Player Matchup

Bake Kujira
Bake Kujira
Biggіе
Bake Kujira
Level 261
God Stats
6W - 0L
1,500 SR
Queue Stats
34W - 5L
1,719 Elo+
Party 1
Nemesis
Nemesis
Definitеly
Nemesis
Level 157
God Stats
2W - 0L
2,035 SR
Queue Stats
139W - 22L
1,933 Elo+
Party 1
Baba Yaga
Baba Yaga
Deviljho87
Baba Yaga
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 54L
1,337 Elo+
Solo
Jing Wei
Jing Wei
Lalidae
Jing Wei
Level 242
God Stats
16W - 4L
1,798 SR
Queue Stats
621W - 131L
1,965 Elo+
Party 1
Aphrodite
Aphrodite
Smоl
Aphrodite
Level 261
God Stats
9W - 3L
1,782 SR
Queue Stats
34W - 5L
1,719 Elo+
Party 1
Team Averages
Level 208
1,723 SR
1,735 Elo+

VS

Team Averages
Level 101
1,569 SR
1,502 Elo+
Anhur
Anhur
 
Anhur
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Deggu
Nox
Level 148
God Stats
140W - 173L
1,528 SR
Queue Stats
284W - 340L
1,479 Elo+
Solo
Ymir
Ymir
PeakHavald
Ymir
Level 60
God Stats
2W - 2L
1,484 SR
Queue Stats
232W - 261L
1,513 Elo+
Party 2
Arachne
Arachne
rekc0Freht0M
Arachne
Level 89
God Stats
1W - 1L
1,835 SR
Queue Stats
151W - 138L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Biggіе
Bake Kujira
17
3 / 0 / 27
11,531
1,153
21,589
20,023
26,570
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Definitеly
Nemesis
18
12 / 1 / 14
12,187
1,219
24,902
12,076
7,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Deviljho87
Baba Yaga
17
5 / 2 / 20
11,816
1,182
12,737
2,854
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Lalidae
Jing Wei
17
10 / 0 / 16
11,737
1,174
18,107
7,576
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Smоl
Aphrodite
17
5 / 0 / 21
10,882
1,088
20,002
4,302
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 6 / 1
10,559
1,056
9,596
22,911
9,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
 
Anubis
14
0 / 15 / 1
8,949
895
3,922
21,452
8,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
Deggu
Nox
14
0 / 5 / 2
8,925
893
9,804
18,460
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 2
10,063
1,006
5,417
30,506
36,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
rekc0Freht0M
Arachne
14
0 / 2 / 2
8,676
868
3,744
8,252
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
11
35
Kills
3
3
Deaths
35
98
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
1
0.42
L
Anubis
 
Anubis
0
15
1
0.03
W
Bake Kujira
Biggіе
Bake Kujira
3
0
27
16.5
W
Nemesis
Definitеly
Nemesis
12
1
14
19
L
Nox
Deggu
Nox
0
5
2
0.2
W
Baba Yaga
Deviljho87
Baba Yaga
5
2
20
7.5
W
Jing Wei
Lalidae
Jing Wei
10
0
16
18
L
1
7
2
0.29
W
Aphrodite
Smоl
Aphrodite
5
0
21
15.5
L
Arachne
rekc0Freht0M
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,337
Damage
32,483
46,831
Taken
101,581
41,924
Mitigated
69,890
17,606
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,596
6,580
0
1,497
22,911
9,040
0
11,417
11,494
0
30,783
L
Anubis
 
Anubis
3,922
327
0
43
21,452
8,967
0
11,604
9,848
19,888
0
W
Bake Kujira
Biggіе
Bake Kujira
21,589
10,770
0
1,076
20,023
26,570
0
8,942
11,081
40,071
0
W
Nemesis
Definitеly
Nemesis
24,902
13,874
0
2,323
12,076
7,524
0
4,476
6,613
0
33,540
L
Nox
Deggu
Nox
9,804
1,848
0
0
18,460
7,659
0
10,173
8,287
23,422
0
W
Baba Yaga
Deviljho87
Baba Yaga
12,737
348
0
268
2,854
1,175
0
1,447
1,407
46,127
0
W
Jing Wei
Lalidae
Jing Wei
18,107
16,557
0
1,390
7,576
3,432
0
3,293
4,283
0
31,530
L
5,417
585
0
618
30,506
36,635
0
16,428
14,078
15,121
0
W
Aphrodite
Smоl
Aphrodite
20,002
2,710
8,898
3,651
4,302
3,223
0
985
3,317
32,082
0
L
Arachne
rekc0Freht0M
Arachne
3,744
3,044
0
610
8,252
7,589
0
4,706
3,546
0
7,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,153
Gold Earned
47,172
225
Minions Killed
138
6
Camps Cleared
9
1,070,963
Distance Traveled
740,502
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,559
1,056
48
5
6
163,176
0
L
Anubis
8,949
895
39
4
0
132,088
0
W
Bake Kujira
11,531
1,153
30
3
1
239,027
7
W
Nemesis
12,187
1,219
18
2
3
216,793
0
L
Nox
8,925
893
35
4
0
165,693
0
W
Baba Yaga
11,816
1,182
88
9
0
202,805
0
W
Jing Wei
11,737
1,174
45
5
2
197,432
0
L
Ymir
10,063
1,006
10
1
0
171,092
0
W
Aphrodite
10,882
1,088
44
4
0
214,906
0
L
Arachne
8,676
868
6
1
3
108,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role