Player Matchup

Gilgamesh
Gilgamesh
AdvEnturEr LUNK
Gilgamesh
Level 69
God Stats
14W - 17L
1,483 SR
Queue Stats
123W - 167L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Bats39
Heimdallr
Level 124
God Stats
0W - 3L
1,388 SR
Queue Stats
152W - 196L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
FourRanger
Cthulhu
Level 149
God Stats
1W - 6L
1,396 SR
Queue Stats
138W - 192L
1,400 Elo+
Party 1
Nemesis
Nemesis
Hermoso_Diablo47
Nemesis
Level 127
God Stats
1W - 1L
1,855 SR
Queue Stats
34W - 42L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Muziki Unakuja
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,290 SR
Queue Stats
23W - 44L
1,364 Elo+
Party 1
Team Averages
Level 120
1,482 SR
1,402 Elo+

VS

Team Averages
Level 120
1,505 SR
1,467 Elo+
Bake Kujira
Bake Kujira
Christh
Bake Kujira
Level 125
God Stats
7W - 3L
1,501 SR
Queue Stats
294W - 312L
1,428 Elo+
Solo
Skadi
Skadi
ChristianL25
Skadi
Level 144
God Stats
2W - 0L
1,702 SR
Queue Stats
41W - 42L
1,458 Elo+
Solo
Achilles
Achilles
Korbuth
Achilles
Level 120
God Stats
2W - 1L
1,296 SR
Queue Stats
424W - 406L
1,413 Elo+
Solo
Janus
Janus
Schweaninator
Janus
Level 128
God Stats
21W - 24L
1,507 SR
Queue Stats
303W - 275L
1,527 Elo+
Solo
Awilix
Awilix
dark-stukov
Awilix
Level 81
God Stats
3W - 2L
1,521 SR
Queue Stats
128W - 84L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdvEnturEr LUNK
Gilgamesh
9
0 / 3 / 0
5,736
441
4,530
11,108
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Bats39
Heimdallr
7
0 / 4 / 0
5,032
387
2,900
8,359
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
FourRanger
Cthulhu
8
0 / 2 / 2
5,878
452
3,429
8,990
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 3 / 1
5,944
457
4,172
10,824
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Muziki Unakuja
Morgan Le Fay
12
3 / 2 / 0
7,291
561
6,159
7,927
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Christh
Bake Kujira
12
3 / 1 / 4
8,215
632
8,368
8,960
8,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 2
8,610
662
7,356
6,360
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Korbuth
Achilles
14
3 / 0 / 0
8,629
664
7,246
8,899
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 5
8,185
630
4,036
6,887
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
13
4 / 1 / 3
7,729
595
6,099
10,125
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdvEnturEr LUNK
Gilgamesh
0
3
0
0
L
Heimdallr
Bats39
Heimdallr
0
4
0
0
W
Bake Kujira
Christh
Bake Kujira
3
1
4
5
W
4
0
2
5
L
Cthulhu
FourRanger
Cthulhu
0
2
2
0.5
L
0
3
1
0.17
W
Achilles
Korbuth
Achilles
3
0
0
3
L
Morgan Le Fay
Muziki Unakuja
Morgan Le Fay
3
2
0
1.5
W
0
1
5
2.5
W
Awilix
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
33,105
47,208
Taken
41,231
24,342
Mitigated
24,402
8,102
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdvEnturEr LUNK
Gilgamesh
4,530
1,422
0
1,114
11,108
8,853
0
0
10,173
0
30,892
L
Heimdallr
Bats39
Heimdallr
2,900
1,024
0
1,366
8,359
3,198
0
1,271
7,088
0
23,062
W
Bake Kujira
Christh
Bake Kujira
8,368
4,689
0
2,890
8,960
8,426
901
3,134
5,797
35,264
0
W
7,356
4,033
0
1,364
6,360
2,331
2,917
841
5,519
0
74,740
L
Cthulhu
FourRanger
Cthulhu
3,429
326
1,125
2,393
8,990
5,702
0
3,755
5,187
18,638
0
L
4,172
1,767
0
313
10,824
3,643
0
4,101
6,553
0
48,592
W
Achilles
Korbuth
Achilles
7,246
1,764
0
3,790
8,899
7,104
0
0
8,899
0
54,723
L
Morgan Le Fay
Muziki Unakuja
Morgan Le Fay
6,159
536
0
1,791
7,927
2,946
0
3,069
4,832
43,314
0
W
4,036
187
0
1,098
6,887
2,477
1,223
2,374
4,215
66,637
0
W
Awilix
6,099
1,730
0
4,562
10,125
4,064
976
2,762
7,213
0
45,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
41,368
285
Minions Killed
456
0
Camps Cleared
0
1,057,414
Distance Traveled
1,408,249
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,736
441
48
4
0
190,299
0
L
Heimdallr
5,032
387
46
4
0
161,581
2
W
Bake Kujira
8,215
632
38
3
0
276,019
0
W
Skadi
8,610
662
131
10
0
309,803
4
L
Cthulhu
5,878
452
25
2
0
211,987
0
L
Nemesis
5,944
457
77
6
0
303,682
0
W
Achilles
8,629
664
86
7
0
226,095
0
L
Morgan Le Fay
7,291
561
89
7
0
189,865
0
W
Janus
8,185
630
141
11
0
267,283
1
W
Awilix
7,729
595
60
5
0
329,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role