Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarkHitman
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,261 Elo+
Solo
Atlas
Atlas
Opex4099
Atlas
Level 89
God Stats
3W - 3L
1,420 SR
Queue Stats
209W - 234L
1,480 Elo+
Solo
Kukulkan
Kukulkan
dedeyo
Kukulkan
Level 134
God Stats
5W - 4L
1,564 SR
Queue Stats
266W - 248L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
killLogic
Sun Wukong
Level 147
God Stats
2W - 5L
1,267 SR
Queue Stats
245W - 234L
1,493 Elo+
Solo
Team Averages
Level 121
1,450 SR
1,450 Elo+

VS

Team Averages
Level 101
1,555 SR
1,497 Elo+
Sol
Sol
Animalistico
Sol
Level 64
God Stats
0W - 1L
1,336 SR
Queue Stats
32W - 42L
1,493 Elo+
Solo
Chaac
Chaac
ArioxSet
Chaac
Level 137
God Stats
11W - 6L
1,752 SR
Queue Stats
364W - 335L
1,540 Elo+
Solo
Jing Wei
Jing Wei
Merlin808
Jing Wei
Level 107
God Stats
2W - 2L
1,652 SR
Queue Stats
213W - 213L
1,450 Elo+
Solo
Nemesis
Nemesis
Nilsan
Nemesis
Level 143
God Stats
2W - 3L
1,591 SR
Queue Stats
122W - 105L
1,522 Elo+
Solo
Cliodhna
Cliodhna
TakiTako
Cliodhna
Level 53
God Stats
6W - 8L
1,442 SR
Queue Stats
254W - 286L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
2 / 2 / 17
10,610
758
13,257
14,983
18,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
14
1 / 6 / 7
9,107
651
8,478
12,349
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Opex4099
Atlas
17
3 / 3 / 11
10,146
725
12,878
15,320
14,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
dedeyo
Kukulkan
19
8 / 2 / 8
11,624
830
18,567
10,702
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
killLogic
Sun Wukong
20
9 / 2 / 10
12,029
859
21,078
19,553
24,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
9,376
670
14,161
16,403
7,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
ArioxSet
Chaac
16
5 / 7 / 7
9,864
705
17,595
20,503
27,087
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Merlin808
Jing Wei
15
1 / 4 / 6
8,724
623
8,049
12,080
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Nilsan
Nemesis
17
3 / 4 / 8
9,632
688
10,434
14,619
12,044
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
TakiTako
Cliodhna
16
5 / 4 / 7
9,996
714
13,769
16,145
9,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
23
Kills
15
15
Deaths
23
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
2
17
5.25
L
1
4
7
1.13
L
Chaac
ArioxSet
Chaac
5
7
7
1.21
W
Skadi
1
6
7
0.75
L
Jing Wei
Merlin808
Jing Wei
1
4
6
1
L
Nemesis
Nilsan
Nemesis
3
4
8
1.75
W
Atlas
Opex4099
Atlas
3
3
11
2.83
L
Cliodhna
TakiTako
Cliodhna
5
4
7
2.13
W
Kukulkan
dedeyo
Kukulkan
8
2
8
6
W
Sun Wukong
killLogic
Sun Wukong
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,258
Damage
64,008
72,907
Taken
79,750
67,521
Mitigated
62,515
20,996
Healing
28,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,257
1,758
1,212
2,657
14,983
18,458
291
3,629
11,354
1,275
20,032
L
14,161
3,716
747
7,601
16,403
7,868
0
5,604
10,527
30,283
0
L
Chaac
ArioxSet
Chaac
17,595
944
763
3,441
20,503
27,087
0
9,147
10,888
0
25,323
W
Skadi
8,478
2,888
604
371
12,349
4,819
1,505
912
11,437
0
13,711
L
Jing Wei
Merlin808
Jing Wei
8,049
6,449
1,786
3,190
12,080
5,678
0
4,325
7,448
0
24,297
L
Nemesis
Nilsan
Nemesis
10,434
2,604
0
3,221
14,619
12,044
0
5,687
8,837
0
19,804
W
Atlas
Opex4099
Atlas
12,878
4,051
787
389
15,320
14,510
1,175
3,837
11,483
21,951
667
L
Cliodhna
TakiTako
Cliodhna
13,769
798
2,284
5,812
16,145
9,838
0
6,905
9,089
0
27,534
W
Kukulkan
dedeyo
Kukulkan
18,567
557
2,076
3,720
10,702
5,398
597
892
9,810
46,094
0
W
Sun Wukong
killLogic
Sun Wukong
21,078
2,551
3,852
5,328
19,553
24,336
214
4,891
14,662
0
36,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,516
Gold Earned
47,592
151
Minions Killed
143
0
Camps Cleared
0
1,329,611
Distance Traveled
1,303,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,610
758
20
1
0
306,377
0
L
Sol
9,376
670
46
3
0
245,498
0
L
Chaac
9,864
705
16
1
0
277,780
0
W
Skadi
9,107
651
13
1
0
242,991
0
L
Jing Wei
8,724
623
40
3
0
219,377
0
L
Nemesis
9,632
688
23
2
0
286,612
0
W
Atlas
10,146
725
17
1
0
242,269
0
L
Cliodhna
9,996
714
18
1
0
274,387
0
W
Kukulkan
11,624
830
68
5
0
264,002
0
W
Sun Wukong
12,029
859
33
2
0
273,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role