Player Matchup

Raijin
Raijin
A1ex2005
Raijin
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
220W - 212L
1,452 Elo+
Solo
Heimdallr
Heimdallr
AG IRambo
Heimdallr
Level 122
God Stats
18W - 14L
1,565 SR
Queue Stats
254W - 259L
1,431 Elo+
Party 2
Bake Kujira
Bake Kujira
Cptbaldshaft
Bake Kujira
Level 122
God Stats
19W - 19L
1,500 SR
Queue Stats
630W - 632L
1,413 Elo+
Solo
Hun Batz
Hun Batz
GotlandemorD
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,757 Elo+
Solo
Bacchus
Bacchus
LUBR317633
Bacchus
Level 62
God Stats
39W - 49L
1,387 SR
Queue Stats
222W - 248L
1,429 Elo+
Party 2
Team Averages
Level 104
1,490 SR
1,496 Elo+

VS

Team Averages
Level 101
1,431 SR
1,485 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BlsckFall
Horus
Level 103
God Stats
2W - 4L
1,314 SR
Queue Stats
59W - 63L
1,396 Elo+
Solo
Ah Puch
Ah Puch
CYRE_one
Ah Puch
Level 108
God Stats
129W - 84L
1,563 SR
Queue Stats
231W - 218L
1,494 Elo+
Solo
Freya
Freya
MrMonster2907
Freya
Level 89
God Stats
1W - 2L
1,278 SR
Queue Stats
19W - 13L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
A1ex2005
Raijin
15
4 / 4 / 1
8,664
619
8,544
9,045
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
AG IRambo
Heimdallr
11
0 / 2 / 0
6,179
441
6,436
8,257
3,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Cptbaldshaft
Bake Kujira
12
1 / 2 / 0
7,565
540
5,971
14,039
9,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
GotlandemorD
Hun Batz
11
0 / 4 / 2
6,558
468
4,555
12,207
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
LUBR317633
Bacchus
11
0 / 3 / 2
6,856
490
3,238
11,887
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 2 / 4
7,882
563
6,815
14,612
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
 
Kuzenbo
11
0 / 0 / 6
6,738
481
3,193
7,235
6,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
BlsckFall
Horus
13
3 / 0 / 1
7,001
500
9,765
12,121
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
CYRE_one
Ah Puch
14
2 / 3 / 3
7,896
564
5,392
8,891
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 0 / 1
8,326
595
10,420
9,673
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
2
4
2.5
W
Kuzenbo
 
Kuzenbo
0
0
6
3
L
Raijin
A1ex2005
Raijin
4
4
1
1.13
L
Heimdallr
AG IRambo
Heimdallr
0
2
0
0
W
Horus
BlsckFall
Horus
3
0
1
3.5
W
Ah Puch
CYRE_one
Ah Puch
2
3
3
1.17
L
Bake Kujira
Cptbaldshaft
Bake Kujira
1
2
0
0.5
L
Hun Batz
GotlandemorD
Hun Batz
0
4
2
0.25
L
Bacchus
LUBR317633
Bacchus
0
3
2
0.33
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
35,585
55,435
Taken
52,532
31,403
Mitigated
28,996
9,876
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,815
3,439
0
3,833
14,612
7,722
0
3,082
11,530
0
69,844
W
Kuzenbo
 
Kuzenbo
3,193
1,169
1,335
1,576
7,235
6,334
12
1,209
6,026
18,052
0
L
Raijin
A1ex2005
Raijin
8,544
1,380
0
909
9,045
3,461
85
3,437
5,220
76,261
0
L
Heimdallr
AG IRambo
Heimdallr
6,436
2,523
0
2,953
8,257
3,382
0
4,667
3,332
0
51,821
W
Horus
BlsckFall
Horus
9,765
4,739
0
5,503
12,121
7,253
0
5,319
6,802
0
43,650
W
Ah Puch
CYRE_one
Ah Puch
5,392
84
0
2,001
8,891
3,256
0
6,583
2,308
57,919
0
L
Bake Kujira
Cptbaldshaft
Bake Kujira
5,971
3,021
0
2,819
14,039
9,082
35
0
13,198
46,575
0
L
Hun Batz
GotlandemorD
Hun Batz
4,555
1,089
0
250
12,207
4,709
0
3,031
8,939
0
54,494
L
Bacchus
LUBR317633
Bacchus
3,238
383
0
2,945
11,887
10,769
0
6,507
4,972
15,829
0
W
10,420
2,655
0
4,374
9,673
4,431
140
1,560
8,113
61,479
5,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,822
Gold Earned
37,843
374
Minions Killed
394
0
Camps Cleared
0
1,325,182
Distance Traveled
1,435,906
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,882
563
97
7
0
328,288
4
W
Kuzenbo
6,738
481
17
1
0
271,597
6
L
Raijin
8,664
619
131
9
0
255,089
4
L
Heimdallr
6,179
441
88
6
0
257,115
0
W
Horus
7,001
500
52
4
0
223,891
0
W
Ah Puch
7,896
564
108
8
0
261,376
4
L
Bake Kujira
7,565
540
57
4
0
211,261
0
L
Hun Batz
6,558
468
77
6
0
307,854
0
L
Bacchus
6,856
490
21
2
0
293,863
8
W
Freya
8,326
595
120
9
0
350,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role