Player Matchup

Sylvanus
Sylvanus
HaiderGonnaHate
Sylvanus
Level 132
God Stats
1W - 1L
1,351 SR
Queue Stats
251W - 284L
1,438 Elo+
Solo
Scylla
Scylla
Nilsan
Scylla
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 105L
1,512 Elo+
Solo
Xing Tian
Xing Tian
S3rusia
Xing Tian
Level 158
God Stats
2W - 2L
1,523 SR
Queue Stats
206W - 222L
1,484 Elo+
Solo
Nemesis
Nemesis
fruitypupu
Nemesis
Level 36
God Stats
2W - 0L
1,762 SR
Queue Stats
214W - 190L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
killLogic
Gilgamesh
Level 147
God Stats
8W - 2L
1,587 SR
Queue Stats
245W - 234L
1,482 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,482 Elo+

VS

Team Averages
Level 115
1,583 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
DarkHitman
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,303 Elo+
Solo
Fenrir
Fenrir
Merlin808
Fenrir
Level 107
God Stats
2W - 3L
1,528 SR
Queue Stats
213W - 213L
1,461 Elo+
Solo
Thoth
Thoth
Nagul
Thoth
Level 159
God Stats
8W - 3L
1,848 SR
Queue Stats
321W - 333L
1,553 Elo+
Solo
Mulan
Mulan
TakiTako
Mulan
Level 53
God Stats
2W - 5L
1,338 SR
Queue Stats
254W - 286L
1,490 Elo+
Solo
Chang'e
Chang'e
knottie
Chang'e
Level 165
God Stats
7W - 5L
1,699 SR
Queue Stats
610W - 672L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
5 / 1 / 9
9,973
907
6,217
12,602
13,458
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Nilsan
Scylla
16
0 / 1 / 12
8,941
813
20,128
9,810
5,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
S3rusia
Xing Tian
15
1 / 2 / 13
9,156
832
11,904
18,660
20,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
fruitypupu
Nemesis
16
5 / 2 / 8
9,274
843
8,194
13,425
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
killLogic
Gilgamesh
16
6 / 3 / 10
9,572
870
16,625
18,312
20,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkHitman
Cu Chulainn
13
1 / 3 / 7
7,578
689
10,469
18,927
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Merlin808
Fenrir
14
3 / 3 / 6
7,626
693
6,568
10,068
6,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Nagul
Thoth
14
2 / 3 / 6
7,755
705
12,702
7,988
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
TakiTako
Mulan
13
2 / 4 / 4
8,136
740
11,286
22,328
11,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
knottie
Chang'e
14
1 / 4 / 7
7,936
721
14,267
14,704
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
17
Kills
9
9
Deaths
17
52
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DarkHitman
Cu Chulainn
1
3
7
1.5
W
Sylvanus
5
1
9
9.5
L
Fenrir
Merlin808
Fenrir
3
3
6
2
L
Thoth
Nagul
Thoth
2
3
6
1.67
W
Scylla
Nilsan
Scylla
0
1
12
6
W
Xing Tian
S3rusia
Xing Tian
1
2
13
3.75
L
Mulan
TakiTako
Mulan
2
4
4
1
W
Nemesis
fruitypupu
Nemesis
5
2
8
4.5
W
Gilgamesh
killLogic
Gilgamesh
6
3
10
3.67
L
Chang'e
knottie
Chang'e
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,068
Damage
55,292
72,809
Taken
74,015
70,142
Mitigated
38,458
27,521
Healing
31,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DarkHitman
Cu Chulainn
10,469
2,111
426
5,873
18,927
11,924
39
10,758
7,570
0
15,629
W
Sylvanus
6,217
1,348
8,077
4,794
12,602
13,458
1,172
5,402
7,064
15,492
0
L
Fenrir
Merlin808
Fenrir
6,568
1,112
1,914
2,373
10,068
6,362
27
4,574
5,262
0
9,429
L
Thoth
Nagul
Thoth
12,702
361
356
886
7,988
3,230
231
4,169
3,575
26,794
0
W
Scylla
Nilsan
Scylla
20,128
2,569
310
563
9,810
5,119
2,443
4,911
4,815
40,829
0
W
Xing Tian
S3rusia
Xing Tian
11,904
963
1,755
1,780
18,660
20,454
810
6,338
11,867
22,684
0
L
Mulan
TakiTako
Mulan
11,286
911
293
6,740
22,328
11,192
0
10,917
10,677
0
17,765
W
Nemesis
fruitypupu
Nemesis
8,194
1,407
1,947
4,362
13,425
10,989
920
3,437
9,905
0
13,377
W
Gilgamesh
killLogic
Gilgamesh
16,625
3,763
1,336
2,597
18,312
20,122
1,778
6,881
11,074
0
30,889
L
Chang'e
knottie
Chang'e
14,267
299
7,476
5,418
14,704
5,750
144
7,831
6,253
29,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
39,031
116
Minions Killed
119
0
Camps Cleared
0
1,053,064
Distance Traveled
982,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,578
689
20
2
0
204,458
0
W
Sylvanus
9,973
907
22
2
0
184,534
0
L
Fenrir
7,626
693
6
1
0
192,542
0
L
Thoth
7,755
705
31
3
0
202,611
0
W
Scylla
8,941
813
51
5
0
207,123
0
W
Xing Tian
9,156
832
13
1
0
201,078
0
L
Mulan
8,136
740
20
2
0
197,107
0
W
Nemesis
9,274
843
9
1
0
249,573
0
W
Gilgamesh
9,572
870
21
2
0
210,756
0
L
Chang'e
7,936
721
42
4
0
186,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role