Player Matchup

Nike
Nike
Ace N insaneQc
Nike
Level 247
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 93L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Captn Puso
Baron Samedi
Level 87
God Stats
2W - 2L
1,662 SR
Queue Stats
118W - 118L
1,529 Elo+
Party 1
Fenrir
Fenrir
GooRRa
Fenrir
Level 79
God Stats
5W - 4L
1,569 SR
Queue Stats
95W - 91L
1,486 Elo+
Party 2
Izanami
Izanami
SpawnStriker
Izanami
Level 132
God Stats
4W - 3L
1,558 SR
Queue Stats
204W - 195L
1,485 Elo+
Party 1
Ymir
Ymir
Streng0290
Ymir
Level 48
God Stats
1W - 4L
1,162 SR
Queue Stats
230W - 256L
1,369 Elo+
Party 2
Team Averages
Level 119
1,490 SR
1,478 Elo+

VS

Team Averages
Level 109
1,507 SR
1,458 Elo+
Anubis
Anubis
BulkySmurf
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,467 Elo+
Solo
Persephone
Persephone
LowKeyChonnie
Persephone
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,350 Elo+
Solo
Odin
Odin
SVG Elysium
Odin
Level 126
God Stats
3W - 8L
1,389 SR
Queue Stats
305W - 327L
1,529 Elo+
Solo
Artio
Artio
SirShandy
Artio
Level 126
God Stats
3W - 5L
1,432 SR
Queue Stats
225W - 258L
1,472 Elo+
Solo
Sol
Sol
SmashingJoker26
Sol
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 41L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 20
12,001
923
18,530
20,683
17,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Captn Puso
Baron Samedi
19
13 / 5 / 10
12,324
948
17,527
11,727
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GooRRa
Fenrir
17
2 / 5 / 19
11,127
856
11,556
16,291
19,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SpawnStriker
Izanami
18
5 / 5 / 13
10,947
842
14,704
14,787
7,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 5 / 13
10,192
784
9,905
16,732
16,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BulkySmurf
Anubis
18
5 / 6 / 11
10,762
828
17,141
15,259
9,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
LowKeyChonnie
Persephone
14
4 / 6 / 9
9,221
709
3,765
7,265
2,641
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 16
10,348
796
12,728
22,858
22,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
SirShandy
Artio
16
2 / 7 / 13
9,172
706
8,695
22,469
28,125
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 8 / 12
11,423
879
15,008
17,931
7,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
85
31
Kills
24
24
Deaths
32
75
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
4
20
4.25
L
Anubis
BulkySmurf
Anubis
5
6
11
1.75
W
Baron Samedi
Captn Puso
Baron Samedi
13
5
10
3.6
W
Fenrir
GooRRa
Fenrir
2
5
19
2.3
L
Persephone
LowKeyChonnie
Persephone
4
6
9
1.42
L
3
5
16
2.2
L
Artio
SirShandy
Artio
2
7
13
1.21
L
10
8
12
2
W
Izanami
SpawnStriker
Izanami
5
5
13
2.3
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,222
Damage
57,337
80,220
Taken
85,782
67,724
Mitigated
70,295
24,535
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,530
1,695
1,834
5,321
20,683
17,884
440
9,408
11,275
0
34,512
L
Anubis
BulkySmurf
Anubis
17,141
1,092
79
3,486
15,259
9,068
527
3,887
11,372
34,474
0
W
Baron Samedi
Captn Puso
Baron Samedi
17,527
1,058
4,924
2,829
11,727
6,496
1,165
6,309
5,418
28,140
0
W
Fenrir
GooRRa
Fenrir
11,556
2,735
1,272
2,279
16,291
19,040
952
10,331
5,960
0
18,683
L
Persephone
LowKeyChonnie
Persephone
3,765
636
0
115
7,265
2,641
421
3,085
4,116
7,215
0
L
12,728
1,783
635
5,641
22,858
22,756
281
8,978
13,880
2,449
16,562
L
Artio
SirShandy
Artio
8,695
841
3,461
4,353
22,469
28,125
140
6,499
15,970
15,605
1,062
L
15,008
4,353
604
3,974
17,931
7,705
2,265
4,925
13,006
35,691
0
W
Izanami
SpawnStriker
Izanami
14,704
9,053
1,095
3,984
14,787
7,728
4,587
10,237
4,550
0
28,821
W
9,905
1,024
285
712
16,732
16,576
843
8,735
7,997
22,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
50,926
136
Minions Killed
114
0
Camps Cleared
0
1,128,172
Distance Traveled
916,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,001
923
33
3
0
247,430
0
L
Anubis
10,762
828
39
3
0
168,661
0
W
Baron Samedi
12,324
948
29
2
0
217,149
0
W
Fenrir
11,127
856
14
1
0
245,246
0
L
Persephone
9,221
709
10
1
0
126,190
0
L
Odin
10,348
796
9
1
0
210,778
0
L
Artio
9,172
706
11
1
0
216,155
0
L
Sol
11,423
879
45
3
0
194,361
0
W
Izanami
10,947
842
40
3
0
208,844
0
W
Ymir
10,192
784
20
2
0
209,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role