Player Matchup

Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
IiGiveZer0Foxl
Janus
Level 148
God Stats
15W - 21L
1,521 SR
Queue Stats
622W - 505L
1,532 Elo+
Party 1
Bake Kujira
Bake Kujira
NZJ1127
Bake Kujira
Level 126
God Stats
14W - 18L
1,505 SR
Queue Stats
105W - 120L
1,537 Elo+
Solo
Thanatos
Thanatos
ZeroSeni
Thanatos
Level 122
God Stats
2W - 1L
1,734 SR
Queue Stats
57W - 43L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
amyseby
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,340 Elo+
Party 2
Team Averages
Level 123
1,552 SR
1,493 Elo+

VS

Team Averages
Level 134
1,575 SR
1,520 Elo+
Fafnir
Fafnir
Coldseason
Fafnir
Level 152
God Stats
5W - 2L
1,684 SR
Queue Stats
446W - 418L
1,454 Elo+
Party 3
Sol
Sol
EvilOcean525
Sol
Level 139
God Stats
2W - 0L
1,737 SR
Queue Stats
102W - 93L
1,516 Elo+
Solo
Medusa
Medusa
Hg Fulminate
Medusa
Level 112
God Stats
13W - 13L
1,514 SR
Queue Stats
192W - 191L
1,452 Elo+
Party 3
Lancelot
Lancelot
MoonOfGloom
Lancelot
Level 138
God Stats
1W - 0L
1,247 SR
Queue Stats
47W - 34L
1,606 Elo+
Party 4
Jormungandr
Jormungandr
SunofGloom
Jormungandr
Level 127
God Stats
2W - 1L
1,692 SR
Queue Stats
10W - 8L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 0
6,626
473
5,474
9,185
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 1
7,582
542
5,828
5,723
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
NZJ1127
Bake Kujira
10
1 / 1 / 2
6,459
461
5,878
13,562
12,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ZeroSeni
Thanatos
11
1 / 1 / 0
6,475
463
3,380
12,039
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
amyseby
Ah Muzen Cab
10
1 / 3 / 2
5,914
422
4,706
8,481
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Coldseason
Fafnir
11
0 / 1 / 5
7,492
535
4,786
10,268
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 2
7,970
569
9,568
9,382
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
11
2 / 3 / 3
7,127
509
7,674
8,388
2,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
MoonOfGloom
Lancelot
15
4 / 0 / 1
8,639
617
4,892
10,451
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
SunofGloom
Jormungandr
13
1 / 0 / 1
8,568
612
5,387
8,173
6,864
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Fafnir
Coldseason
Fafnir
0
1
5
2.5
W
0
0
2
1
W
Medusa
2
3
3
1.17
L
1
0
1
1.5
W
Lancelot
MoonOfGloom
Lancelot
4
0
1
4.5
L
Bake Kujira
NZJ1127
Bake Kujira
1
1
2
2
W
Jormungandr
SunofGloom
Jormungandr
1
0
1
1.5
L
Thanatos
ZeroSeni
Thanatos
1
1
0
1
L
Ah Muzen Cab
amyseby
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
32,307
48,990
Taken
46,662
32,854
Mitigated
28,724
18,049
Healing
20,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,474
728
0
3,726
9,185
9,995
0
4,318
4,867
0
44,493
W
Fafnir
Coldseason
Fafnir
4,786
1,643
0
4,175
10,268
10,051
68
3,739
6,471
21,081
0
W
9,568
3,705
0
5,985
9,382
3,249
2,756
4,393
4,779
75,664
0
W
Medusa
7,674
3,356
0
974
8,388
2,925
887
2,142
6,158
0
52,245
L
5,828
534
0
1,625
5,723
2,357
0
3,690
2,033
75,936
0
W
Lancelot
MoonOfGloom
Lancelot
4,892
878
0
6,480
10,451
5,635
0
1,034
9,288
0
75,314
L
Bake Kujira
NZJ1127
Bake Kujira
5,878
3,215
0
2,648
13,562
12,415
0
6,278
7,284
26,647
0
W
Jormungandr
SunofGloom
Jormungandr
5,387
2,246
0
2,824
8,173
6,864
518
0
7,563
58,985
181
L
Thanatos
ZeroSeni
Thanatos
3,380
1,050
0
9,166
12,039
4,714
0
3,024
9,015
0
56,231
L
Ah Muzen Cab
amyseby
Ah Muzen Cab
4,706
1,926
318
566
8,481
3,373
0
2,250
6,231
0
32,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
39,796
383
Minions Killed
484
0
Camps Cleared
0
1,425,785
Distance Traveled
1,386,727
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,626
473
85
6
0
256,892
0
W
Fafnir
7,492
535
40
3
0
276,064
3
W
Sol
7,970
569
131
9
0
258,939
2
W
Medusa
7,127
509
91
7
0
239,790
0
L
Janus
7,582
542
126
9
0
305,936
3
W
Lancelot
8,639
617
120
9
0
365,970
1
L
Bake Kujira
6,459
461
42
3
0
303,499
0
W
Jormungandr
8,568
612
102
7
0
245,964
0
L
Thanatos
6,475
463
91
7
0
324,083
2
L
Ah Muzen Cab
5,914
422
39
3
0
235,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role