Player Matchup

King Arthur
King Arthur
Balsaklunch
King Arthur
Level 38
God Stats
2W - 8L
1,238 SR
Queue Stats
174W - 218L
1,311 Elo+
Party 1
Charybdis
Charybdis
DoDoZeRa
Charybdis
Level 120
God Stats
1W - 1L
1,704 SR
Queue Stats
116W - 115L
1,519 Elo+
Party 3
Fafnir
Fafnir
Oleg77_Rus
Fafnir
Level 42
God Stats
24W - 35L
1,497 SR
Queue Stats
147W - 161L
1,455 Elo+
Solo
Janus
Janus
SirAbacaxii
Janus
Level 35
God Stats
21W - 28L
1,400 SR
Queue Stats
115W - 124L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
yByDuKa254
Ao Kuang
Level 66
God Stats
2W - 2L
1,704 SR
Queue Stats
121W - 118L
1,518 Elo+
Party 3
Team Averages
Level 60
1,509 SR
1,430 Elo+

VS

Team Averages
Level 102
1,528 SR
1,467 Elo+
Xbalanque
Xbalanque
Chwazi-
Xbalanque
Level 103
God Stats
12W - 6L
1,590 SR
Queue Stats
78W - 94L
1,399 Elo+
Party 2
Bake Kujira
Bake Kujira
EscanorTheOne31
Bake Kujira
Level 108
God Stats
5W - 0L
1,707 SR
Queue Stats
32W - 42L
1,487 Elo+
Party 2
Ix Chel
Ix Chel
Real Big Things
Ix Chel
Level 143
God Stats
4W - 1L
1,642 SR
Queue Stats
35W - 24L
1,498 Elo+
Solo
Camazotz
Camazotz
mr_Nibelson
Camazotz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 116L
1,474 Elo+
Party 4
Amaterasu
Amaterasu
nhl_keissi
Amaterasu
Level 52
God Stats
1W - 3L
1,203 SR
Queue Stats
168W - 179L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Balsaklunch
King Arthur
15
5 / 6 / 0
9,830
546
13,209
21,638
21,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
DoDoZeRa
Charybdis
13
1 / 5 / 1
7,959
442
13,065
15,686
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Oleg77_Rus
Fafnir
11
0 / 4 / 3
7,818
434
2,757
17,286
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 1
8,015
445
8,189
12,158
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
yByDuKa254
Ao Kuang
14
3 / 3 / 3
8,839
491
10,184
20,467
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chwazi-
Xbalanque
15
1 / 3 / 9
8,987
499
12,049
11,091
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
EscanorTheOne31
Bake Kujira
14
2 / 0 / 7
9,355
520
11,166
17,007
18,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
7 / 1 / 4
10,676
593
13,042
7,025
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
mr_Nibelson
Camazotz
15
7 / 2 / 6
9,576
532
9,041
20,197
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
nhl_keissi
Amaterasu
17
6 / 4 / 6
10,880
604
14,480
22,066
16,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
10
Kills
23
24
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Balsaklunch
King Arthur
5
6
0
0.83
W
Xbalanque
Chwazi-
Xbalanque
1
3
9
1.83
L
Charybdis
DoDoZeRa
Charybdis
1
5
1
0.3
W
Bake Kujira
EscanorTheOne31
Bake Kujira
2
0
7
5.5
L
Fafnir
Oleg77_Rus
Fafnir
0
4
3
0.38
W
7
1
4
9
L
1
6
1
0.25
W
Camazotz
mr_Nibelson
Camazotz
7
2
6
5
W
Amaterasu
nhl_keissi
Amaterasu
6
4
6
2.25
L
Ao Kuang
yByDuKa254
Ao Kuang
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,404
Damage
59,778
87,235
Taken
77,386
59,866
Mitigated
50,817
19,817
Healing
29,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Balsaklunch
King Arthur
13,209
2,013
0
1,887
21,638
21,225
0
3,837
17,801
0
68,380
W
Xbalanque
Chwazi-
Xbalanque
12,049
6,298
0
4,723
11,091
4,434
906
3,541
7,526
0
82,765
L
Charybdis
DoDoZeRa
Charybdis
13,065
7,208
0
5,891
15,686
5,865
786
5,107
10,579
0
77,530
W
Bake Kujira
EscanorTheOne31
Bake Kujira
11,166
4,950
0
4,104
17,007
18,095
175
3,242
13,501
52,081
430
L
Fafnir
Oleg77_Rus
Fafnir
2,757
910
0
5,981
17,286
20,083
216
6,835
10,451
10,531
0
W
13,042
1,231
1,540
1,419
7,025
3,415
421
3,324
3,461
92,487
0
L
8,189
584
0
862
12,158
4,348
39
4,536
7,622
58,805
0
W
Camazotz
mr_Nibelson
Camazotz
9,041
1,758
0
8,343
20,197
7,939
0
7,121
12,940
0
59,877
W
Amaterasu
nhl_keissi
Amaterasu
14,480
6,310
0
9,265
22,066
16,934
60
3,441
17,692
0
82,477
L
Ao Kuang
yByDuKa254
Ao Kuang
10,184
2,907
0
5,196
20,467
8,345
0
3,463
17,004
67,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
49,474
430
Minions Killed
505
0
Camps Cleared
0
1,742,016
Distance Traveled
1,794,349
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,830
546
97
5
0
319,338
0
W
Xbalanque
8,987
499
111
6
0
300,540
4
L
Charybdis
7,959
442
125
7
0
306,048
0
W
Bake Kujira
9,355
520
68
4
0
398,902
4
L
Fafnir
7,818
434
12
1
0
342,960
7
W
Ix Chel
10,676
593
142
8
0
339,266
0
L
Janus
8,015
445
117
7
0
353,771
0
W
Camazotz
9,576
532
64
4
0
396,447
0
W
Amaterasu
10,880
604
120
7
0
359,194
6
L
Ao Kuang
8,839
491
79
4
0
419,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role