Player Matchup

Ao Kuang
Ao Kuang
BenjamminX
Ao Kuang
Level 125
God Stats
2W - 2L
1,319 SR
Queue Stats
231W - 200L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Danieleytor
Sylvanus
Level 118
God Stats
2W - 2L
1,475 SR
Queue Stats
474W - 440L
1,584 Elo+
Solo
Hachiman
Hachiman
GhalatoGal
Hachiman
Level 149
God Stats
5W - 8L
1,117 SR
Queue Stats
391W - 385L
1,579 Elo+
Solo
Hercules
Hercules
JayTreyBall5
Hercules
Level 38
God Stats
3W - 0L
1,751 SR
Queue Stats
171W - 160L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
UnderratedKg
Hun Batz
Level 111
God Stats
8W - 8L
1,458 SR
Queue Stats
652W - 651L
1,491 Elo+
Solo
Team Averages
Level 108
1,424 SR
1,545 Elo+

VS

Team Averages
Level 137
1,474 SR
1,505 Elo+
Loki
Loki
Bloodline_Z06
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,483 Elo+
Party 1
Ra
Ra
E l ii T e II
Ra
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 115L
1,566 Elo+
Solo
Vulcan
Vulcan
NaughtyMidget
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,534 Elo+
Solo
Raijin
Raijin
Slifftastic
Raijin
Level 153
God Stats
1W - 1L
1,752 SR
Queue Stats
209W - 229L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
lxSabbyxl
Gilgamesh
Level 157
God Stats
0W - 4L
1,116 SR
Queue Stats
213W - 223L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BenjamminX
Ao Kuang
11
3 / 1 / 5
5,942
1,188
4,797
6,144
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Danieleytor
Sylvanus
11
3 / 1 / 5
6,142
1,228
1,489
4,896
3,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
GhalatoGal
Hachiman
9
0 / 2 / 5
4,961
992
3,663
4,621
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
JayTreyBall5
Hercules
10
2 / 1 / 5
5,825
1,165
3,594
6,245
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
UnderratedKg
Hun Batz
9
0 / 2 / 5
5,036
1,007
1,804
4,769
2,193
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
5,910
1,182
3,055
3,310
1,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
3 / 1 / 4
6,493
1,299
7,022
3,622
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
4,252
850
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
10
0 / 2 / 5
5,302
1,060
6,157
4,046
1,398
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
lxSabbyxl
Gilgamesh
8
0 / 3 / 5
5,051
1,010
5,416
6,355
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
8
Kills
7
7
Deaths
8
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BenjamminX
Ao Kuang
3
1
5
5.5
L
4
2
3
2.75
W
Sylvanus
Danieleytor
Sylvanus
3
1
5
5.5
L
3
1
4
5
W
Hachiman
GhalatoGal
Hachiman
0
2
5
1.25
W
Hercules
JayTreyBall5
Hercules
2
1
5
4.5
L
0
0
0
0
L
Raijin
0
2
5
1.25
W
Hun Batz
UnderratedKg
Hun Batz
0
2
5
1.25
L
Gilgamesh
lxSabbyxl
Gilgamesh
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,347
Damage
21,650
26,675
Taken
17,333
15,229
Mitigated
9,464
12,125
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BenjamminX
Ao Kuang
4,797
1,299
401
1,813
6,144
3,147
112
3,110
2,878
6,904
0
L
3,055
108
76
145
3,310
1,203
0
893
2,378
0
5,372
W
Sylvanus
Danieleytor
Sylvanus
1,489
527
3,495
1,695
4,896
3,984
104
2,065
2,706
4,060
0
L
7,022
910
734
1,419
3,622
1,690
198
1,599
1,981
22,154
0
W
Hachiman
GhalatoGal
Hachiman
3,663
2,469
326
775
4,621
1,644
0
2,013
2,569
0
10,057
W
Hercules
JayTreyBall5
Hercules
3,594
870
328
2,359
6,245
4,261
242
3,208
2,852
0
5,742
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
6,157
640
265
464
4,046
1,398
0
1,250
2,796
7,770
0
W
Hun Batz
UnderratedKg
Hun Batz
1,804
411
335
598
4,769
2,193
155
2,602
2,126
0
8,379
L
Gilgamesh
lxSabbyxl
Gilgamesh
5,416
1,801
369
665
6,355
5,173
0
2,544
3,533
0
7,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
27,008
45
Minions Killed
58
0
Camps Cleared
0
498,116
Distance Traveled
354,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,942
1,188
7
1
0
104,293
0
L
Loki
5,910
1,182
5
1
0
76,366
0
W
Sylvanus
6,142
1,228
5
1
0
96,974
0
L
Ra
6,493
1,299
36
7
0
97,823
0
W
Hachiman
4,961
992
13
3
0
94,087
0
W
Hercules
5,825
1,165
7
1
0
111,289
0
L
Vulcan
4,252
850
0
0
0
0
0
L
Raijin
5,302
1,060
9
2
0
80,088
0
W
Hun Batz
5,036
1,007
13
3
0
91,473
0
L
Gilgamesh
5,051
1,010
8
2
0
100,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role