Player Matchup

Eset
Eset
Diamond IV
SeduThor
Eset
Diamond IV
Level 83
God Stats
1W - 0L
1,895 SR
Queue Stats
48W - 7L
1,994 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 83
1,895 SR
1,994 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 149
1,511 SR
1,202 MMR
Nu Wa
Nu Wa
Bronze V
Aquiles95
Nu Wa
Bronze V
Level 149
God Stats
0W - 1L
1,511 SR
Queue Stats
8W - 49L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
8 / 0 / 0
12,814
1,165
14,914
13,730
5,551
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
VulcanSolErlang ShenCliodhnaCamazotz

VS

Bans
ChernobogCernunnosNoxThothHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aquiles95
Nu Wa
13
0 / 8 / 0
9,183
835
5,936
15,649
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aquiles95
Nu Wa
0
8
0
0
W
Eset
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,914
Damage
5,936
13,730
Taken
15,649
5,551
Mitigated
5,851
7,052
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aquiles95
Nu Wa
5,936
2,538
0
1,797
15,649
5,851
0
15,259
390
39,643
0
W
Eset
14,914
2,995
0
7,052
13,730
5,551
1,684
6,327
7,403
90,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,814
Gold Earned
9,183
164
Minions Killed
89
7
Camps Cleared
2
203,329
Distance Traveled
193,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,183
835
89
8
2
193,269
0
W
Eset
12,814
1,165
164
15
7
203,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role