Player Matchup

Guan Yu
Guan Yu
Anthonlee711
Guan Yu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 48L
1,498 Elo+
Party 1
Discordia
Discordia
Aqua Seal2958
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,827 Elo+
Party 1
Danzaburou
Danzaburou
mhman7110
Danzaburou
Level 20
God Stats
5W - 4L
1,588 SR
Queue Stats
52W - 49L
1,486 Elo+
Party 1
Team Averages
Level 46
1,529 SR
1,604 Elo+

VS

Team Averages
Level 28
1,601 SR
1,217 Elo+
Charon
Charon
Azazel Umbraeus
Charon
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
16W - 36L
1,262 Elo+
Party 2
Baba Yaga
Baba Yaga
GoreTilla
Baba Yaga
Level 7
God Stats
2W - 6L
1,547 SR
Queue Stats
2W - 11L
1,152 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NuclearSolid14
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Anthonlee711
Guan Yu
13
5 / 4 / 13
10,959
843
10,905
17,790
18,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Aqua Seal2958
Discordia
15
11 / 0 / 7
12,470
959
18,251
6,826
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
mhman7110
Danzaburou
14
3 / 0 / 14
10,982
845
11,243
12,283
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
9,085
699
6,835
19,218
16,209
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
GoreTilla
Baba Yaga
12
0 / 6 / 1
8,745
673
5,455
12,036
4,296
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NuclearSolid14
Tsukuyomi
11
4 / 8 / 0
9,981
768
10,716
15,939
7,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
4
4
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Anthonlee711
Guan Yu
5
4
13
2.88
W
Discordia
Aqua Seal2958
Discordia
11
0
7
14.5
L
0
6
3
0.25
L
Baba Yaga
GoreTilla
Baba Yaga
0
6
1
0.08
L
Tsukuyomi
NuclearSolid14
Tsukuyomi
4
8
0
0.5
W
Danzaburou
mhman7110
Danzaburou
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,399
Damage
23,006
36,899
Taken
47,193
26,479
Mitigated
27,617
14,820
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Anthonlee711
Guan Yu
10,905
1,284
4,662
7,389
17,790
18,650
222
5,609
12,181
0
24,062
W
Discordia
Aqua Seal2958
Discordia
18,251
353
0
556
6,826
2,693
1,009
2,454
4,372
65,509
0
L
6,835
875
212
1,435
19,218
16,209
0
5,198
13,140
25,078
0
L
Baba Yaga
GoreTilla
Baba Yaga
5,455
417
0
1,132
12,036
4,296
0
5,572
5,788
29,389
0
L
Tsukuyomi
NuclearSolid14
Tsukuyomi
10,716
1,918
171
1,194
15,939
7,112
0
6,579
8,486
214
26,509
W
Danzaburou
mhman7110
Danzaburou
11,243
5,767
0
2,213
12,283
5,136
1,469
4,798
7,485
0
39,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
27,811
144
Minions Killed
103
0
Camps Cleared
0
762,247
Distance Traveled
621,217
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,959
843
22
2
0
265,738
0
W
Discordia
12,470
959
89
7
0
255,281
0
L
Charon
9,085
699
41
3
0
210,743
1
L
Baba Yaga
8,745
673
39
3
0
205,215
0
L
Tsukuyomi
9,981
768
23
2
0
205,259
4
W
Danzaburou
10,982
845
33
3
0
241,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role