats
0W - 1L
1,579 SR
Queue Stats
153W - 155L
1,574 Elo+
Party 4
Bellona
Bellona
潇洒哥呀
Bellona
Level 124
God Stats
15W - 11L
1,678 SR
Queue Stats
250W - 276L
1,546 Elo+
Party 1
Team Averages
Level 153
1,598 SR
1,527 Elo+

VS

Team Averages
Level 116
1,518 SR
1,588 Elo+
Hou Yi
Hou Yi
Fabio
Hou Yi
Level 159
God Stats
3W - 8L
1,514 SR
Queue Stats
188W - 105L
1,699 Elo+
Party 2
Anubis
Anubis
Laphis
Anubis
Level 119
God Stats
11W - 8L
1,647 SR
Queue Stats
266W - 249L
1,540 Elo+
Solo
Horus
Horus
TheFallenH
Horus
Level 152
God Stats
4W - 6L
1,579 SR
Queue Stats
421W - 378L
1,540 Elo+
Party 3
Bake Kujira
Bake Kujira
Zeffmora
Bake Kujira
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,560 Elo+
Party 2
Cliodhna
Cliodhna
hawkxzv
Cliodhna
Level 124
God Stats
3W - 6L
1,349 SR
Queue Stats
69W - 47L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 4 / 0
6,866
572
8,414
8,550
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
11
0 / 3 / 0
6,729
561
6,475
13,900
7,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
L4dyMaria
Hun Batz
11
1 / 4 / 3
6,293
524
6,248
10,379
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Sonyrider
Xbalanque
12
1 / 2 / 2
6,989
582
5,738
7,939
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
潇洒哥呀
Bellona
10
1 / 1 / 2
5,726
477
3,450
9,348
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fabio
Hou Yi
13
4 / 1 / 0
7,161
597
5,855
8,850
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Laphis
Anubis
14
4 / 1 / 3
7,964
664
6,843
7,047
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
2 / 0 / 3
7,329
611
10,309
12,049
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
Zeffmora
Bake Kujira
12
2 / 2 / 2
6,558
547
4,780
9,018
6,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
hawkxzv
Cliodhna
11
2 / 1 / 6
6,680
557
6,332
9,496
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
14
14
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
0
0.5
L
Tyr
 
Tyr
0
3
0
0
W
Hou Yi
Fabio
Hou Yi
4
1
0
4
L
Hun Batz
L4dyMaria
Hun Batz
1
4
3
0.63
W
Anubis
Laphis
Anubis
4
1
3
5.5
L
Xbalanque
Sonyrider
Xbalanque
1
2
2
1
W
Horus
2
0
3
3.5
W
Bake Kujira
Zeffmora
Bake Kujira
2
2
2
1.5
W
Cliodhna
hawkxzv
Cliodhna
2
1
6
5
L
Bellona
潇洒哥呀
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
34,119
50,116
Taken
46,460
21,006
Mitigated
28,433
15,249
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,414
650
0
1,235
8,550
2,129
0
4,880
3,621
54,216
0
L
Tyr
 
Tyr
6,475
943
0
5,255
13,900
7,081
0
696
12,220
0
54,004
W
Hou Yi
Fabio
Hou Yi
5,855
3,715
0
3,015
8,850
3,409
380
0
8,850
0
56,854
L
Hun Batz
L4dyMaria
Hun Batz
6,248
1,962
0
3,215
10,379
3,070
0
701
9,590
0
45,058
W
Anubis
Laphis
Anubis
6,843
891
0
3,265
7,047
3,353
0
2,771
4,134
77,815
0
L
Xbalanque
Sonyrider
Xbalanque
5,738
3,444
0
2,730
7,939
2,782
44
729
7,210
0
53,707
W
Horus
10,309
3,848
144
5,300
12,049
12,177
0
392
11,631
0
55,764
W
Bake Kujira
Zeffmora
Bake Kujira
4,780
2,429
0
2,505
9,018
6,023
18
2,306
6,555
18,686
0
W
Cliodhna
hawkxzv
Cliodhna
6,332
1,126
0
3,966
9,496
3,471
0
2,452
6,876
0
43,565
L
Bellona
潇洒哥呀
Bellona
3,450
855
0
2,814
9,348
5,944
0
4,617
4,684
0
29,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
35,692
415
Minions Killed
418
0
Camps Cleared
0
1,251,049
Distance Traveled
1,292,881
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,866
572
103
9
0
244,099
0
L
Tyr
6,729
561
100
8
0
257,426
4
W
Hou Yi
7,161
597
99
8
0
239,975
1
L
Hun Batz
6,293
524
65
5
0
263,398
0
W
Anubis
7,964
664
134
11
0
221,378
0
L
Xbalanque
6,989
582
93
8
0
230,976
4
W
Horus
7,329
611
89
7
0
242,928
1
W
Bake Kujira
6,558
547
29
2
0
272,541
6
W
Cliodhna
6,680
557
67
6
0
316,059
0
L
Bellona
5,726
477
54
5
0
255,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role