Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
HewGWreckshun
Cliodhna
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,567 Elo+
Party 3
Jormungandr
Jormungandr
Tilah
Jormungandr
Level 148
God Stats
3W - 1L
1,919 SR
Queue Stats
611W - 629L
1,536 Elo+
Solo
Achilles
Achilles
samslit
Achilles
Level 158
God Stats
2W - 1L
1,876 SR
Queue Stats
38W - 31L
1,540 Elo+
Party 3
Nox
Nox
x Vylet
Nox
Level 158
God Stats
0W - 6L
1,030 SR
Queue Stats
78W - 73L
1,510 Elo+
Party 3
Team Averages
Level 159
1,565 SR
1,531 Elo+

VS

Team Averages
Level 130
1,484 SR
1,592 Elo+
Achilles
Achilles
Canis13Dirus
Achilles
Level 163
God Stats
4W - 6L
1,231 SR
Queue Stats
142W - 155L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
Drkgamer666
Nu Wa
Level 121
God Stats
5W - 0L
1,969 SR
Queue Stats
370W - 73L
1,819 Elo+
Party 1
Medusa
Medusa
LinkzChaos
Medusa
Level 109
God Stats
6W - 1L
1,946 SR
Queue Stats
295W - 68L
1,803 Elo+
Party 1
Nemesis
Nemesis
TheJungleDiener
Nemesis
Level 153
God Stats
1W - 2L
1,154 SR
Queue Stats
352W - 340L
1,486 Elo+
Solo
Cthulhu
Cthulhu
xxExOtIk_PaNdAxx
Cthulhu
Level 103
God Stats
1W - 2L
1,120 SR
Queue Stats
90W - 130L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 3 / 5
8,054
805
7,505
8,620
3,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
HewGWreckshun
Cliodhna
11
0 / 6 / 6
6,703
670
4,921
9,766
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Tilah
Jormungandr
13
1 / 3 / 9
7,152
715
7,693
11,491
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
samslit
Achilles
12
2 / 3 / 4
7,325
733
5,098
10,468
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
14
2 / 3 / 7
7,743
774
6,477
7,825
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Canis13Dirus
Achilles
15
7 / 3 / 6
9,406
941
8,049
13,176
13,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 15
9,529
953
13,953
9,584
3,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
LinkzChaos
Medusa
15
6 / 2 / 4
9,434
943
10,285
8,279
3,663
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 14
8,474
847
8,733
8,302
5,866
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 5
7,161
716
2,648
7,254
5,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
9
Kills
17
18
Deaths
10
31
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
3
5
2.17
W
Achilles
Canis13Dirus
Achilles
7
3
6
3.33
W
3
1
15
10.5
L
Cliodhna
HewGWreckshun
Cliodhna
0
6
6
0.5
W
Medusa
LinkzChaos
Medusa
6
2
4
4
W
1
1
14
8
L
Jormungandr
Tilah
Jormungandr
1
3
9
1.83
L
Achilles
samslit
Achilles
2
3
4
1.33
L
Nox
2
3
7
1.83
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
43,668
48,170
Taken
46,595
33,239
Mitigated
32,783
12,956
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,505
3,833
1,513
1,750
8,620
3,711
493
3,833
4,707
0
25,397
W
Achilles
Canis13Dirus
Achilles
8,049
1,133
1,001
3,057
13,176
13,445
322
3,323
8,737
0
17,283
W
13,953
3,065
1,279
1,898
9,584
3,954
3,591
2,858
6,434
33,399
0
L
Cliodhna
HewGWreckshun
Cliodhna
4,921
194
853
455
9,766
3,395
0
3,399
6,184
0
8,781
W
Medusa
LinkzChaos
Medusa
10,285
2,976
2,018
1,953
8,279
3,663
2,275
3,160
4,686
0
23,825
W
8,733
1,213
554
2,714
8,302
5,866
1,360
1,859
6,258
0
15,050
L
Jormungandr
Tilah
Jormungandr
7,693
913
1,775
2,720
11,491
11,618
0
3,586
7,440
15,361
414
L
Achilles
samslit
Achilles
5,098
548
887
1,913
10,468
11,011
0
3,265
7,041
0
8,419
L
Nox
6,477
396
0
1,090
7,825
3,504
0
2,518
5,187
21,590
0
W
2,648
110
320
438
7,254
5,855
136
1,123
5,913
6,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
44,004
113
Minions Killed
109
0
Camps Cleared
0
885,214
Distance Traveled
1,003,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,054
805
42
4
0
162,148
1
W
Achilles
9,406
941
12
1
0
213,103
0
W
Nu Wa
9,529
953
39
4
0
208,570
0
L
Cliodhna
6,703
670
5
1
0
182,938
0
W
Medusa
9,434
943
24
2
0
216,854
0
W
Nemesis
8,474
847
18
2
0
219,893
0
L
Jormungandr
7,152
715
15
2
0
186,614
0
L
Achilles
7,325
733
6
1
0
179,346
0
L
Nox
7,743
774
45
5
0
174,168
0
W
Cthulhu
7,161
716
16
2
0
145,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role