Player Matchup

Tyr
Tyr
HGkLD
Tyr
Level 132
God Stats
1W - 4L
1,448 SR
Queue Stats
236W - 219L
1,513 Elo+
Solo
Medusa
Medusa
Minecraft_Wzrd
Medusa
Level 119
God Stats
6W - 6L
1,597 SR
Queue Stats
380W - 378L
1,477 Elo+
Solo
Maman Brigitte
Maman Brigitte
PapaSullyc
Maman Brigitte
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,503 Elo+
Solo
Ares
Ares
Take-ABigWhiff
Ares
Level 176
God Stats
1W - 5L
1,225 SR
Queue Stats
258W - 242L
1,515 Elo+
Solo
Bastet
Bastet
YosoyMcLovin
Bastet
Level 159
God Stats
4W - 1L
1,619 SR
Queue Stats
269W - 264L
1,526 Elo+
Solo
Team Averages
Level 134
1,478 SR
1,507 Elo+

VS

Team Averages
Level 121
1,669 SR
1,491 Elo+
Chronos
Chronos
Beardog9876
Chronos
Level 109
God Stats
5W - 5L
1,582 SR
Queue Stats
336W - 310L
1,461 Elo+
Solo
Charon
Charon
CelesDawn
Charon
Level 175
God Stats
2W - 0L
1,675 SR
Queue Stats
1,197W - 703L
1,481 Elo+
Solo
Anhur
Anhur
Satanicvibez995
Anhur
Level 157
God Stats
7W - 2L
1,757 SR
Queue Stats
473W - 470L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
Senpai Yogi
Cthulhu
Level 138
God Stats
7W - 6L
1,504 SR
Queue Stats
490W - 482L
1,532 Elo+
Party 1
Erlang Shen
Erlang Shen
Viℓℓain
Erlang Shen
Level 27
God Stats
5W - 2L
1,829 SR
Queue Stats
194W - 211L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
HGkLD
Tyr
17
1 / 4 / 7
9,854
704
13,527
25,425
28,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 3
9,282
663
10,639
14,638
6,769
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
PapaSullyc
Maman Brigitte
17
5 / 8 / 3
10,622
759
12,559
16,495
7,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 6
8,909
636
6,946
21,246
19,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
15
1 / 2 / 4
8,595
614
8,651
11,051
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beardog9876
Chronos
17
3 / 2 / 11
10,360
740
14,136
8,336
4,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
CelesDawn
Charon
17
1 / 3 / 21
10,876
777
9,503
15,724
23,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 1 / 12
11,324
809
11,170
10,279
6,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Senpai Yogi
Cthulhu
19
8 / 2 / 14
11,370
812
20,198
16,685
21,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Viℓℓain
Erlang Shen
17
6 / 2 / 13
10,978
784
21,059
15,221
11,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
9
Kills
25
25
Deaths
10
23
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chronos
Beardog9876
Chronos
3
2
11
4.25
W
Charon
CelesDawn
Charon
1
3
21
3.83
L
Tyr
HGkLD
Tyr
1
4
7
1.13
L
2
8
3
0.44
L
Maman Brigitte
PapaSullyc
Maman Brigitte
5
8
3
0.81
W
7
1
12
13
W
Cthulhu
Senpai Yogi
Cthulhu
8
2
14
7.5
L
0
3
6
1
W
Erlang Shen
Viℓℓain
Erlang Shen
6
2
13
6.25
L
Bastet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,322
Damage
76,066
88,855
Taken
66,245
67,309
Mitigated
68,490
28,141
Healing
27,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Beardog9876
Chronos
14,136
4,086
3,017
1,541
8,336
4,913
2,374
2,234
6,102
31,984
0
W
Charon
CelesDawn
Charon
9,503
881
1,514
2,386
15,724
23,350
732
4,396
11,328
21,986
0
L
Tyr
HGkLD
Tyr
13,527
450
1,398
10,349
25,425
28,371
208
9,886
14,995
0
36,277
L
10,639
4,020
1,678
444
14,638
6,769
1,250
8,494
5,897
0
24,083
L
Maman Brigitte
PapaSullyc
Maman Brigitte
12,559
1,019
447
1,522
16,495
7,618
191
8,295
7,878
22,702
0
W
11,170
5,607
642
1,539
10,279
6,974
3,386
3,429
6,850
0
26,426
W
Cthulhu
Senpai Yogi
Cthulhu
20,198
823
5,515
5,665
16,685
21,850
198
4,281
12,404
36,103
0
L
6,946
416
1,525
7,022
21,246
19,097
90
12,035
8,704
12,512
0
W
Erlang Shen
Viℓℓain
Erlang Shen
21,059
5,044
1,661
4,216
15,221
11,403
1,243
5,165
10,056
0
29,862
L
Bastet
8,651
2,693
1,547
2,209
11,051
5,454
533
3,264
7,544
0
14,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
54,908
130
Minions Killed
165
0
Camps Cleared
0
1,236,603
Distance Traveled
1,466,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,360
740
48
3
0
292,120
0
W
Charon
10,876
777
16
1
0
288,380
0
L
Tyr
9,854
704
40
3
0
278,263
0
L
Medusa
9,282
663
31
2
0
208,938
0
L
Maman Brigitte
10,622
759
24
2
0
227,061
0
W
Anhur
11,324
809
53
4
0
272,398
0
W
Cthulhu
11,370
812
31
2
0
306,224
0
L
Ares
8,909
636
15
1
0
244,921
0
W
Erlang Shen
10,978
784
17
1
0
307,345
0
L
Bastet
8,595
614
20
1
0
277,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role