Player Matchup

Chernobog
Chernobog
CloutRangerRusty
Chernobog
Level 85
God Stats
5W - 3L
1,689 SR
Queue Stats
10W - 9L
1,466 Elo+
Party 2
Poseidon
Poseidon
EMandarins
Poseidon
Level 5
God Stats
2W - 2L
1,727 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 2
Cerberus
Cerberus
KatsuKaptured
Cerberus
Level 15
God Stats
1W - 1L
1,828 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 2
Thor
Thor
Real_JokerTTV
Thor
Level 37
God Stats
2W - 2L
1,521 SR
Queue Stats
3W - 11L
1,270 Elo+
Solo
Odin
Odin
TheCloutSlayer
Odin
Level 143
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 20L
1,444 Elo+
Party 2
Team Averages
Level 57
1,696 SR
1,423 Elo+

VS

Team Averages
Level 80
1,530 SR
1,422 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ButchersHook_Sk
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 71L
1,593 Elo+
Party 1
Anhur
Anhur
HEMIWV
Anhur
Level 155
God Stats
4W - 4L
1,549 SR
Queue Stats
51W - 58L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
ItzStorma
Zhong Kui
Level 92
God Stats
2W - 0L
1,443 SR
Queue Stats
99W - 107L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToastedTater
Tsukuyomi
Level 98
God Stats
1W - 0L
1,659 SR
Queue Stats
8W - 14L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
0 / 4 / 4
7,629
763
8,242
10,202
4,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
EMandarins
Poseidon
14
3 / 5 / 1
8,048
805
4,569
8,728
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KatsuKaptured
Cerberus
14
2 / 3 / 5
8,323
832
4,810
13,569
11,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 4 / 2
7,307
731
2,284
9,063
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 4
8,479
848
6,484
8,109
7,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 3 / 8
7,569
757
6,348
10,037
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 1 / 9
8,234
823
4,940
6,857
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
HEMIWV
Anhur
16
4 / 0 / 8
8,688
869
9,971
6,653
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ItzStorma
Zhong Kui
15
4 / 0 / 7
8,309
831
12,921
7,545
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ToastedTater
Tsukuyomi
15
7 / 3 / 5
8,940
894
8,891
8,304
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
7
Kills
17
17
Deaths
7
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
8
1.67
W
1
1
9
5.5
L
Chernobog
0
4
4
0.5
L
Poseidon
EMandarins
Poseidon
3
5
1
0.7
W
Anhur
HEMIWV
Anhur
4
0
8
8
W
Zhong Kui
ItzStorma
Zhong Kui
4
0
7
7.5
L
Cerberus
KatsuKaptured
Cerberus
2
3
5
1.5
L
0
4
2
0.25
L
2
1
4
4
W
Tsukuyomi
ToastedTater
Tsukuyomi
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
43,071
49,671
Taken
39,396
29,756
Mitigated
29,900
5,866
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,348
730
0
965
10,037
8,912
7
1,389
8,541
0
18,725
W
4,940
292
0
679
6,857
7,297
0
1,953
4,790
7,782
0
L
Chernobog
8,242
5,641
0
539
10,202
4,157
385
4,064
6,102
0
26,205
L
Poseidon
EMandarins
Poseidon
4,569
631
0
250
8,728
3,230
0
3,880
4,718
14,824
0
W
Anhur
HEMIWV
Anhur
9,971
6,540
0
3,177
6,653
3,126
1,377
2,133
4,474
0
33,918
W
Zhong Kui
ItzStorma
Zhong Kui
12,921
1,120
0
3,262
7,545
6,736
132
1,507
5,852
31,803
0
L
Cerberus
KatsuKaptured
Cerberus
4,810
340
1,066
2,379
13,569
11,186
0
4,631
8,578
9,170
0
L
2,284
63
0
100
9,063
3,230
755
3,765
5,260
0
13,642
L
6,484
939
0
1,532
8,109
7,953
0
1,521
6,456
0
21,327
W
Tsukuyomi
ToastedTater
Tsukuyomi
8,891
1,048
0
1,577
8,304
3,829
73
1,834
6,360
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,786
Gold Earned
41,740
148
Minions Killed
188
0
Camps Cleared
0
949,094
Distance Traveled
996,580
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,569
757
30
3
0
207,499
0
W
Ares
8,234
823
6
1
0
202,510
0
L
Chernobog
7,629
763
42
4
0
196,234
0
L
Poseidon
8,048
805
36
4
0
183,190
0
W
Anhur
8,688
869
63
6
0
174,172
1
W
Zhong Kui
8,309
831
46
5
0
209,972
0
L
Cerberus
8,323
832
14
1
0
178,593
0
L
Thor
7,307
731
29
3
0
169,184
0
L
Odin
8,479
848
27
3
0
221,893
0
W
Tsukuyomi
8,940
894
43
4
0
202,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role