Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GuardsmanKasrkin
Tyr
Level 88
God Stats
4W - 6L
1,489 SR
Queue Stats
219W - 207L
1,542 Elo+
Solo
Bastet
Bastet
LordCARRY123
Bastet
Level 181
God Stats
21W - 11L
1,623 SR
Queue Stats
699W - 729L
1,490 Elo+
Solo
Cthulhu
Cthulhu
SHORTI-ROQ
Cthulhu
Level 126
God Stats
15W - 11L
1,507 SR
Queue Stats
450W - 461L
1,407 Elo+
Solo
Cerberus
Cerberus
nightki11er15
Cerberus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,425 Elo+
Solo
Team Averages
Level 134
1,524 SR
1,473 Elo+

VS

Team Averages
Level 133
1,568 SR
1,495 Elo+
Sobek
Sobek
Fokada
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,448 Elo+
Solo
Charybdis
Charybdis
LionessRampant42
Charybdis
Level 141
God Stats
2W - 2L
1,651 SR
Queue Stats
209W - 239L
1,463 Elo+
Solo
Ne Zha
Ne Zha
Morpheel
Ne Zha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
SovreignSun
Ao Kuang
Level 123
God Stats
1W - 2L
1,478 SR
Queue Stats
419W - 378L
1,531 Elo+
Solo
Sol
Sol
StayHomeDadzTTV
Sol
Level 128
God Stats
5W - 2L
1,714 SR
Queue Stats
177W - 174L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 1 / 12
7,636
955
8,046
4,573
1,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 2 / 6
9,424
1,178
4,659
8,504
9,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
14
4 / 1 / 9
8,324
1,041
6,540
7,076
2,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
SHORTI-ROQ
Cthulhu
13
0 / 2 / 15
7,359
920
5,612
10,012
9,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
nightki11er15
Cerberus
12
2 / 3 / 8
7,567
946
4,240
8,679
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fokada
Sobek
7
0 / 0 / 1
5,422
678
626
3,092
2,203
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
13
0 / 4 / 4
6,645
831
5,310
8,053
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ne Zha
Morpheel
Ne Zha
13
3 / 4 / 3
7,039
880
11,352
7,524
3,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
SovreignSun
Ao Kuang
13
4 / 4 / 0
7,394
924
2,828
6,892
2,851
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 3
6,811
851
5,334
7,392
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
16
Kills
8
9
Deaths
16
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
12
7
L
Sobek
Fokada
Sobek
0
0
1
0.5
W
9
2
6
6
L
Charybdis
0
4
4
0.5
W
Bastet
4
1
9
8.5
L
Ne Zha
Morpheel
Ne Zha
3
4
3
1.13
W
Cthulhu
SHORTI-ROQ
Cthulhu
0
2
15
3.75
L
Ao Kuang
SovreignSun
Ao Kuang
4
4
0
1
L
1
4
3
0.63
W
Cerberus
nightki11er15
Cerberus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
25,450
38,844
Taken
32,953
28,032
Mitigated
14,676
13,839
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,046
1,785
0
901
4,573
1,664
889
888
3,685
22,245
0
L
Sobek
Fokada
Sobek
626
32
363
1,388
3,092
2,203
0
1,349
1,743
1,800
0
W
4,659
658
441
1,772
8,504
9,563
282
2,087
6,417
86
4,795
L
Charybdis
5,310
3,350
0
931
8,053
3,295
402
3,068
4,985
0
16,029
W
Bastet
6,540
1,548
1,912
3,071
7,076
2,852
849
1,417
5,659
0
12,996
L
Ne Zha
Morpheel
Ne Zha
11,352
1,192
231
478
7,524
3,501
0
4,714
2,810
0
22,966
W
Cthulhu
SHORTI-ROQ
Cthulhu
5,612
221
1,654
1,121
10,012
9,644
726
2,081
7,931
10,728
1,060
L
Ao Kuang
SovreignSun
Ao Kuang
2,828
634
237
1,068
6,892
2,851
340
2,926
3,966
6,006
0
L
5,334
740
318
1,725
7,392
2,826
0
4,867
2,525
13,063
0
W
Cerberus
nightki11er15
Cerberus
4,240
123
299
2,668
8,679
4,309
1,091
2,315
6,364
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
33,311
97
Minions Killed
82
0
Camps Cleared
0
809,985
Distance Traveled
630,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,636
955
29
4
0
167,724
0
L
Sobek
5,422
678
2
0
0
47,853
0
W
Tyr
9,424
1,178
1
0
0
163,171
0
L
Charybdis
6,645
831
30
4
0
117,490
0
W
Bastet
8,324
1,041
19
2
0
185,385
0
L
Ne Zha
7,039
880
16
2
0
151,470
0
W
Cthulhu
7,359
920
15
2
0
167,058
0
L
Ao Kuang
7,394
924
6
1
0
139,325
0
L
Sol
6,811
851
28
4
0
174,628
0
W
Cerberus
7,567
946
33
4
0
126,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role