Player Matchup

Ishtar
Ishtar
DGC1908
Ishtar
Level 118
God Stats
3W - 7L
1,431 SR
Queue Stats
83W - 86L
1,478 Elo+
Solo
Anubis
Anubis
Sayonara9189
Anubis
Level 46
God Stats
23W - 8L
1,752 SR
Queue Stats
51W - 56L
1,423 Elo+
Party 2
Ra
Ra
Shadaar
Ra
Level 141
God Stats
3W - 2L
1,836 SR
Queue Stats
27W - 36L
1,467 Elo+
Party 1
Vamana
Vamana
alastorZT
Vamana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
zGomen Nasai
Nu Wa
Level 18
God Stats
5W - 2L
1,408 SR
Queue Stats
45W - 49L
1,414 Elo+
Party 2
Team Averages
Level 93
1,585 SR
1,423 Elo+

VS

Team Averages
Level 81
1,373 SR
1,419 Elo+
Sol
Sol
CaptainKidd88
Sol
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,383 Elo+
Solo
Nox
Nox
Loonicat
Nox
Level 50
God Stats
1W - 3L
1,608 SR
Queue Stats
58W - 77L
1,384 Elo+
Solo
Mercury
Mercury
MSojak2
Mercury
Level 66
God Stats
2W - 7L
1,059 SR
Queue Stats
258W - 279L
1,442 Elo+
Solo
Vulcan
Vulcan
NeedToStay
Vulcan
Level 108
God Stats
0W - 3L
1,200 SR
Queue Stats
311W - 310L
1,421 Elo+
Solo
Nu Wa
Nu Wa
snorhaar
Nu Wa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DGC1908
Ishtar
17
4 / 1 / 9
11,039
1,227
10,127
9,638
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
15
1 / 1 / 8
9,427
1,047
4,950
5,140
2,928
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 1 / 5
11,132
1,237
7,181
6,712
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
alastorZT
Vamana
15
1 / 1 / 7
9,157
1,017
5,381
9,188
9,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 2 / 6
9,920
1,102
5,813
7,766
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

310

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,452
1,050
8,832
4,767
1,383
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 4
8,898
989
3,969
9,273
10,211
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
MSojak2
Mercury
13
0 / 0 / 0
6,547
727
0
515
130
Vulcan
NeedToStay
Vulcan
16
4 / 5 / 2
10,981
1,220
12,305
10,900
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
snorhaar
Nu Wa
16
1 / 4 / 3
9,827
1,092
8,957
10,520
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
15
Kills
6
6
Deaths
15
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Ishtar
DGC1908
Ishtar
4
1
9
8.5
L
0
4
4
0.5
L
Mercury
MSojak2
Mercury
0
0
0
0
L
Vulcan
NeedToStay
Vulcan
4
5
2
1
W
Anubis
1
1
8
5
W
6
1
5
8.5
W
Vamana
alastorZT
Vamana
1
1
7
4.5
L
Nu Wa
snorhaar
Nu Wa
1
4
3
0.63
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,452
Damage
34,063
38,444
Taken
35,975
21,965
Mitigated
20,805
8,198
Healing
829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,832
1,087
0
589
4,767
1,383
0
3,370
1,301
31,577
0
W
Ishtar
DGC1908
Ishtar
10,127
5,311
0
2,361
9,638
3,550
0
8,352
1,286
0
48,312
L
3,969
170
0
0
9,273
10,211
0
4,679
4,472
4,766
0
L
Mercury
MSojak2
Mercury
0
0
0
0
515
130
0
515
0
0
0
L
Vulcan
NeedToStay
Vulcan
12,305
4,110
0
240
10,900
5,200
0
3,977
6,775
36,502
0
W
Anubis
4,950
0
0
845
5,140
2,928
0
4,915
225
21,456
0
W
7,181
256
2,352
2,044
6,712
2,847
0
6,522
190
27,114
0
W
Vamana
alastorZT
Vamana
5,381
1,967
0
385
9,188
9,829
0
6,940
2,248
0
12,616
L
Nu Wa
snorhaar
Nu Wa
8,957
3,618
0
0
10,520
3,881
0
4,804
5,483
38,942
0
W
5,813
1,578
0
211
7,766
2,811
0
7,334
432
23,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
45,705
236
Minions Killed
159
12
Camps Cleared
3
906,587
Distance Traveled
610,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,452
1,050
55
6
1
173,786
0
W
Ishtar
11,039
1,227
97
11
7
190,796
0
L
Nox
8,898
989
0
0
0
94,915
0
L
Mercury
6,547
727
0
0
0
0
0
L
Vulcan
10,981
1,220
57
6
1
182,290
0
W
Anubis
9,427
1,047
34
4
0
171,940
0
W
Ra
11,132
1,237
59
7
3
193,646
0
W
Vamana
9,157
1,017
7
1
1
198,315
0
L
Nu Wa
9,827
1,092
47
5
1
159,473
0
W
Nu Wa
9,920
1,102
39
4
1
151,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role