Player Matchup

Pele
Pele
Gold III
Binksavelli
Pele
Gold III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,499 MMR
Solo
Vulcan
Vulcan
Silver II
PowerActivo
Vulcan
Silver II
Level 87
God Stats
2W - 3L
1,464 SR
Queue Stats
17W - 34L
1,438 MMR
Solo
Chaac
Chaac
Gold IV
holysatan666
Chaac
Gold IV
Level 175
God Stats
8W - 5L
1,487 SR
Queue Stats
268W - 319L
1,426 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,484 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,531 SR
1,465 MMR
Anubis
Anubis
Silver I
NinjaRastaSenpai
Anubis
Silver I
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 343L
1,493 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SpaceRobot__
Sun Wukong
Gold IV
Level 124
God Stats
44W - 47L
1,545 SR
Queue Stats
47W - 48L
1,418 MMR
Solo
Athena
Athena
Bronze IV
Yungxrist59
Athena
Bronze IV
Level 61
God Stats
4W - 5L
1,549 SR
Queue Stats
7W - 9L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
12,287
768
15,332
21,074
11,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
15
2 / 3 / 5
11,969
748
19,328
9,494
3,755
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 0 / 4
13,165
823
18,080
23,232
29,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAchillesNe ZhaCharonKuzenbo

VS

Bans
FenrirXbalanqueBacchusHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
10,808
676
14,933
14,352
6,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SpaceRobot__
Sun Wukong
14
4 / 3 / 3
11,672
730
17,192
24,908
21,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
13
1 / 2 / 5
10,932
683
11,308
20,514
26,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
7
7
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
2
7
2
0.43
W
Vulcan
2
3
5
1.5
L
Sun Wukong
SpaceRobot__
Sun Wukong
4
3
3
1.83
L
Athena
1
2
5
1.75
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
43,433
53,800
Taken
59,774
44,140
Mitigated
54,644
14,213
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,332
3,022
0
3,294
21,074
11,222
1,003
9,571
11,046
0
65,506
L
14,933
510
0
4,433
14,352
6,361
594
3,730
10,197
61,266
0
W
Vulcan
19,328
9,345
0
1,441
9,494
3,755
1,284
5,160
3,972
60,777
0
L
Sun Wukong
SpaceRobot__
Sun Wukong
17,192
4,197
0
5,536
24,908
21,446
0
8,461
15,854
0
48,859
L
Athena
11,308
2,329
0
1,556
20,514
26,837
0
7,434
12,184
26,404
278
W
18,080
2,450
0
9,478
23,232
29,163
735
11,694
10,811
0
50,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
33,412
192
Minions Killed
178
0
Camps Cleared
0
936,457
Distance Traveled
853,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,287
768
59
4
0
304,610
0
L
Anubis
10,808
676
93
6
0
221,234
0
W
Vulcan
11,969
748
82
5
0
325,102
0
L
Sun Wukong
11,672
730
57
4
0
317,795
0
L
Athena
10,932
683
28
2
0
314,469
0
W
Chaac
13,165
823
51
3
0
306,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role