Player Matchup

Charybdis
Charybdis
Asster_98
Charybdis
Level 128
God Stats
8W - 3L
1,643 SR
Queue Stats
124W - 119L
1,486 Elo+
Party 2
Maui
Maui
Foxeraire
Maui
Level 97
God Stats
1W - 0L
1,674 SR
Queue Stats
124W - 105L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Just-2-J-Peezy
Zhong Kui
Level 147
God Stats
1W - 0L
1,884 SR
Queue Stats
70W - 77L
1,445 Elo+
Party 2
Agni
Agni
RaptorTurds
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 99L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
julioamm21
Heimdallr
Level 105
God Stats
4W - 5L
1,415 SR
Queue Stats
437W - 428L
1,481 Elo+
Solo
Team Averages
Level 121
1,623 SR
1,479 Elo+

VS

Team Averages
Level 107
1,485 SR
1,414 Elo+
Geb
Geb
AstronomerO8
Geb
Level 142
God Stats
0W - 2L
1,348 SR
Queue Stats
53W - 76L
1,415 Elo+
Party 1
King Arthur
King Arthur
ClassifiedFOXES
King Arthur
Level 109
God Stats
3W - 4L
1,371 SR
Queue Stats
150W - 124L
1,424 Elo+
Party 3
Ao Kuang
Ao Kuang
Classified_Apple
Ao Kuang
Level 67
God Stats
2W - 2L
1,735 SR
Queue Stats
71W - 92L
1,367 Elo+
Party 3
Thanatos
Thanatos
Finnja
Thanatos
Level 129
God Stats
1W - 3L
1,470 SR
Queue Stats
92W - 82L
1,448 Elo+
Solo
Skadi
Skadi
LilRed3000
Skadi
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 77L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asster_98
Charybdis
20
15 / 1 / 7
11,943
919
16,070
9,827
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
17
2 / 2 / 20
10,711
824
7,711
14,612
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Just-2-J-Peezy
Zhong Kui
16
0 / 2 / 20
9,682
745
14,434
14,402
16,390
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 9
9,990
768
9,353
8,644
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
julioamm21
Heimdallr
17
5 / 3 / 14
10,599
815
15,056
11,585
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,268
636
6,974
13,327
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ClassifiedFOXES
King Arthur
15
1 / 5 / 4
8,805
677
9,597
17,851
18,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 5 / 4
10,014
770
7,138
13,583
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Finnja
Thanatos
16
6 / 6 / 3
9,834
756
12,033
15,799
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
17
0 / 3 / 7
9,205
708
9,457
9,998
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
24
Kills
13
13
Deaths
25
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Asster_98
Charybdis
15
1
7
18.5
L
1
6
4
0.5
L
King Arthur
ClassifiedFOXES
King Arthur
1
5
4
0.6
L
5
5
4
1.4
L
Thanatos
Finnja
Thanatos
6
6
3
1.25
W
Maui
2
2
20
6
W
Zhong Kui
Just-2-J-Peezy
Zhong Kui
0
2
20
5
L
Skadi
0
3
7
1.17
W
2
5
9
1.3
W
Heimdallr
julioamm21
Heimdallr
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,624
Damage
45,199
59,070
Taken
70,558
46,906
Mitigated
48,737
21,809
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Asster_98
Charybdis
16,070
10,823
1,362
3,403
9,827
5,780
4,934
2,995
6,698
0
34,562
L
6,974
305
801
1,009
13,327
8,305
0
6,228
7,099
20,118
246
L
King Arthur
ClassifiedFOXES
King Arthur
9,597
316
1,331
1,293
17,851
18,409
102
8,119
9,732
0
19,933
L
7,138
3,169
1,741
3,902
13,583
9,008
203
5,281
8,297
9,989
0
L
Thanatos
Finnja
Thanatos
12,033
473
537
7,850
15,799
8,203
0
6,103
9,696
0
17,064
W
Maui
7,711
1,015
1,330
4,009
14,612
15,295
495
3,129
11,342
11,946
0
W
Zhong Kui
Just-2-J-Peezy
Zhong Kui
14,434
880
1,418
3,819
14,402
16,390
534
2,763
11,509
25,753
2,195
L
Skadi
9,457
1,941
327
285
9,998
4,812
1,613
3,572
6,426
0
31,682
W
9,353
1,074
695
365
8,644
3,380
820
2,828
5,676
24,949
0
W
Heimdallr
julioamm21
Heimdallr
15,056
7,294
2,426
2,982
11,585
6,061
1,219
1,775
9,765
0
36,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,925
Gold Earned
46,126
151
Minions Killed
107
0
Camps Cleared
0
1,110,256
Distance Traveled
1,201,586
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,943
919
47
4
0
219,418
0
L
Geb
8,268
636
6
0
0
207,348
0
L
King Arthur
8,805
677
25
2
0
248,803
0
L
Ao Kuang
10,014
770
14
1
0
243,725
1
L
Thanatos
9,834
756
12
1
0
281,733
0
W
Maui
10,711
824
8
1
0
232,499
0
W
Zhong Kui
9,682
745
19
1
0
209,166
0
L
Skadi
9,205
708
50
4
0
219,977
0
W
Agni
9,990
768
33
3
0
241,102
0
W
Heimdallr
10,599
815
44
3
0
208,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role