Player Matchup

Cerberus
Cerberus
Silver II
AYOJO42
Cerberus
Silver II
Level 62
God Stats
19W - 19L
1,473 SR
Queue Stats
63W - 98L
1,036 MMR
Party 2
Thor
Thor
Silver III
Dnew27
Thor
Silver III
Level 69
God Stats
23W - 20L
1,525 SR
Queue Stats
63W - 98L
1,036 MMR
Party 2
Chang'e
Chang'e
Silver II
ZachN17
Chang'e
Silver II
Level 83
God Stats
21W - 20L
1,504 SR
Queue Stats
54W - 63L
1,036 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 71
1,501 SR
1,036 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,534 SR
1,238 MMR
Discordia
Discordia
Gold III
CapIV-YT
Discordia
Gold III
Level 148
God Stats
63W - 74L
1,484 SR
Queue Stats
341W - 338L
1,226 MMR
Solo
Achilles
Achilles
Bronze I
FadedWolfEpic
Achilles
Bronze I
Level 85
God Stats
2W - 4L
1,474 SR
Queue Stats
33W - 33L
1,157 MMR
Party 1
Chernobog
Chernobog
Silver IV
StrongWolfEpic
Chernobog
Silver IV
Level 69
God Stats
5W - 1L
1,644 SR
Queue Stats
32W - 30L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AYOJO42
Cerberus
11
1 / 4 / 1
8,049
619
3,777
11,313
7,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Dnew27
Thor
10
0 / 3 / 2
7,665
590
4,828
10,339
3,962
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ZachN17
Chang'e
12
1 / 2 / 1
8,477
652
5,089
9,178
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanAphroditeScyllaAnubisBaron Samedi

VS

Bans
Ao KuangGuan YuMartichorasCabrakanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapIV-YT
Discordia
13
2 / 1 / 7
10,060
774
10,812
6,346
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
FadedWolfEpic
Achilles
14
6 / 0 / 2
10,565
813
8,914
8,972
8,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
StrongWolfEpic
Chernobog
12
1 / 1 / 8
9,512
732
4,089
7,055
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AYOJO42
Cerberus
1
4
1
0.38
W
Discordia
CapIV-YT
Discordia
2
1
7
5.5
L
Thor
Dnew27
Thor
0
3
2
0.33
W
Achilles
FadedWolfEpic
Achilles
6
0
2
7
W
Chernobog
StrongWolfEpic
Chernobog
1
1
8
5
L
Chang'e
ZachN17
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
23,815
30,830
Taken
22,373
14,235
Mitigated
13,254
7,949
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AYOJO42
Cerberus
3,777
0
0
1,783
11,313
7,153
0
3,792
7,043
18,534
0
W
Discordia
CapIV-YT
Discordia
10,812
131
0
581
6,346
1,849
672
2,670
3,676
45,598
0
L
Thor
Dnew27
Thor
4,828
435
0
750
10,339
3,962
0
3,496
6,407
0
16,345
W
Achilles
FadedWolfEpic
Achilles
8,914
674
0
501
8,972
8,893
0
3,297
5,675
0
32,147
W
Chernobog
StrongWolfEpic
Chernobog
4,089
2,735
0
2,339
7,055
2,512
1,501
3,207
3,848
0
38,014
L
Chang'e
ZachN17
Chang'e
5,089
0
2,332
3,084
9,178
3,120
0
3,060
5,920
31,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
30,137
96
Minions Killed
163
0
Camps Cleared
0
621,311
Distance Traveled
738,088
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,049
619
28
2
0
197,969
3
W
Discordia
10,060
774
78
6
0
245,731
0
L
Thor
7,665
590
13
1
0
199,808
0
W
Achilles
10,565
813
40
3
0
264,215
0
W
Chernobog
9,512
732
45
3
0
228,142
5
L
Chang'e
8,477
652
55
4
0
223,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role