Player Matchup

Apollo
Apollo
EchoShreds
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,404 Elo+
Party 2
Horus
Horus
Fhooey
Horus
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 31L
1,335 Elo+
Party 2
He Bo
He Bo
Ossify13
He Bo
Level 63
God Stats
0W - 4L
1,140 SR
Queue Stats
56W - 58L
1,387 Elo+
Party 2
Team Averages
Level 49
1,452 SR
1,375 Elo+

VS

Team Averages
Level 52
1,578 SR
1,383 Elo+
Artio
Artio
P0rco jerme
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,348 Elo+
Party 1
Anubis
Anubis
SightlyJr
Anubis
Level 48
God Stats
7W - 9L
1,767 SR
Queue Stats
32W - 32L
1,311 Elo+
Party 1
Thor
Thor
XerlusPlaysJanus
Thor
Level 80
God Stats
11W - 19L
1,466 SR
Queue Stats
442W - 440L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EchoShreds
Apollo
11
0 / 9 / 0
8,834
631
5,899
14,708
3,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Fhooey
Horus
11
0 / 6 / 0
8,667
619
5,723
15,925
5,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

He Bo
Ossify13
He Bo
11
1 / 6 / 0
9,021
644
10,907
12,166
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
10,782
770
3,255
16,520
19,605
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
SightlyJr
Anubis
15
12 / 0 / 8
12,681
906
16,503
8,680
4,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 0 / 7
11,618
830
15,938
10,620
5,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
21
21
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
EchoShreds
Apollo
0
9
0
0
L
Horus
Fhooey
Horus
0
6
0
0
L
He Bo
Ossify13
He Bo
1
6
0
0.17
W
2
1
13
8.5
W
Anubis
SightlyJr
Anubis
12
0
8
16
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
35,696
42,799
Taken
35,820
11,119
Mitigated
30,129
1,723
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
EchoShreds
Apollo
5,899
2,903
0
182
14,708
3,520
464
6,330
8,378
0
32,146
L
Horus
Fhooey
Horus
5,723
3,005
408
1,133
15,925
5,018
89
9,509
6,416
0
22,986
L
He Bo
Ossify13
He Bo
10,907
165
0
0
12,166
2,581
0
4,306
7,860
40,751
0
W
3,255
540
110
2,638
16,520
19,605
544
5,682
10,838
17,011
150
W
Anubis
SightlyJr
Anubis
16,503
1,917
0
6,307
8,680
4,557
1,438
2,602
6,078
68,580
0
W
15,938
1,773
0
3,333
10,620
5,967
898
3,319
7,301
0
58,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
35,081
120
Minions Killed
156
0
Camps Cleared
0
683,779
Distance Traveled
758,411
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,834
631
43
3
0
211,317
0
L
Horus
8,667
619
32
2
0
244,412
0
L
He Bo
9,021
644
45
3
0
228,050
0
W
Artio
10,782
770
18
1
0
262,502
0
W
Anubis
12,681
906
79
6
0
237,914
0
W
Thor
11,618
830
59
4
0
257,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role