Player Matchup

Ne Zha
Ne Zha
Platinum I
BadStifger
Ne Zha
Platinum I
Level 126
God Stats
0W - 3L
1,219 SR
Queue Stats
113W - 92L
1,927 MMR
Solo
Ganesha
Ganesha
Diamond V
DoomedMadrak
Ganesha
Diamond V
Level 149
God Stats
51W - 46L
1,652 SR
Queue Stats
446W - 430L
1,960 MMR
Solo
Anhur
Anhur
Platinum III
MrSexopants
Anhur
Platinum III
Level 165
God Stats
4W - 4L
1,655 SR
Queue Stats
204W - 201L
1,869 MMR
Party 1
Lancelot
Lancelot
Platinum I
Sarrk
Lancelot
Platinum I
Level 140
God Stats
33W - 28L
1,603 SR
Queue Stats
191W - 176L
1,963 MMR
Solo
Agni
Agni
Platinum I
amnewplzhelp
Agni
Platinum I
Level 87
God Stats
8W - 13L
1,512 SR
Queue Stats
75W - 70L
2,019 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,528 SR
1,948 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,619 SR
1,950 MMR
Bacchus
Bacchus
Platinum V
BeTolerant
Bacchus
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,917 MMR
Party 3
Surtr
Surtr
Platinum II
KingRizzo
Surtr
Platinum II
Level 152
God Stats
4W - 0L
1,741 SR
Queue Stats
276W - 264L
1,833 MMR
Party 2
Apollo
Apollo
Platinum II
Rayfamtree2
Apollo
Platinum II
Level 140
God Stats
3W - 4L
1,448 SR
Queue Stats
177W - 169L
1,922 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
cbnudderbutter3k
Kukulkan
Platinum IV
Level 64
God Stats
7W - 1L
1,797 SR
Queue Stats
16W - 4L
2,029 MMR
Party 3
Susano
Susano
Diamond V
Μagic
Susano
Diamond V
Level 128
God Stats
16W - 17L
1,608 SR
Queue Stats
284W - 281L
2,049 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BadStifger
Ne Zha
17
1 / 7 / 1
11,215
590
9,964
24,348
15,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DoomedMadrak
Ganesha
14
0 / 7 / 11
9,614
506
6,930
23,608
24,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 2 / 7
11,939
628
15,333
14,359
5,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Sarrk
Lancelot
14
6 / 7 / 2
9,604
505
12,435
15,711
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 7 / 1
10,628
559
9,561
12,522
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaMaman BrigittePoseidon

VS

Bans
Ao KuangThorHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeTolerant
Bacchus
16
5 / 3 / 13
10,861
572
11,712
17,334
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
KingRizzo
Surtr
17
4 / 2 / 9
10,946
576
13,943
16,625
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
17
4 / 5 / 7
11,293
594
11,438
13,903
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 3 / 8
12,550
661
19,182
12,770
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Μagic
Susano
17
5 / 5 / 8
10,954
577
10,212
20,804
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
17
Kills
29
30
Deaths
18
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BadStifger
Ne Zha
1
7
1
0.21
W
Bacchus
BeTolerant
Bacchus
5
3
13
3.83
L
Ganesha
DoomedMadrak
Ganesha
0
7
11
0.79
W
Surtr
KingRizzo
Surtr
4
2
9
4.25
L
5
2
7
4.25
W
Apollo
4
5
7
1.5
L
Lancelot
Sarrk
Lancelot
6
7
2
1
L
5
7
1
0.79
W
11
3
8
5
W
Susano
Μagic
Susano
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
66,487
90,548
Taken
81,436
57,493
Mitigated
56,445
16,905
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BadStifger
Ne Zha
9,964
1,527
0
4,946
24,348
15,849
0
5,791
17,693
56
91,628
W
Bacchus
BeTolerant
Bacchus
11,712
1,525
0
2,315
17,334
21,274
395
4,004
13,330
28,432
0
L
Ganesha
DoomedMadrak
Ganesha
6,930
528
0
4,288
23,608
24,355
0
11,987
11,420
27,318
0
W
Surtr
KingRizzo
Surtr
13,943
5,124
0
7,155
16,625
16,384
1,301
2,548
14,077
2,064
74,204
L
15,333
9,544
0
5,802
14,359
5,923
767
3,262
11,048
0
100,757
W
Apollo
11,438
4,742
0
4,072
13,903
4,782
1,118
1,379
12,524
0
102,009
L
Lancelot
Sarrk
Lancelot
12,435
2,177
0
656
15,711
6,884
0
4,166
11,448
0
69,958
L
9,561
676
0
1,213
12,522
4,482
612
6,842
5,566
60,235
0
W
19,182
3,265
0
625
12,770
5,835
992
6,004
6,766
120,778
0
W
Susano
Μagic
Susano
10,212
2,471
0
5,043
20,804
8,170
798
4,618
16,186
0
74,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,000
Gold Earned
56,604
539
Minions Killed
551
0
Camps Cleared
0
1,720,119
Distance Traveled
2,002,884
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,215
590
164
9
0
343,483
4
W
Bacchus
10,861
572
47
2
0
406,344
0
L
Ganesha
9,614
506
10
1
0
370,912
6
W
Surtr
10,946
576
105
6
0
400,709
3
L
Anhur
11,939
628
168
9
0
367,796
6
W
Apollo
11,293
594
124
7
0
363,182
2
L
Lancelot
9,604
505
83
4
0
357,650
1
L
Agni
10,628
559
114
6
0
280,278
0
W
Kukulkan
12,550
661
167
9
0
409,933
6
W
Susano
10,954
577
108
6
0
422,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role