Player Matchup

Ganesha
Ganesha
Battousai-507
Ganesha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 122L
1,399 Elo+
Party 2
Cupid
Cupid
Rambohome
Cupid
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
Twisted-Mindd
Jormungandr
Level 141
God Stats
3W - 2L
1,366 SR
Queue Stats
87W - 86L
1,430 Elo+
Party 2
Anubis
Anubis
bentrexwhite17
Anubis
Level 45
God Stats
1W - 1L
1,147 SR
Queue Stats
41W - 54L
1,389 Elo+
Solo
Tiamat
Tiamat
xSC4RCH3STx
Tiamat
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,410 Elo+
Party 2
Team Averages
Level 93
1,403 SR
1,410 Elo+

VS

Team Averages
Level 83
1,541 SR
1,401 Elo+
Hun Batz
Hun Batz
BandzLevan
Hun Batz
Level 127
God Stats
2W - 7L
1,504 SR
Queue Stats
445W - 445L
1,468 Elo+
Solo
Hades
Hades
BicTheFlic
Hades
Level 96
God Stats
15W - 9L
1,567 SR
Queue Stats
557W - 592L
1,474 Elo+
Solo
Freya
Freya
Mediumjay
Freya
Level 68
God Stats
6W - 4L
1,603 SR
Queue Stats
277W - 279L
1,423 Elo+
Solo
Eset
Eset
dosenTitanemich
Eset
Level 86
God Stats
1W - 3L
1,530 SR
Queue Stats
420W - 587L
1,378 Elo+
Party 1
Ravana
Ravana
drawmeaface
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 48L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 4 / 21
11,133
795
9,413
27,117
25,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Rambohome
Cupid
17
4 / 4 / 10
10,404
743
10,949
11,534
4,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Twisted-Mindd
Jormungandr
20
10 / 3 / 15
13,324
952
22,742
25,465
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 11
10,067
719
7,409
12,240
6,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
18
11 / 2 / 8
11,980
856
9,505
10,850
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BandzLevan
Hun Batz
17
11 / 7 / 3
10,225
730
19,455
17,535
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
11
1 / 2 / 4
7,745
553
6,229
6,295
3,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Mediumjay
Freya
15
2 / 5 / 8
8,997
643
16,258
14,705
6,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 6 / 10
9,259
661
10,955
12,282
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ravana
14
1 / 8 / 5
8,255
590
7,941
15,023
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
28
Kills
18
18
Deaths
28
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BandzLevan
Hun Batz
11
7
3
1.79
W
Ganesha
0
4
21
2.63
L
Hades
1
2
4
1.5
L
Freya
Mediumjay
Freya
2
5
8
1.2
W
Cupid
Rambohome
Cupid
4
4
10
2.25
W
Jormungandr
Twisted-Mindd
Jormungandr
10
3
15
5.83
W
3
5
11
1.7
L
3
6
10
1.33
L
Ravana
1
8
5
0.44
W
Tiamat
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,018
Damage
60,838
87,206
Taken
65,840
63,074
Mitigated
33,281
38,112
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BandzLevan
Hun Batz
19,455
1,576
479
1,028
17,535
9,813
0
12,484
5,051
0
25,136
W
Ganesha
9,413
977
1,545
10,019
27,117
25,052
187
12,116
15,001
24,546
0
L
Hades
6,229
105
814
1,800
6,295
3,810
105
3,654
2,641
14,063
0
L
Freya
Mediumjay
Freya
16,258
5,080
499
3,838
14,705
6,674
228
12,201
2,504
27,485
0
W
Cupid
Rambohome
Cupid
10,949
4,925
2,069
3,566
11,534
4,770
495
4,249
7,285
0
19,251
W
Jormungandr
Twisted-Mindd
Jormungandr
22,742
4,830
1,056
9,370
25,465
21,312
1,062
8,837
16,628
47,567
0
W
7,409
209
798
3,692
12,240
6,297
2,419
4,829
7,411
23,920
0
L
10,955
1,197
384
786
12,282
5,662
0
9,131
3,151
19,976
0
L
Ravana
7,941
3,068
1,154
772
15,023
7,322
125
11,599
3,424
0
13,030
W
Tiamat
9,505
1,460
1,087
4,910
10,850
5,643
1,808
3,411
7,439
13,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,908
Gold Earned
44,481
141
Minions Killed
99
0
Camps Cleared
0
1,177,381
Distance Traveled
891,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,225
730
16
1
0
192,426
0
W
Ganesha
11,133
795
0
0
0
247,950
0
L
Hades
7,745
553
19
1
0
112,450
0
L
Freya
8,997
643
31
2
0
184,725
0
W
Cupid
10,404
743
24
2
0
209,461
0
W
Jormungandr
13,324
952
63
5
0
250,728
0
W
Anubis
10,067
719
44
3
0
218,755
0
L
Eset
9,259
661
19
1
0
191,354
0
L
Ravana
8,255
590
14
1
0
210,475
0
W
Tiamat
11,980
856
10
1
0
250,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role