Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
chiefloud ghost
Cthulhu
Level 27
God Stats
35W - 53L
1,391 SR
Queue Stats
88W - 130L
1,256 Elo+
Party 1
Osiris
Osiris
toxic mactivity
Osiris
Level 88
God Stats
22W - 18L
1,506 SR
Queue Stats
364W - 441L
1,265 Elo+
Party 1
Team Averages
Level 85
1,466 SR
1,340 Elo+

VS

Team Averages
Level 41
1,364 SR
1,346 Elo+
Jormungandr
Jormungandr
DaresBears1273
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
SnaggyCheekz
Odin
Level 32
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 7L
1,150 Elo+
Party 2
Kukulkan
Kukulkan
selavie69
Kukulkan
Level 86
God Stats
0W - 3L
1,090 SR
Queue Stats
10W - 15L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 1 / 9
11,498
821
13,300
9,211
4,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 17
10,802
772
9,308
11,773
7,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
11 / 1 / 9
12,247
875
13,317
10,609
6,826
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaresBears1273
Jormungandr
11
0 / 9 / 1
8,665
619
5,712
15,214
12,418
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 1
8,629
616
3,535
14,404
9,935
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
selavie69
Kukulkan
12
1 / 7 / 0
9,219
659
14,165
11,596
2,569
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
22
Kills
1
2
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
9
13.5
L
Jormungandr
DaresBears1273
Jormungandr
0
9
1
0.06
L
0
6
1
0.08
W
2
0
17
10.5
L
Kukulkan
selavie69
Kukulkan
1
7
0
0.14
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
23,412
31,593
Taken
41,214
19,177
Mitigated
24,922
7,004
Healing
1,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,300
101
0
4,750
9,211
4,929
100
5,217
3,994
58,093
0
L
Jormungandr
DaresBears1273
Jormungandr
5,712
1,749
160
424
15,214
12,418
0
9,317
5,897
26,630
0
L
3,535
857
219
357
14,404
9,935
0
7,057
7,347
0
16,566
W
9,308
319
1,045
1,209
11,773
7,422
634
9,236
2,537
29,059
0
L
Kukulkan
selavie69
Kukulkan
14,165
1,008
27
595
11,596
2,569
0
6,707
4,889
50,800
0
W
13,317
4,466
0
0
10,609
6,826
1,545
5,987
4,622
0
39,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
26,513
138
Minions Killed
113
0
Camps Cleared
0
813,157
Distance Traveled
663,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,498
821
65
5
0
250,400
0
L
Jormungandr
8,665
619
21
2
0
215,305
0
L
Odin
8,629
616
28
2
0
233,582
0
W
Cthulhu
10,802
772
29
2
0
274,006
0
L
Kukulkan
9,219
659
64
5
0
214,549
0
W
Osiris
12,247
875
44
3
0
288,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role